and if my Ber rune dies, I'll stop playing necro for a long time
..
I consider him the second worst merc, generally speaking. And no, as Necro you totally not need any curse ctc merc.
Battle Cry will override curses. And his Bash is annoying as f....
If you ask me, Rogue Scout and Desert Guy are the best mercs for a Poisonmancer. Ironwolf is ranking third. He really can be helpful, especially if you are using Lower Resist as your main curse. Static Field can support fighting big baddies, but in the end, CB is better, most probably.
Think about what possibilities the other two mercs are giving:
before I dump another batch of high runes into double Death for the Frenzy barb.. maybe poison necro + Beast golem combo is better amplified by a Bash barb with DeathColossus Sword? or even some emilio variation?
If you want a body guard for your Iron Golem, freezing aura Emilio would be an option. You can even consider Flickering Flame on him to give your golem fire immunity. (He is already poison immune and lightning immune at lvl 6 Summon Resist.)
As weapon, Obedience (CB) and Insight (Meditation) look solid. You can consider Silence (or Passion as a budget alternative) for Hit Causes Monster To Flee and Hit Blinds Target.
My preference is an A1 merc but that leaves the golem very exposed.
What's your idea behind the A5 hireling with Death? Just CB for bosses and heralds?
Playing HC SSF right now.
Hell completed: Sorc, Druid, Paladin, Ama, Assa, Necro, Barb
Iron Man (Paladin): Nightmare A1
before I dump another batch of high runes into double Death for the Frenzy barb.. maybe poison necro + Beast golem combo is better amplified by a Bash barb with DeathColossus Sword? or even some emilio variation?
If you want a body guard for your Iron Golem, freezing aura Emilio would be an option. You can even consider Flickering Flame on him to give your golem fire immunity. (He is already poison immune and lightning immune at lvl 6 Summon Resist.)
As weapon, Obedience (CB) and Insight (Meditation) look solid. You can consider Silence (or Passion as a budget alternative) for Hit Causes Monster To Flee and Hit Blinds Target.
My preference is an A1 merc but that leaves the golem very exposed.
What's your idea behind the A5 hireling with Death? Just CB for bosses and heralds?
In my humble opinion, there's exactly one good weapon for this guy: Dreadfang.
Fyi: With a Colossus Sword, the Barb needs 65 IAS to reach max fpa with your level 9 Fanaticism. If you lose you golem (and you will lose him), it will be 174 IAS....
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DasNarf
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