29
replies
1164 views
Description
Can be used to make Runewords:
Immolation
Sur Tir Vex
+1-2 to maximum number of summoned hydras
+20-25% FCR
+3 to Fire Skills
+5-10 resist all
+5 light radius
Hit blinds target, +2MAEK, 7% Mana Leech
Titan
Lo Cham Ort
-50 to Teleport
+33% max HP
+33% max mana
+25-30 Resist all
+4-5 All skills
+45-50% FCR
+40% FRW
10% Damage taken converted to mana
Hit Freezes Target, 1-50 lighting damage, 20% Deadly strike
Sur Tir Vex
+1-2 to maximum number of summoned hydras
+20-25% FCR
+3 to Fire Skills
+5-10 resist all
+5 light radius
Hit blinds target, +2MAEK, 7% Mana Leech
Titan
Lo Cham Ort
-50 to Teleport
+33% max HP
+33% max mana
+25-30 Resist all
+4-5 All skills
+45-50% FCR
+40% FRW
10% Damage taken converted to mana
Hit Freezes Target, 1-50 lighting damage, 20% Deadly strike
I hear you, but the intent was to incentivise zooming around on fire, and not Teleport. So by harshly penalizing fcr, you basically fall out of the competition to reach the current breakpoints for Teleport.varangium wrote: 1 day agoI like it.. but how about even more Blaze focused, and get rid of the FCR and stamina penalties.Telephalsion wrote: 1 day agoThe cast on kill for Dragonbreath should be Hydra or Meteor in my opinion.
Anyways, here's mine.
Relay
Vex Zod
+3 to fire skills
+14 to Increase Speed
10% Chance to cast lvl 25-35 Molten Boulder on being struck.
10% chance to cast lvl 35-40 Blaze on run.
Increase stamina drain of running by 2000%
-100% Faster Cast Rate
+250% Faster Run/Walk
Physical Damage received reduced by 10-15%
Magical Damage received reduced by 10-15%
+20-30 to Blaze.
just unlock Leaf, Flickering Flame and Crescent Moon Runeword for orbs. everything we come up with will be either convoluted or op as f.ck... like
Singularity
Ist Cham Lem
orbs, staves, wands, daggers
+3 to all skills
+30% FCR
+20-30 to all stats
+20-30 to all res
lvl 20 Conviction aura when equipped
+10 to Lower Resist (oskill)
+30% MF
+75% GF
CBF
Singularity
Ist Cham Lem
orbs, staves, wands, daggers
+3 to all skills
+30% FCR
+20-30 to all stats
+20-30 to all res
lvl 20 Conviction aura when equipped
+10 to Lower Resist (oskill)
+30% MF
+75% GF
CBF
Flickering Flame for Orbs would be just as OP as most of your suggestions. It is already better than Eschuta's. Then the plus skills from the Orb are added.ganseng wrote: 16 hours agojust unlock Leaf, Flickering Flame and Crescent Moon Runeword for orbs. everything we come up with will be either convoluted or op as f.ck...
OP
I think even Leaf is too strong for one hand. But +9 Inferno might might make an Inferno sorc viable.mikelessar wrote: 15 hours agoFlickering Flame for Orbs would be just as OP as most of your suggestions. It is already better than Eschuta's. Then the plus skills from the Orb are added.ganseng wrote: 16 hours agojust unlock Leaf, Flickering Flame and Crescent Moon Runeword for orbs. everything we come up with will be either convoluted or op as f.ck...
Playing HC SSF right now.
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Necro, Barb
Iron Man (Paladin): Nightmare A1
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Necro, Barb
Iron Man (Paladin): Nightmare A1
Arc of the Magi Runeword - Zod Cham Zod
Very simply put, I don't like having to self wield Infinity on the sorc.
The Conviction aura from Infinity provides -17% res to lightning immune monsters. The staff itself provides -55LR (perfect roll). That means that the net benefit of self-wield Infinity is -72 LR to immunes. Crescent Moon offers -35. A 4os Monarch offers -20. The net between the two is -55. To make Infinity no longer the top weapon for sorcs, our runeword needs to offer -53LR.
So I would make the orb runeword (3 OS) roll -48 to -55 LR. That's it. No other benefit.
Technically, you could find a 1 in 13 billion Dimensional Shard the offers 3 Nova, 3 Lightning Mastery, 3 thunderstorm.
This gives the flexibility to be slightly more powerful than self wield Infinity but at the expense of yet another chase item - a gg Dimensional Shard. It also gives the flexibility to add a Spirit at the cost of -20LR, to vary up build options.
A 3 Nova shard is one in 300k, which is do-able. So there is some power creep here.
Very simply put, I don't like having to self wield Infinity on the sorc.
The Conviction aura from Infinity provides -17% res to lightning immune monsters. The staff itself provides -55LR (perfect roll). That means that the net benefit of self-wield Infinity is -72 LR to immunes. Crescent Moon offers -35. A 4os Monarch offers -20. The net between the two is -55. To make Infinity no longer the top weapon for sorcs, our runeword needs to offer -53LR.
So I would make the orb runeword (3 OS) roll -48 to -55 LR. That's it. No other benefit.
Technically, you could find a 1 in 13 billion Dimensional Shard the offers 3 Nova, 3 Lightning Mastery, 3 thunderstorm.
This gives the flexibility to be slightly more powerful than self wield Infinity but at the expense of yet another chase item - a gg Dimensional Shard. It also gives the flexibility to add a Spirit at the cost of -20LR, to vary up build options.
A 3 Nova shard is one in 300k, which is do-able. So there is some power creep here.
a Flickering Flame orb wouldn't be much better than a perfect blue orb with 2 facets. don't forget, ff, doesn't have fcr. it would be much easier to achieve thoughmikelessar wrote: 15 hours agoFlickering Flame for Orbs would be just as OP as most of your suggestions. It is already better than Eschuta's. Then the plus skills from the Orb are added.ganseng wrote: 16 hours agojust unlock Leaf, Flickering Flame and Crescent Moon Runeword for orbs. everything we come up with will be either convoluted or op as f.ck...
and singularity is OP on purpose
A perfect blue orb with 2 facets is basically non-existant. Your Singualrity would be the only weapon Sorcs, Necros and Locks would ever wear if they find a halfway decent base, which is easy.ganseng wrote: 2 hours ago
a Flickering Flame orb wouldn't be much better than a perfect blue orb with 2 facets. don't forget, ff, doesn't have fcr. it would be much easier to achieve though
and singularity is OP on purpose![]()
And why do you want it to be OP on purpose? Isn't the Sorc already powerful enough? Of course she is. The game is easy enough already.
OP
I think quite a few ideas are "OP" in the regard that they would make sorc even stronger. My original idea was just to have a viable use for White orbs.mikelessar wrote: 2 hours agoA perfect blue orb with 2 facets is basically non-existant. Your Singualrity would be the only weapon Sorcs, Necros and Locks would ever wear if they find a halfway decent base, which is easy.ganseng wrote: 2 hours ago
a Flickering Flame orb wouldn't be much better than a perfect blue orb with 2 facets. don't forget, ff, doesn't have fcr. it would be much easier to achieve though
and singularity is OP on purpose![]()
And why do you want it to be OP on purpose? Isn't the Sorc already powerful enough? Of course she is. The game is easy enough already.
But what I like is that some new builds are opening up.
Playing HC SSF right now.
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Necro, Barb
Iron Man (Paladin): Nightmare A1
Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Necro, Barb
Iron Man (Paladin): Nightmare A1
come on, don't demotivate me with the blue orb!mikelessar wrote: 2 hours agoA perfect blue orb with 2 facets is basically non-existant. Your Singualrity would be the only weapon Sorcs, Necros and Locks would ever wear if they find a halfway decent base, which is easy.ganseng wrote: 2 hours ago
a Flickering Flame orb wouldn't be much better than a perfect blue orb with 2 facets. don't forget, ff, doesn't have fcr. it would be much easier to achieve though
and singularity is OP on purpose![]()
And why do you want it to be OP on purpose? Isn't the Sorc already powerful enough? Of course she is. The game is easy enough already.
my point is that there is more than enough stuff in the game already and we ought just use / adjust what's already there rather than invent more stuff that's either weird or op, while displacing what's already there
and sorc is very good yes, but she has very hard time with uber ancients, hard time with old ubers and the heralds are dangerous. not saying singularity is the best solution to the problem though
Similar pages
Advertisment
Hide ads
Greetings stranger!
You don't appear to be logged in...
99
Who is online
Users browsing Forums:
Bobfromwork,
DotNetDotCom.org [Bot],
Drizzl,
ksib and 808 guests.
No matches
Lemzodistber
121