15
replies
643 views
Description
With any new DLC, especially the first season comes landmines; and this could be a big one.
During my offline testing of the Colossal Ancients, during one of my final kills, close to the edge, POOF, the jewel never dropped. (WTF)...
Then, and confirmed in the D2R Clone Hunters Discord cc: @ShadowHeart someone else had this happen to them.
And then FINALLY, Pavke who was separately testing offline, also had this happen to him...
So what do we think is happening? Well, this seems to be a potential tile void issue not to dissimilar to killing Ghosts in Arcane and losing potential high runes.
The problem? It is highly inconsistent and hard to pinpoint. What I do know, is as long as you were in the center or away from objects/edges, it seemed to drop more consistently.
But given that we do not have enough information yet, I wanted to bring exposure to this at a minimum.
Happy hunting.
War
Description by During my offline testing of the Colossal Ancients, during one of my final kills, close to the edge, POOF, the jewel never dropped. (WTF)...
Then, and confirmed in the D2R Clone Hunters Discord cc: @ShadowHeart someone else had this happen to them.
And then FINALLY, Pavke who was separately testing offline, also had this happen to him...
So what do we think is happening? Well, this seems to be a potential tile void issue not to dissimilar to killing Ghosts in Arcane and losing potential high runes.
The problem? It is highly inconsistent and hard to pinpoint. What I do know, is as long as you were in the center or away from objects/edges, it seemed to drop more consistently.
But given that we do not have enough information yet, I wanted to bring exposure to this at a minimum.
Happy hunting.
War
Can be used to make Runewords:
With any new DLC, especially the first season comes landmines; and this could be a big one.
During my offline testing of the Colossal Ancients, during one of my final kills, close to the edge, POOF, the jewel never dropped. (WTF)...
Then, and confirmed in the D2R Clone Hunters Discord cc: @ShadowHeart someone else had this happen to them.
And then FINALLY, Pavke who was separately testing offline, also had this happen to him...
So what do we think is happening? Well, this seems to be a potential tile void issue not to dissimilar to killing Ghosts in Arcane and losing potential high runes.
The problem? It is highly inconsistent and hard to pinpoint. What I do know, is as long as you were in the center or away from objects/edges, it seemed to drop more consistently.
But given that we do not have enough information yet, I wanted to bring exposure to this at a minimum.
Happy hunting.
War
During my offline testing of the Colossal Ancients, during one of my final kills, close to the edge, POOF, the jewel never dropped. (WTF)...
Then, and confirmed in the D2R Clone Hunters Discord cc: @ShadowHeart someone else had this happen to them.
And then FINALLY, Pavke who was separately testing offline, also had this happen to him...
So what do we think is happening? Well, this seems to be a potential tile void issue not to dissimilar to killing Ghosts in Arcane and losing potential high runes.
The problem? It is highly inconsistent and hard to pinpoint. What I do know, is as long as you were in the center or away from objects/edges, it seemed to drop more consistently.
But given that we do not have enough information yet, I wanted to bring exposure to this at a minimum.
Happy hunting.
War
Yes, this issue definitely needs a light shined upon it until Blizzard fixes it. Going through the collection of all the statues, summoning & fighting the Colossal Ancients (which can be quite hard for some builds, depending on how well geared you are), only for the guaranteed drop to poof into the Void because the final ancient died in the wrong spot is just... unacceptable.
I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
Seems like the same old "item drops outside of solid floor" issue that's been around in CS and AS for ages. Same thing also happens in Abaddon and similar.
Although the pillar also blocking it seems new. Can't recall seeing that as an issue anywhere else before.
Either way, worth bringing to people's attention as this'd be a far more expensive hit than missing some random TP scroll in AS.
Although the pillar also blocking it seems new. Can't recall seeing that as an issue anywhere else before.
Either way, worth bringing to people's attention as this'd be a far more expensive hit than missing some random TP scroll in AS.
_____
Please don't add me without reaching out here first. Random friend requests will be declined.
Please don't add me without reaching out here first. Random friend requests will be declined.
Well, it also could have been a Jah - especially with Wraiths and other flying blunder. But we´ll never know...Schnorki wrote: 7 hours agoEither way, worth bringing to people's attention as this'd be a far more expensive hit than missing some random TP scroll in AS.
Concerning the current issue: Since I am not in need of those nice Jewels I think I keep my statues until this is resolved. @War The Wise Thanks for sharing the info!
After a 20 year break from D2 I started playing D2R in 2024 with my sons (9 and 10 years old)
Time Zone: UTC/GMT +1/+2 (Germany)
Online workdays: casually from 07:00-09:00 pm
Online weekends: casually midday to evening
Non-Ladder | Softcore | Expansion
Time Zone: UTC/GMT +1/+2 (Germany)
Online workdays: casually from 07:00-09:00 pm
Online weekends: casually midday to evening
Non-Ladder | Softcore | Expansion
OP
Really cannot sum this up any better...ShadowHeart wrote: 7 hours agoYes, this issue definitely needs a light shined upon it until Blizzard fixes it. Going through the collection of all the statues, summoning & fighting the Colossal Ancients (which can be quite hard for some builds, depending on how well geared you are), only for the guaranteed drop to poof into the Void because the final ancient died in the wrong spot is just... unacceptable.
A user named Triggyrick1260 commented on the video that you can exit, rejoin and fight the colossal ancients again in such a case.
Hopefully someone can confirm this so we have at least a workaround to get a jewel if that bug happens.
Hopefully someone can confirm this so we have at least a workaround to get a jewel if that bug happens.
OP
That would only work for online; not offline players. But that feels very strange to me given that you would have completed the event and how you would be able to 're-trigger' it without reopening statues seems broken.atari wrote: 5 hours agoA user named Triggyrick1260 commented on the video that you can exit, rejoin and fight the colossal ancients again in such a case.
Hopefully someone can confirm this so we have at least a workaround to get a jewel if that bug happens.
those jewels will devalue over time. but I guess you can hold it until fix come up. the value decline much slower than Key/torch story.oOKIWIOo wrote: 6 hours agoWell, it also could have been a Jah - especially with Wraiths and other flying blunder. But we´ll never know...Schnorki wrote: 7 hours agoEither way, worth bringing to people's attention as this'd be a far more expensive hit than missing some random TP scroll in AS.
Concerning the current issue: Since I am not in need of those nice Jewels I think I keep my statues until this is resolved. @War The Wise Thanks for sharing the info!![]()
And some say, you can exit game fight again...I guess if that is case, you just need to make sure you open game in lobby with password.
Please be aware, all my trade is in non ladder d2r. Not warlock.
OP
The more I think on this, that is 100% broken. You can just continue to chain the fights to get jewels? That clearly takes away from end-game mechanic and the hunt for the mats (statues). Unless it only works for 1x re-enter, get the jewel an that is it?leox wrote: 4 hours agothose jewels will devalue over time. but I guess you can hold it until fix come up. the value decline much slower than Key/torch story.oOKIWIOo wrote: 6 hours agoWell, it also could have been a Jah - especially with Wraiths and other flying blunder. But we´ll never know...Schnorki wrote: 7 hours agoEither way, worth bringing to people's attention as this'd be a far more expensive hit than missing some random TP scroll in AS.
Concerning the current issue: Since I am not in need of those nice Jewels I think I keep my statues until this is resolved. @War The Wise Thanks for sharing the info!![]()
And some say, you can exit game fight again...I guess if that is case, you just need to make sure you open game in lobby with password.
I wonder if this is gated purely by the Jewel drop itself? That is, the ability to re-enter and fight?
Wait, what? You can save & exit and return and do the fight again? Over and over and over again? For Eternity? Infinite jewels? Wtf, that’s a worse bug than the vanishing drop of that’s the case… that can’t be right. Is it only until a jewel has been dropped?
I'm in CET (Central European Time)
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
My profile says Ladder, but I play both Ladder and Non-Ladder.
My profile says Softcore, but I play both Softcore and Hardcore.
My Holy Grail Tracker is for Offline Hardcore.
Holy Grail Death Count: 1
apparently, there is no problem I guess, otherwise you can see full screen of jewel to sell in Ist pricing.
Please be aware, all my trade is in non ladder d2r. Not warlock.
OP
Stupid if the case. You don't do this on Uber Trist; it shouldn't apply here and defeats the entire point of the end-game chase.ShadowHeart wrote: 2 hours agoWait, what? You can save & exit and return and do the fight again? Over and over and over again? For Eternity? Infinite jewels? Wtf, that’s a worse bug than the vanishing drop of that’s the case… that can’t be right. Is it only until a jewel has been dropped?
Obviously we need someone to test it and get a feel
Not possible to do it again for me, after i collected a jewel, put it in shared (without ID), and rejoin.
This is what awaits for me ingame after rejoin (cannot interact with the altar):
This is what awaits for me ingame after rejoin (cannot interact with the altar):
OP
Ok this makes WAY more sense then.uuee wrote: 1 hour agoNot possible to do it again for me, after i collected a jewel, put it in shared (without ID), and rejoin.
This is what awaits for me ingame after rejoin (cannot interact with the altar):
![]()
So to recreate for my own sanity: This is ONLINE ofc?
1) You fought CA, but didn't pick up jewel - left game
2) You re-entered, interfaced with pedestal, fought CA, picked up Jewel UNID
3) You re-enter for a second time, portal was open, but you were UNABLE to interface with pedestal?
Is that correct?
I picked up the jewel for the 1st time (hah, im not rich enough to risk:P) put it in shared without id and rejoin. This is online.War The Wise wrote: 1 hour agoOk this makes WAY more sense then.uuee wrote: 1 hour agoNot possible to do it again for me, after i collected a jewel, put it in shared (without ID), and rejoin.
This is what awaits for me ingame after rejoin (cannot interact with the altar):
![]()
So to recreate for my own sanity: This is ONLINE ofc?
1) You fought CA, but didn't pick up jewel - left game
2) You re-entered, interfaced with pedestal, fought CA, picked up Jewel UNID
3) You re-enter for a second time, portal was open, but you were UNABLE to interface with pedestal?
Is that correct?
Just tested if there is an infinite jewel bug, but it looks like there isn't.
Maybe it's like Radament's Book of Skill. If you don't pick it up and leave the game, the Book drops in the next game you kill him.
Maybe this bug is known to Blizzard and while it is not solved yet, they let you repeat the event until the Jewel actually drops. Then it's over
Maybe this bug is known to Blizzard and while it is not solved yet, they let you repeat the event until the Jewel actually drops. Then it's over
Similar pages
Advertisment
Hide ads
Greetings stranger!
You don't appear to be logged in...
99
Who is online
Users browsing Forums:
Azz2104,
BrandonMJC,
Eslider,
Fengrow,
illdizposed,
krathkor,
Marlex,
mattmgs,
mhlg,
Proximic [Bot],
Renton212,
ShadowHeart,
SkinnyPuppy,
Teebling,
TPMbanana,
Velico,
Vismerhill and 148 guests.
No matches
War The Wise
891