So all of this is super nice. One more reason to farm for the missing Ber to make offline Infinity. I ve always wished for a good melee build with a lightning aoe damage component. Static makes it possible.ShadowHeart wrote: 1 day agoYes, that part is not correct. It's an old "truth" but it was debunked years ago by people at Amazon Basin.
Conviction & Lower Resist by themselves (without -ELR%) cannot increase damage of Static Field to be more than 25% of the monster's current HP. But if the monster starts with positive resistance (which reduces Static Field's damage to less than 25% of monster HP), they will increase the damage, just not more than equivalent of the monster having 0% resistance, even if they drop the resistance below 0%. That's... until you factor in -ELR%. That's when shit gets really complicated.
EDIT: I guess I should update the Static Field page, but it will take a some effort to make it clear & understandable...
But one more question please. Does minus enemy res from gear or sunder counts for my merc (when i wear them) or for me too, when my merc wears them. For example Crescent Moon on my Act 2 merc + Lightning Sunder in my inventory. Or how does it add up. I mean for sure the enemies are sundered for my merc too, but do i get his -35 light res on my static procs with Schaefer's Hammer too?
Bertram The Cursed
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