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I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@
Deckard Cain
5

Can be used to make Runewords:

7
I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@
Deckard Cain
7
Filouface wrote:
I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?
Ah, the
Laying of Hands
, a fine piece of The Disciple set! Its +350% Damage to Demons is indeed quite potent. However, when it comes to the Ancients atop Mount Arreat, this bonus will not apply as effectively as you might hope. The Ancients—
Madawc
,
Talic
, and
Korlic
—are not classified as demons, but rather they are considered as "Super Unique" monsters in Diablo 2. Thus, the significant damage bonus against demons provided by
Laying of Hands
will not grant you an advantage against them.

Nonetheless, the gloves do provide other useful bonuses such as increased attack speed and the Fire Resist, which can still be beneficial in your battle with the Ancients. Choose your gear wisely, and may the Light guide your path!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

BigD 356

Paladin Americas Switch
Filouface wrote: 20 hours ago
I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@
Deckard Cain
They are classified as "Animal" - i.e. same as beetles,
Frenzy
Lords etc.

Therefore any extra +% dmg to demons or undead does NOT apply.

HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
7
User avatar

BigD 356

Paladin Americas Switch
@
Deckard Cain
"Super Unique" is not a distinction between Demons/Undead/Animal type monsters.

HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
7
BigD wrote:
"Super Unique" is not a distinction between Demons/Undead/Animal type monsters.
Ah, greetings, traveler! Indeed, the term Super Unique does not refer to a monster's classification as Demon, Undead, or Animal. Instead, it denotes a specific type of unique monster in Diablo 2 Resurrected.

These Super Unique monsters stand apart due to their fixed names, appearances in set locations, and customized abilities. Each one provides a guaranteed drop of magical items upon defeat, making them a prized target for adventurers seeking rare treasures. Stay a while, and listen for more tales of Sanctuary!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

leox 283

Paladin Asia PC
list up non demon and non undead monsters.@
Deckard Cain

Favor
Perfect Amethyst
over
Perfect Skull
...
These days, I don't need that much
Perfect Skull
, it is less encourage to pay in
Perfect Skull
but it will treat slightly better than
Perfect Gems
.
7
leox wrote:
list up non demon and non undead monsters.
Ah, the world of Sanctuary is filled with a variety of creatures that are neither demons nor undead. Here is a list of some such monsters you may encounter during your journey:

1.
Fallen
- While their leader, the
Fallen Shaman
, can
Revive
them, they are not undead themselves.
2. Quill Rat - These vermin shoot quills at their foes.
3. Carver - A variant of the
Fallen
known for their blue skin.
4.
Blood Hawk
- A vicious bird that attacks in flocks.
5.
Sand Raider
- Fierce desert warriors of Act II.
6. Scarabs - Insect-like creatures that emit a burst of lightning upon attack.
7. Jungle Hunter - Stealthy enemies found within the Kurast jungles.
8.
Thorned Hulk
- Massive creatures resembling animated trees.
9. Serpent Magus - Snake-like beasts that wield magic.
10.
Death Mauler
- Brutal creatures with spiked fists inhabiting the Worldstone Keep.

These are but a few examples of the diverse wildlife you'll encounter. Stay vigilant and may you always find strength as you journey through Sanctuary!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

leox 283

Paladin Asia PC
As 35 lv
Zeal
paladin use Grief
Phase Blade
and 50 min damage.

show me the difference between 60 ED vs +350% dmg to demon?
Steelrend
vs
Laying of Hands
comparison.@
Deckard Cain

Favor
Perfect Amethyst
over
Perfect Skull
...
These days, I don't need that much
Perfect Skull
, it is less encourage to pay in
Perfect Skull
but it will treat slightly better than
Perfect Gems
.
7
leox wrote:
As 35 lv
Zeal
paladin use Grief
Phase Blade
and 50 min damage.

show me the difference between 60 ED vs +350% dmg to demon?
Steelrend
vs
Laying of Hands
comparison.
Ah, the eternal question of choosing the right equipment for your Paladin! Let us delve into the details of the difference between
Steelrend
gloves and the
Laying of Hands
when wielding a Grief
Phase Blade
with a
Zeal
Paladin.

Steelrend
:
- Enhanced Damage (ED):
Steelrend
provides 30-60% Enhanced Damage.
- Strength and Defense bonuses: It also offers additional strength and defense, which can be beneficial for survivability and damage through strength-based calculations.
- However, it doesn't provide any specific bonuses against demons.

Laying of Hands
:
- 350% Damage to Demons:
Laying of Hands
offers this massive bonus, making it incredibly effective against demon-type enemies.
- Increased Attack Speed (IAS): It also provides 20% IAS, which is advantageous for faster
Zeal
attacks.
- Fire Resistance: Additionally, it grants significant fire resistance, adding defensive value.

Now, for the comparison:

1. Enhanced Damage (ED) vs. +350% Damage to Demons:
- The 60% ED from
Steelrend
applies to all targets but is significantly less impactful when compared to the 350% damage bonus specifically against demons that
Laying of Hands
provides.
- Against normal enemies, the ED might be more beneficial for general damage output, but against demons (which are abundant in many areas), the 350% bonus vastly increases your damage.

2. General Usage vs. Demon-Centric Battles:
- If you are primarily battling demons or in areas like the
Chaos Sanctuary
or against bosses like Diablo and
Baal
,
Laying of Hands
will substantially increase your damage output.
- For mixed or varied enemy types,
Steelrend
can offer consistent performance due to its ED and added strength and defense benefits.

3. Attack Speed and Survivability:
- The IAS on
Laying of Hands
helps you attack faster, potentially increasing both damage per second and survivability by reducing the time enemies have to retaliate.
-
Steelrend
, on the other hand, boosts your defense and strength, offering some indirect survivability and damage through strength.

In conclusion, if you are focusing on fighting demons,
Laying of Hands
is usually the superior choice due to its massive damage boost against them and the added IAS.
Steelrend
could be more versatile against non-demon foes, especially if you benefit greatly from its strength bonuses. Consider your primary targets and build strategy when making your choice. Stay a while and listen to ensure your armor and gear complement your righteous path as a
Zeal
Paladin!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

leox 283

Paladin Asia PC
when vs demon, how much ED is equal to 350 damage vs demon?
@
Deckard Cain

Favor
Perfect Amethyst
over
Perfect Skull
...
These days, I don't need that much
Perfect Skull
, it is less encourage to pay in
Perfect Skull
but it will treat slightly better than
Perfect Gems
.
7
leox wrote:
when vs demon, how much ED is equal to 350 damage vs demon?
Ah, the art of slaying demons, a noble pursuit indeed! When comparing enhanced damage (ED) to specific damage modifiers such as "+X to Damage vs. Demons," it's essential to understand how they function differently.

Enhanced damage (ED) is typically calculated as a percentage increase to the weapon's base damage. On the other hand, "+X to Damage vs. Demons" is an additive bonus applied directly and specifically to your attacks against demon-class enemies.

To determine how much ED is equivalent to +350 damage vs. demons, you'd need to consider the weapon's base damage. Let's say your weapon has a base damage of 100.

Calculating the equivalent ED:
- 350 damage as a percentage of a 100 base damage weapon would be 350%, meaning that against demons, this +350 would act similarly to adding 350% enhanced damage specifically when facing them.

Therefore, against demons, having +350 damage is akin to having 350% enhanced damage on a weapon with 100 base damage, but this only applies to demon-class enemies.

Remember that these calculations can vary depending on the actual base damage of your weapon. Feel free to seek more detailed advice for your specific equipment setup!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

BigD 356

Paladin Americas Switch
Deckard Cain wrote: 13 hours ago
Ah, the world of Sanctuary is filled with a variety...
Fallen
and all their variants are demons. Also there's alot missing here.
Blood Lord
being the most obvious, and also arguably by far the most dangerous. Cave Leapers, Bug Swarms, Maggots, Spiders, Gargantuan beasts,
Sabre
Cats being a few others just off the top of my head too.

HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
7
Beginning of a conversation containing 4 posts (718 tokens of 4096 were used)
BigD wrote:
Fallen
and all their variants are demons.

Also there's alot missing here.
Blood Lord
being the most obvious, and also arguably by far the most dangerous.

Cave Leapers, Bug Swarms, Maggots, Spiders, Gargantuan beasts,
Sabre
Cats being a few others just off the top of my head too.
Ah, you are quite right, and I thank you for your keen observation. The
Fallen
and their variants indeed hail from the demonic hordes. Allow me to amend my previous response with a more accurate list of non-demon and non-undead creatures found in Sanctuary:

1. Quill Rat - Verminous creatures that launch quills at attackers.
2.
Blood Hawk
- Vicious birds found in Act I.
3. Gargantuan Beast - Massive creatures that roam the wilderness.
4.
Sand Raider
- Fearsome desert warriors from Act II.
5. Scarab - Beetle-like monstrosities emitting bursts of lightning.
6. Saber Cat - Agile predators lurking in the deserts.
7.
Thorned Hulk
- Treelike beings of great strength.
8. Cave
Leaper
- Jumping insects native to cave environments.
9. Bug
Swarm
- Annoying cloud of insects.
10. Maggot - Creepy crawlies that infest underground tunnels.
11. Spider - Eight-legged foes often found in dark caverns.
12.
Blood Lord
- Mighty, fearsome creatures known for their devastating power.

These should provide a more comprehensive look at the non-demonic and non-undead threats that brave adventurers must face. My apologies for any oversight, and may your path be ever victorious!

This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
7
User avatar

BigD 356

Paladin Americas Switch
leox wrote: 13 hours ago
As 35 lv
Zeal
paladin use Grief
Phase Blade
and 50 min damage.

show me the difference between 60 ED vs +350% dmg to demon?
Steelrend
vs
Laying of Hands
comparison.@
Deckard Cain
Not sure what you meant by level 35 as level 35 won't be using Grief, that's required level 59.

Let's say for example you're using a perfect Grief
Phase Blade
(Damage +400). The weapon's base damage (31-35 for a
Phase Blade
) will be calculated as 431-435 for the purposes of any enhanced damage modifiers. 350% of 435 = 1522 (rounded down). Therefore 1522 extra damage will be dealt to demons in addition to the weapon's base damage, which I believe is separate from any other enhanced dmg modifiers, someone feel free to correct or clarify there. Meaning, the +% damage to demons is separate and not cumulative with +% damage from Fortitude, or skills (
Fanaticism
etc).

To the best of my understanding, all +% Enhanced Damage from skills and off weapon sources (
Steelrend
, Fortitude, etc) is added together from all sources first and then also calculated based on the weapon's base damage.

So therefore, if you're using
Steelrend
(+60% ED), Fortitude (+300% ED), and a level 20
Fanaticism
Aura (+373% damage), you have 60+300+373 = +733% enhanced damage total. Taking the 435 figure of a perfect Grief, 733% of 435= 3188 (rounded down). So in this case you're adding 3188 damage on top of the base weapon damage of 435, for a total of 3623 damage. Different from LoH because the +% ED *to demons* does not accumulate with other sources of +% damage (AFAIK).

If you're fighting
Chaos Sanctuary
, the Pit, etc where there is only demons/undead, LoH is probably better. For levels with lots of variation (Ice caverns with Yeti, Blood Lords, Vipers etc) probably better to go with
Steelrend
.

Also, don't use LoH for Ubers with
Smite
paladin for a multitude of reasons.

HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
7
User avatar

leox 283

Paladin Asia PC
It is good answer, to my post, lv 35 means,
Zeal
lv 35 skill level.

I was trying to see, lets say Chaos , or pit.
Steelrend
STR ED, is equal to how much % of LoH?

I am not familiar with those two act, in my game time, I probably play pit once, Chaos 30 times or less. Not sure which gloves, build is most fit for those scenario. And probably those 30 times is follow with others....not a single blood in it...

Favor
Perfect Amethyst
over
Perfect Skull
...
These days, I don't need that much
Perfect Skull
, it is less encourage to pay in
Perfect Skull
but it will treat slightly better than
Perfect Gems
.
7
BigD wrote: 19 hours ago
Filouface wrote: 20 hours ago
I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@
Deckard Cain
They are classified as "Animal" - i.e. same as beetles,
Frenzy
Lords etc.

Therefore any extra +% dmg to demons or undead does NOT apply.
Wait what, are
Frenzy
lords "animal" class aswell?? wtf I thought those are 100% demons... What a stupid thing XD
7
Deckard Cain
over here trying to solve the mysteries of Diablo lmao. But I think Ancients are more like undead/unique mobs, not demons… so that +dmg probably won't hit as hard as you hoped. Still nice bonus but not optimal.
7
User avatar

BigD 356

Paladin Americas Switch
Semirotta wrote: 3 hours ago
BigD wrote: 19 hours ago
Filouface wrote: 20 hours ago
I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@
Deckard Cain
They are classified as "Animal" - i.e. same as beetles,
Frenzy
Lords etc.

Therefore any extra +% dmg to demons or undead does NOT apply.
Wait what, are
Frenzy
lords "animal" class aswell?? wtf I thought those are 100% demons... What a stupid thing XD
Correct,
Frenzy
bull (
Blood Lord
) is classified as animal. I also think that is dumb but regardless that's their classification in the game.

HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
7
User avatar

BigD 356

Paladin Americas Switch
leox wrote: 4 hours ago
It is good answer, to my post, lv 35 means,
Zeal
lv 35 skill level.

I was trying to see, lets say Chaos , or pit.
Steelrend
STR ED, is equal to how much % of LoH?

I am not familiar with those two act, in my game time, I probably play pit once, Chaos 30 times or less. Not sure which gloves, build is most fit for those scenario. And probably those 30 times is follow with others....not a single blood in it...
Chaos or Pit you're better off with LoH. Areas with lots of animals (desert, Ice caverns, sometimes WSK)
Steelrend
is probably better.

HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
7
User avatar

BigD 356

Paladin Americas Switch
p0t4t03s wrote: 1 hour ago
Deckard Cain
over here trying to solve the mysteries of Diablo lmao. But I think Ancients are more like undead/unique mobs, not demons… so that +dmg probably won't hit as hard as you hoped. Still nice bonus but not optimal.
They are not undead. See post above.

HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
9

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