Since I started D2 I wanted to build a full summoner Necro (stay behind and let the Minions do all the kill
At first I even put 20 points in Skeletal Mage and some extra points on Revive (now after a lot of trying and disappointment I decided to have just 1 point on each and don't even bother summon mages anymore...)
Nowadays, with my 20 Skeleton Mastery and 20 Raise Skeleton (and 21 +skill), Skeletons don't kill many things (even on players 1)...
In practice they are just "shields" and Corpse Explosion do all the job after them or Merc killed something
Will upgrade my Heart of the Oak to Beast and my Merc's Insight to Infinity make my Skeletons significant better? Or even with this change they will still be just shields?
(According to https://maxroll.gg/d2/d2planner/ the average damage / second from Skeletons will increase ~+33% which does not seem enough to make the army viable as the main source of damage...)
I'm thinking in admit that they can only be shields and respec to Poison Nova (with just 1 point on each Skeleton skill)...
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Calculations:
- current build:
Raise Skeleton – Level 41
Damage per Second: 9147
Attack Damage
996–1002
Attack Rating
4720 (77% vs dummy)
- with Beast + Infinity:
Raise Skeleton – Level 38
Damage per Second: 12131
Attack Damage
1004–1010
Attack Rating
8334 (95% vs dummy)
Attack Speed
29%
fredkid
1004