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I'm asking on behalf of my friend:

If I make a golem completely immune to all elements, does the enemies
Conviction
work in full or is there a 1/5th penalty, the same way it works when a player uses
Conviction
against a monster.

Also, how does the -100 work against the immune golem/other summons against Uber ancients.
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I'm asking on behalf of my friend:

If I make a golem completely immune to all elements, does the enemies
Conviction
work in full or is there a 1/5th penalty, the same way it works when a player uses
Conviction
against a monster.

Also, how does the -100 work against the immune golem/other summons against Uber ancients.

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ShadowHeart 6251Moderator

RotW Paladin Europe PC Playstation
It's a bit complicated.

According to the Immune article on Amazon Basin (specifically the "Remove" section at the bottom), it depends on whether the immunity is inherent or dependent on skill/item bonuses.

The article in question uses
Iron Golem
as an example. An
Iron Golem
is inherently immune to poison (100% poison resistance), and has 50% lightning resistance. If made from an item that grants +50% lightning resistance and assuming level 6
Summon Resist
(+50% to all resistances), the
Iron Golem
would have 150% in both poison and lightning resistance, and be immune to both. If an enemy casts level 10
Lower Resist
on it (which applies -55% to all resistances), the
Iron Golem
would lose the lightning immunity but not the poison immunity. This is because the lightning immunity was granted via skills & items, and in that case
Lower Resist
works at full effect (150 - 55 = 95% resistance), whereas the poison immunity is inherent so
Lower Resist
works at 1/5 effect meaning it would still have 139% poison resistance (150 - 55/5).

So, following this example,
Conviction
would work at full effect vs immunities granted via items or skills (
Summon Resist
), but not vs inherent immunities (like
Fire Golem
's fire immunity).

Crimmy wrote: 3 hours ago
Also, how does the -100 work against the immune golem/other summons against Uber ancients
This I'm not sure of.

EDIT: My best guess is that it works the same way as for
Conviction
, because at a quick glance in the game files, it seems like "Talic's Fire Pierce", "Madawc's Lightning Pierce", and "Korlic's Cold Pierce" (those are the aura names) are all based on
Conviction
(just simply applying -res to only their respective element, instead of all three, being capped at -100 instead of -150, and not applying any -def).

I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
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OP
Thank you very much!

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Also if anyone is wondering or has a good suggestion my friend is trying to use Iron Golems made from Bone Snaps against Ubers and he is a necromancer

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kerph 144

RotW Americas PC
Crimmy wrote: 1 hour ago
Also if anyone is wondering or has a good suggestion my friend is trying to use Iron Golems made from Bone Snaps against Ubers and he is a necromancer
I think Obedience would be better,
Iron Golem
might have trouble hitting the ubers and
Enchant
should help as well as the resists. Also some source of open wounds or poison to prevent their healing is v important

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