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Hi.
Short question - Cold Mastery should be set to -200% (with all the stuff, cta) or maxed out?
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Hi.
Short question - Cold Mastery should be set to -200% (with all the stuff, cta) or maxed out?
7
Johny82PL wrote: 2 years ago
Hi.
Short question - Cold Mastery should be set to -200% (with all the stuff, cta) or maxed out?

Expect delays in trade correspondences due to POE2 New League.

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User avatar

uuee 312

RotW Europe PC
Back then, -before sunders- the above answer was right. Now, that Cold Mastery works at 20% efficiency against sundered monsters, it should be maxed (as long as you dont have other important skills and such).

example a: With -175% Cold Mastery and 3*5/5 facets a sundered mob has 95-{(175/5)+(3x5)}=45 cold resist, so you do 55% of your listed damage.

example b: With -250% Cold Mastery and 3*5/5 facets a sundered mob has 95-{(250/5)+(3x5)}=30 cold resist, so you do 70% of your listed damage.

so against a sundered immune, you do around 27% more damage with maxed Cold Mastery in our example.
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OP
uuee wrote: 2 years ago
Back then, -before sunders- the above answer were right. Now, that Cold Mastery works at 20% efficiency against sundered monsters, it should be maxed (as long as you dont have other important skills and such).

example a: With -175% Cold Mastery and 3*5/5 facets a sundered mob has 95-{(175/5)+(3x5)}=45 cold resist, so you do 55% of your listed damage.

example b, With -250% Cold Mastery and 3*5/5 facets a sundered mob has 95-{(250/5)+(3x5)}=30 cold resist, so you do 70% of your listed damage.

so against a sundered immune, you do around 27% more damage with maxed Cold Mastery in our example.
so from the other side - non immune mob - is it true, that -200% is max, as the game mechanics limit?
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User avatar

uuee 312

RotW Europe PC
Johny82PL wrote: 2 years ago


so from the other side - non immune mob - is it true, that -200% is max, as the game mechanics limit?
The most you can do is twice of your listed damage, if the enemy has -100% cold resistance. AFAIK there are no mobs that are not immune and have more than 75% cold resistance naturally, so -175% is the optimal amount against non immunes (since -175% already achieves double damage).
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OP
uuee wrote: 2 years ago
Johny82PL wrote: 2 years ago


so from the other side - non immune mob - is it true, that -200% is max, as the game mechanics limit?
The most you can do is twice of your listed damage, if the enemy has -100% cold resistance. AFAIK there are no mobs that are not immune and have more than 75% cold resistance naturally, so -175% is the optimal amount against non immunes (since -175% already achieves double damage).
so last one - immune is >100% res? how the game treat this word? on the picture some of the act V mobs and their cold res
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User avatar

uuee 312

RotW Europe PC
Johny82PL wrote: 2 years ago
so last one - immune is >100% res? how the game treat this word? on the picture some of the act V mobs and their cold res
immune is at least 100% res and upwards. They can only be broken by Conviction\ Lower Resist curse\sunder charms. Your Cold Mastery (after somehing else broken the immunity, since cm cannot broke immunities by itself) will only work at 20% efficiency against them,.
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User avatar

fredkid 2147

RotW Warlock Americas PC
Lower Resist and Conviction will only work at 20% against immunes too (to break and after break/sunder)

But for physical imunes, Amplify Damage and Decrepify work at 100% (to break and after break/sunder)

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion (RotW only)
----
Equivalence for trades:
Ist = 1 = Token of Absolution = 20 Perfect Gems
Pul=0.33 | Um=0.5| Mal=0.75
Gul=1.5| Vex=2 | Ohm=3 | Lo=4 | Sur=5
Ber=9 | Jah=12 | Cham=9 | Zod = 12
7
OP
fredkid wrote: 2 years ago
Lower Resist and Conviction will only work at 20% against immunes too (to break and after break/sunder)

But for physical imunes, Amplify Damage and Decrepify work at 100% (to break and after break/sunder)
so for the cold sorc infini merc is not necessary or let's say doesn't change much.
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User avatar

fredkid 2147

RotW Warlock Americas PC
Kinda ..

Againt non-immunes, Infinity will not help (supposing you already have a very high Cold Mastery)
And Infinity's Conviction 12 is normally not enough to break most Cold Immunity either...

So the better path is use Cold Rupture to break/sunder.

Use Infinity Merc if you want to maximize damage against immunes (beside maximize Cold Mastery).

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion (RotW only)
----
Equivalence for trades:
Ist = 1 = Token of Absolution = 20 Perfect Gems
Pul=0.33 | Um=0.5| Mal=0.75
Gul=1.5| Vex=2 | Ohm=3 | Lo=4 | Sur=5
Ber=9 | Jah=12 | Cham=9 | Zod = 12
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Also a niche rune word Doom will add up to -60% to enemy cold resistance, a big hit!

Cold Rupture + Cold Mastery + Doom + cold facet and you are in -100% to enemy cold resistance territory.
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a non meta opton to boost your damage against immunes is replacing your weapon with the Doom runeword.

Assuming that you are using one of the traditional set of HoTO, DF, Oculus, you will lose a good amount of the added FCR. However, it would not affect your that much since Blizzard has cooldown.
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Also if playing a blizz or Frozen Orb sorc, there's not really a downside to maxing Cold Mastery, its not like you have a lot of different skills to max
7
User avatar

uuee 312

RotW Europe PC
Dromar186 wrote: 2 years ago
Also if playing a blizz or Frozen Orb sorc, there's not really a downside to maxing Cold Mastery, its not like you have a lot of different skills to max
Well, the blizzorber (which i belive is the smoothest cold sorc since blizz and orb doesnt share their cooldowns) doesn't really have the points to max everything:)
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