+1-2 to maximum number of summoned hydras
+20-25% FCR
+3 to Fire Skills
+5-10 resist all
+5 light radius
Hit blinds target, +2MAEK, 7% Mana Leech
Titan LoChamOrt
-50 to Teleport
+33% max HP
+33% max mana
+25-30 Resist all
+4-5 All skills
+45-50% FCR
+40% FRW
10% Damage taken converted to mana
Hit Freezes Target, 1-50 lighting damage, 20% Deadly strike
+3 to fire skills
+14 to Increase Speed
10% Chance to cast lvl 25-35 Molten Boulder on being struck.
10% chance to cast lvl 35-40 Blaze on run.
Increase stamina drain of running by 2000%
-100% Faster Cast Rate
+250% Faster Run/Walk
Physical Damage received reduced by 10-15%
Magical Damage received reduced by 10-15%
I like it.. but how about even more Blaze focused, and get rid of the FCR and stamina penalties.
+20-30 to Blaze.
I hear you, but the intent was to incentivise zooming around on fire, and not Teleport. So by harshly penalizing fcr, you basically fall out of the competition to reach the current breakpoints for Teleport.
Flickering Flame for Orbs would be just as OP as most of your suggestions. It is already better than Eschuta's. Then the plus skills from the Orb are added.
Flickering Flame for Orbs would be just as OP as most of your suggestions. It is already better than Eschuta's. Then the plus skills from the Orb are added.
I think even Leaf is too strong for one hand. But +9 Inferno might might make an Inferno sorc viable.
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Lemzodistber
120