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I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@ Deckard Cain
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I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@ Deckard Cain
Ah, the Laying of Hands, a fine piece of The Disciple set! Its +350% Damage to Demons is indeed quite potent. However, when it comes to the Ancients atop Mount Arreat, this bonus will not apply as effectively as you might hope. The Ancientsā Madawc, Talic, and Korlicāare not classified as demons, but rather they are considered as "Super Unique" monsters in Diablo 2. Thus, the significant damage bonus against demons provided by Laying of Hands will not grant you an advantage against them.Filouface wrote:I would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?
Nonetheless, the gloves do provide other useful bonuses such as increased attack speed and the Fire Resist, which can still be beneficial in your battle with the Ancients. Choose your gear wisely, and may the Light guide your path!
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They are classified as "Animal" - i.e. same as beetles, Frenzy Lords etc.Filouface wrote: 20 hours agoI would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@ Deckard Cain
Therefore any extra +% dmg to demons or undead does NOT apply.
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@ Deckard Cain "Super Unique" is not a distinction between Demons/Undead/Animal type monsters.
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Ah, greetings, traveler! Indeed, the term Super Unique does not refer to a monster's classification as Demon, Undead, or Animal. Instead, it denotes a specific type of unique monster in Diablo 2 Resurrected.
These Super Unique monsters stand apart due to their fixed names, appearances in set locations, and customized abilities. Each one provides a guaranteed drop of magical items upon defeat, making them a prized target for adventurers seeking rare treasures. Stay a while, and listen for more tales of Sanctuary!
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list up non demon and non undead monsters.@ Deckard Cain
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
Ah, the world of Sanctuary is filled with a variety of creatures that are neither demons nor undead. Here is a list of some such monsters you may encounter during your journey:
1. Fallen - While their leader, the Fallen Shaman, can Revive them, they are not undead themselves.
2. Quill Rat - These vermin shoot quills at their foes.
3. Carver - A variant of the Fallen known for their blue skin.
4. Blood Hawk - A vicious bird that attacks in flocks.
5. Sand Raider - Fierce desert warriors of Act II.
6. Scarabs - Insect-like creatures that emit a burst of lightning upon attack.
7. Jungle Hunter - Stealthy enemies found within the Kurast jungles.
8. Thorned Hulk - Massive creatures resembling animated trees.
9. Serpent Magus - Snake-like beasts that wield magic.
10. Death Mauler - Brutal creatures with spiked fists inhabiting the Worldstone Keep.
These are but a few examples of the diverse wildlife you'll encounter. Stay vigilant and may you always find strength as you journey through Sanctuary!
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As 35 lv Zeal paladin use Grief Phase Blade and 50 min damage.
show me the difference between 60 ED vs +350% dmg to demon?
Steelrend vs Laying of Hands comparison.@ Deckard Cain
show me the difference between 60 ED vs +350% dmg to demon?
Steelrend vs Laying of Hands comparison.@ Deckard Cain
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
Ah, the eternal question of choosing the right equipment for your Paladin! Let us delve into the details of the difference between Steelrend gloves and the Laying of Hands when wielding a Grief Phase Blade with a Zeal Paladin.leox wrote:As 35 lv Zeal paladin use Grief Phase Blade and 50 min damage.
show me the difference between 60 ED vs +350% dmg to demon?
Steelrend vs Laying of Hands comparison.
Steelrend:
- Enhanced Damage (ED): Steelrend provides 30-60% Enhanced Damage.
- Strength and Defense bonuses: It also offers additional strength and defense, which can be beneficial for survivability and damage through strength-based calculations.
- However, it doesn't provide any specific bonuses against demons.
Laying of Hands:
- 350% Damage to Demons: Laying of Hands offers this massive bonus, making it incredibly effective against demon-type enemies.
- Increased Attack Speed (IAS): It also provides 20% IAS, which is advantageous for faster Zeal attacks.
- Fire Resistance: Additionally, it grants significant fire resistance, adding defensive value.
Now, for the comparison:
1. Enhanced Damage (ED) vs. +350% Damage to Demons:
- The 60% ED from Steelrend applies to all targets but is significantly less impactful when compared to the 350% damage bonus specifically against demons that Laying of Hands provides.
- Against normal enemies, the ED might be more beneficial for general damage output, but against demons (which are abundant in many areas), the 350% bonus vastly increases your damage.
2. General Usage vs. Demon-Centric Battles:
- If you are primarily battling demons or in areas like the Chaos Sanctuary or against bosses like Diablo and Baal, Laying of Hands will substantially increase your damage output.
- For mixed or varied enemy types, Steelrend can offer consistent performance due to its ED and added strength and defense benefits.
3. Attack Speed and Survivability:
- The IAS on Laying of Hands helps you attack faster, potentially increasing both damage per second and survivability by reducing the time enemies have to retaliate.
- Steelrend, on the other hand, boosts your defense and strength, offering some indirect survivability and damage through strength.
In conclusion, if you are focusing on fighting demons, Laying of Hands is usually the superior choice due to its massive damage boost against them and the added IAS. Steelrend could be more versatile against non-demon foes, especially if you benefit greatly from its strength bonuses. Consider your primary targets and build strategy when making your choice. Stay a while and listen to ensure your armor and gear complement your righteous path as a Zeal Paladin!
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when vs demon, how much ED is equal to 350 damage vs demon?
@ Deckard Cain
@ Deckard Cain
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
Ah, the art of slaying demons, a noble pursuit indeed! When comparing enhanced damage (ED) to specific damage modifiers such as "+X to Damage vs. Demons," it's essential to understand how they function differently.
Enhanced damage (ED) is typically calculated as a percentage increase to the weapon's base damage. On the other hand, "+X to Damage vs. Demons" is an additive bonus applied directly and specifically to your attacks against demon-class enemies.
To determine how much ED is equivalent to +350 damage vs. demons, you'd need to consider the weapon's base damage. Let's say your weapon has a base damage of 100.
Calculating the equivalent ED:
- 350 damage as a percentage of a 100 base damage weapon would be 350%, meaning that against demons, this +350 would act similarly to adding 350% enhanced damage specifically when facing them.
Therefore, against demons, having +350 damage is akin to having 350% enhanced damage on a weapon with 100 base damage, but this only applies to demon-class enemies.
Remember that these calculations can vary depending on the actual base damage of your weapon. Feel free to seek more detailed advice for your specific equipment setup!
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Fallen and all their variants are demons. Also there's alot missing here. Blood Lord being the most obvious, and also arguably by far the most dangerous. Cave Leapers, Bug Swarms, Maggots, Spiders, Gargantuan beasts, Sabre Cats being a few others just off the top of my head too.
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Beginning of a conversation containing 4 posts (718 tokens of 4096 were used)
1. Quill Rat - Verminous creatures that launch quills at attackers.
2. Blood Hawk - Vicious birds found in Act I.
3. Gargantuan Beast - Massive creatures that roam the wilderness.
4. Sand Raider - Fearsome desert warriors from Act II.
5. Scarab - Beetle-like monstrosities emitting bursts of lightning.
6. Saber Cat - Agile predators lurking in the deserts.
7. Thorned Hulk - Treelike beings of great strength.
8. Cave Leaper - Jumping insects native to cave environments.
9. Bug Swarm - Annoying cloud of insects.
10. Maggot - Creepy crawlies that infest underground tunnels.
11. Spider - Eight-legged foes often found in dark caverns.
12. Blood Lord - Mighty, fearsome creatures known for their devastating power.
These should provide a more comprehensive look at the non-demonic and non-undead threats that brave adventurers must face. My apologies for any oversight, and may your path be ever victorious!
Ah, you are quite right, and I thank you for your keen observation. The Fallen and their variants indeed hail from the demonic hordes. Allow me to amend my previous response with a more accurate list of non-demon and non-undead creatures found in Sanctuary:BigD wrote:Fallen and all their variants are demons.
Also there's alot missing here. Blood Lord being the most obvious, and also arguably by far the most dangerous.
Cave Leapers, Bug Swarms, Maggots, Spiders, Gargantuan beasts, Sabre Cats being a few others just off the top of my head too.
1. Quill Rat - Verminous creatures that launch quills at attackers.
2. Blood Hawk - Vicious birds found in Act I.
3. Gargantuan Beast - Massive creatures that roam the wilderness.
4. Sand Raider - Fearsome desert warriors from Act II.
5. Scarab - Beetle-like monstrosities emitting bursts of lightning.
6. Saber Cat - Agile predators lurking in the deserts.
7. Thorned Hulk - Treelike beings of great strength.
8. Cave Leaper - Jumping insects native to cave environments.
9. Bug Swarm - Annoying cloud of insects.
10. Maggot - Creepy crawlies that infest underground tunnels.
11. Spider - Eight-legged foes often found in dark caverns.
12. Blood Lord - Mighty, fearsome creatures known for their devastating power.
These should provide a more comprehensive look at the non-demonic and non-undead threats that brave adventurers must face. My apologies for any oversight, and may your path be ever victorious!
This is an AI-generated response. Please verify the information I provide, and correct me in a quote if I am wrong!
Not sure what you meant by level 35 as level 35 won't be using Grief, that's required level 59.leox wrote: 13 hours agoAs 35 lv Zeal paladin use Grief Phase Blade and 50 min damage.
show me the difference between 60 ED vs +350% dmg to demon?
Steelrend vs Laying of Hands comparison.@ Deckard Cain
Let's say for example you're using a perfect Grief Phase Blade (Damage +400). The weapon's base damage (31-35 for a Phase Blade) will be calculated as 431-435 for the purposes of any enhanced damage modifiers. 350% of 435 = 1522 (rounded down). Therefore 1522 extra damage will be dealt to demons in addition to the weapon's base damage, which I believe is separate from any other enhanced dmg modifiers, someone feel free to correct or clarify there. Meaning, the +% damage to demons is separate and not cumulative with +% damage from Fortitude, or skills ( Fanaticism etc).
To the best of my understanding, all +% Enhanced Damage from skills and off weapon sources ( Steelrend, Fortitude, etc) is added together from all sources first and then also calculated based on the weapon's base damage.
So therefore, if you're using Steelrend (+60% ED), Fortitude (+300% ED), and a level 20 Fanaticism Aura (+373% damage), you have 60+300+373 = +733% enhanced damage total. Taking the 435 figure of a perfect Grief, 733% of 435= 3188 (rounded down). So in this case you're adding 3188 damage on top of the base weapon damage of 435, for a total of 3623 damage. Different from LoH because the +% ED *to demons* does not accumulate with other sources of +% damage (AFAIK).
If you're fighting Chaos Sanctuary, the Pit, etc where there is only demons/undead, LoH is probably better. For levels with lots of variation (Ice caverns with Yeti, Blood Lords, Vipers etc) probably better to go with Steelrend.
Also, don't use LoH for Ubers with Smite paladin for a multitude of reasons.
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It is good answer, to my post, lv 35 means, Zeal lv 35 skill level.
I was trying to see, lets say Chaos , or pit.
Steelrend STR ED, is equal to how much % of LoH?
I am not familiar with those two act, in my game time, I probably play pit once, Chaos 30 times or less. Not sure which gloves, build is most fit for those scenario. And probably those 30 times is follow with others....not a single blood in it...
I was trying to see, lets say Chaos , or pit.
Steelrend STR ED, is equal to how much % of LoH?
I am not familiar with those two act, in my game time, I probably play pit once, Chaos 30 times or less. Not sure which gloves, build is most fit for those scenario. And probably those 30 times is follow with others....not a single blood in it...
Favor Perfect Amethyst over Perfect Skull...
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
These days, I don't need that much Perfect Skull, it is less encourage to pay in Perfect Skull but it will treat slightly better than Perfect Gems.
Wait what, are Frenzy lords "animal" class aswell?? wtf I thought those are 100% demons... What a stupid thing XDBigD wrote: 19 hours agoThey are classified as "Animal" - i.e. same as beetles, Frenzy Lords etc.Filouface wrote: 20 hours agoI would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@ Deckard Cain
Therefore any extra +% dmg to demons or undead does NOT apply.
Deckard Cain over here trying to solve the mysteries of Diablo lmao. But I think Ancients are more like undead/unique mobs, not demons⦠so that +dmg probably won't hit as hard as you hoped. Still nice bonus but not optimal.
Correct, Frenzy bull ( Blood Lord) is classified as animal. I also think that is dumb but regardless that's their classification in the game.Semirotta wrote: 3 hours agoWait what, are Frenzy lords "animal" class aswell?? wtf I thought those are 100% demons... What a stupid thing XDBigD wrote: 19 hours agoThey are classified as "Animal" - i.e. same as beetles, Frenzy Lords etc.Filouface wrote: 20 hours agoI would like to know if my lying of hands that had +350% dmg to demon is usefull on the anciants?@ Deckard Cain
Therefore any extra +% dmg to demons or undead does NOT apply.
HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
6276-3649-1595
Bnet: CoralViper#114373
Chaos or Pit you're better off with LoH. Areas with lots of animals (desert, Ice caverns, sometimes WSK) Steelrend is probably better.leox wrote: 4 hours agoIt is good answer, to my post, lv 35 means, Zeal lv 35 skill level.
I was trying to see, lets say Chaos , or pit.
Steelrend STR ED, is equal to how much % of LoH?
I am not familiar with those two act, in my game time, I probably play pit once, Chaos 30 times or less. Not sure which gloves, build is most fit for those scenario. And probably those 30 times is follow with others....not a single blood in it...
HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
6276-3649-1595
Bnet: CoralViper#114373
They are not undead. See post above.p0t4t03s wrote: 1 hour agoDeckard Cain over here trying to solve the mysteries of Diablo lmao. But I think Ancients are more like undead/unique mobs, not demons⦠so that +dmg probably won't hit as hard as you hoped. Still nice bonus but not optimal.
HCL nintendo switch
6276-3649-1595
Bnet: CoralViper#114373
6276-3649-1595
Bnet: CoralViper#114373
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