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2

Description

Enchants equipped weapon of targeted character or minion. Adds fire damage to melee weapons. Adds one-third fire damage to ranged weapons.

Enchant
can be cast on other party members, Minions and Hirelings. Once active, you can switch between weapons and they will all have additional fire damage.
Enchant
will even work to improve
Arrows
, so cast it on Amazons.

Enchant
works very well with Hirelings, especially Act II and Act V Hirelings. Find an Orb or Staff with +1-3 to
Enchant
and place it in your alternate Weapon Tab. Switch to that weapon, cast
Enchant
on your Hireling, then switch back to your main Weapon Tab. You can tell when
Enchant
has worn off by opening your Hireling Screen and noting the damage for the Hireling. If it's not red,
Enchant
has worn off. Using
Enchant
you can significantly increase the damage of your Hireling. You can place "real" points into
Enchant
or use + Skills/Skill Tab Items to further enhance
Enchant
on your Hireling.

Using
Enchant
on ranged weapons boosts the damage by a variable amount.
Description by Stormlash
5

Lore

Upon learning this skill, an experienced Sorceress has the ability to imbue a weapon with the power of fire.

The renowned Sorceress, Habacalva, once assaulted the elemental planes themselves wielding such an enchanted mace.

Her enemies soon came to fear the mention of the weapon as much as her name.
5

Can be used to make Runewords:

7
User avatar

Teebling Admin

Europe PC
Enchants equipped weapon of targeted character or minion. Adds fire damage to melee weapons. Adds one-third fire damage to ranged weapons.

Enchant
can be cast on other party members, Minions and Hirelings. Once active, you can switch between weapons and they will all have additional fire damage.
Enchant
will even work to improve
Arrows
, so cast it on Amazons.

Enchant
works very well with Hirelings, especially Act II and Act V Hirelings. Find an Orb or Staff with +1-3 to
Enchant
and place it in your alternate Weapon Tab. Switch to that weapon, cast
Enchant
on your Hireling, then switch back to your main Weapon Tab. You can tell when
Enchant
has worn off by opening your Hireling Screen and noting the damage for the Hireling. If it's not red,
Enchant
has worn off. Using
Enchant
you can significantly increase the damage of your Hireling. You can place "real" points into
Enchant
or use + Skills/Skill Tab Items to further enhance
Enchant
on your Hireling.

Using
Enchant
on ranged weapons boosts the damage by a variable amount.
7

 Deleted User 632

 Guest
Enchant + Infinity Support Sorceress

7
Enchant
can also be found as charges on
Demon Limb
(L23) and
Todesfaelle Flamme
(L10); and as proc on Obedience (L21),
Lava Gout
(L10) and
Immortal King's Soul Cage
(L5). Any of these can be a useful complement to a character's arsenal to prepare for situations where additional Attack Rating is needed -- in particular for builds that rely on ITD, and have trouble hitting bosses.
7
Enchant
is a more viable core skill than it might initially appear due to its somewhat unintuitive interaction with
Fire Mastery
.

First,
Fire Mastery
will increase the fire damage added to an Enchanted target's Attacks by its listed percentage. This is reflected on the
Enchant
tooltip, which will factor in the synergy from
Warmth
, as well.

However,
Fire Mastery
also increases the fire damage added to a Sorceress's Attacks by non-skill sources such as socketed Rubies. This includes an increase to the fire damage added from an active
Enchant
.

In effect, this results in a "double dip", where
Fire Mastery
will increase
Enchant
's base damage twice for attacks made by the Sorceress. This can result in an extremely damaging
Zeal
from a Passion
Phase Blade
or devastating Explosive
Arrows
or
Bolts
from
Kuko Shakaku
or
Demon Machine
.
9

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