I'm inclined to agree. But if chains is to become a proper "on-hit, focus target" skill, rather than the "prepped aoe" it is now, then it would also need to be changed to behave in a way that would actually allow for proper target focusing. I.e. collision with hostile units would also need to be removed so that chains always hit the target you cast them on, even if that target is in the middle of a pack.kerph wrote: 3 hours ago[..]
Shape-wise i think moving some of the power out of DoT to buff the damage on-hit instead would make them less crazy for pre-casting underneath Herald spawns/ Baal waves and better for single targets. I think it would make more sense in general given the art and theming of Miasma Chain as locking down and suffocating a single target vs Abyss which reads as the obvious choice for aoe
Just thematically it feels wrong that this skill is so strong to be cast over an area rather than directly chaining an enemy down
Description
Can be used to make Runewords:
Advertisment
Hide ads
Greetings stranger!
You don't appear to be logged in...Who is online
Users browsing Forums:
Bertram The Cursed,
BigBCarreg,
Bisu,
DotNetDotCom.org [Bot],
giden,
j1nx,
jgrilly,
mikelessar,
Rhaegar86,
ribbldibbl,
richhtx,
Rudolf,
St. Diablo and 188 guests.
Schnorki
5586Moderator