Can someone offer a rationale as of why a +1 Skiller + xx Life GC is worth eleventy bazillion Jah and an Annihilus of upper mid roll is hardly ever worth more than Ist?
Anni takes up the least amount of space in inventory and provides several benefits plus skiller.
Is it because you can stack skillers and can carry only one anni? Or is it based solely on rarity? Or is it just the insanities of the market?
Can someone offer a rationale as of why a +1 Skiller + xx Life GC is worth eleventy bazillion Jah and an Annihilus of upper mid roll is hardly ever worth more than Ist?
Anni takes up the least amount of space in inventory and provides several benefits plus skiller.
Is it because you can stack skillers and can carry only one anni? Or is it based solely on rarity? Or is it just the insanities of the market?
Your presumptions are quite correct
Once everyone has "enough" annis, they are not very valuable any more. Whereas Skillers+Life (40+) are quite rare, and most players loved to have more than one of them in the inventory
As for me for example, Ive probably "found" (or better "harvested" thanks to beloved DClone running Koreans) 30 annis in 2 years, but only 4 or 5 skillers with 40+ life.
Yea there are just so many annis around it's hard to get very much for any roll besides near-perfect
I also imagine less demand on nl in general, since you're usually getting an anni fairly early on in a characters lifespan and most nl players are spending time building on pre-established characters rather than creating fresh ones
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It will be the same for Renewed Sunders and Uber Jewels soon, too. A very good case of supply and demand making a low average price.
Anni is very powerful, so the demand is definitely there, but it is limited by China's one child policy...excuse me, by Blizzard's one Anni policy. And the supply is huge after endless Uber Clone walks.
It will be the same for Renewed Sunders and Uber Jewels soon, too. A very good case of supply and demand making a low average price.
Anni is very powerful, so the demand is definitely there, but it is limited by China's one child policy...excuse me, by Blizzard's one Anni philosophy. And the supply is huge after endless Uber Clone walks.
I thought they nerfed statue drops and couple that with the buffs they gave the ancients, I would have thought that would help the Uber Jewels appreciate a bit.
No character needs more than 1 anni. And a perfect anni is 1 in 726.
By contrast, you'd want up to 9 skill charms. And to get one with the right skill for you along with 45 life is something like 1 in 123k, give or take. So something like 1.1 million grand charms to fit your character with 45 lifers.
And sure, grand charms are even easier to get than an anni. But not "~1500 GCs for every anni" which would be about the ratio you'd need to pull even with regards to "effective scarcity".
It will be the same for Renewed Sunders and Uber Jewels soon, too. A very good case of supply and demand making a low average price.
Anni is very powerful, so the demand is definitely there, but it is limited by China's one child policy...excuse me, by Blizzard's one Anni philosophy. And the supply is huge after endless Uber Clone walks.
I thought they nerfed statue drops and couple that with the buffs they gave the ancients, I would have thought that would help the Uber Jewels appreciate a bit.
They may have nerfed the rate, but it is still a rapidly growing supply of jewels vs the quantity currently in existence, likely in excess of the consumption rate. So more likely it just slows the depreciation.
It is a consumable though, which should help it hold up more than sunders or annis. Rune supply of course also grows faster than consumption, but as a pct of present supply is much less since runes have existed for decades
It is a consumable though, which should help it hold up more than sunders or annis. Rune supply of course also grows faster than consumption, but as a pct of present supply is much less since runes have existed for decades
Right, I believe the Uber jewel price will fall but what will fall more is the price of items already socketed with these. Especially as you can only have one at the time, this will inflate the turnover rate of these items even more.
Personally, I haven't seen an Uber jewel yet in game, and I am in absolutely no hurry to get one. I count on coming across some sooner or later.
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