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Hey ho forum!
Browsing through the trade section I found that certain sc are worth quite a lot. Browsing through my stash I picked the two that seemed most "worthy" and offered them in the trade sectiion. One have me Ohm+ Mal+ Mal and the other gave me an offer for Ko+ Lem. To me they seemed worth both the same.
Since I am obviously wrong, what stats are actually the ones that give a sc some weorth?
Thanks!
knightfall
Browsing through the trade section I found that certain sc are worth quite a lot. Browsing through my stash I picked the two that seemed most "worthy" and offered them in the trade sectiion. One have me Ohm+ Mal+ Mal and the other gave me an offer for Ko+ Lem. To me they seemed worth both the same.
Since I am obviously wrong, what stats are actually the ones that give a sc some weorth?
Thanks!
knightfall
Can be used to make Runewords:
Hey ho forum!
Browsing through the trade section I found that certain sc are worth quite a lot. Browsing through my stash I picked the two that seemed most "worthy" and offered them in the trade sectiion. One have me Ohm+ Mal+ Mal and the other gave me an offer for Ko+ Lem. To me they seemed worth both the same.
Since I am obviously wrong, what stats are actually the ones that give a sc some weorth?
Thanks!
knightfall
Browsing through the trade section I found that certain sc are worth quite a lot. Browsing through my stash I picked the two that seemed most "worthy" and offered them in the trade sectiion. One have me Ohm+ Mal+ Mal and the other gave me an offer for Ko+ Lem. To me they seemed worth both the same.
Since I am obviously wrong, what stats are actually the ones that give a sc some weorth?
Thanks!
knightfall
The combination of those properties (prefix + suffix):
Prefix:
+3 max damage / +20 attack rating (Fine) - worth a lot
5% all res (Shimmering) - worth a lot
11% some specific res ( Ruby, Sapphire, Amber, Emerald) - worth something
^ - those prefixes are worth something on their own, but much less than with a Suffix
Suffix
+5% faster hit recovery (of Balance)
+7% better chance of finding magic items (of Good Luck)
+20 life (of Vita)
+3% faster run walk (of Inertia, this one is worth the least)
For example "Shimmering Small Charm of Good Luck" (+5% all res +7% mf) would be worth a lot, etc.
Also the price differs greatly depending on rolls. For example +2max damage +15 attack rating +10 life would be worth about Ist, +3max damage/20 atttack rating/20 life is about 20 Ber +
Some people also use use high elemental damage small charms, but they are far less popular.
Prefix:
+3 max damage / +20 attack rating (Fine) - worth a lot
5% all res (Shimmering) - worth a lot
11% some specific res ( Ruby, Sapphire, Amber, Emerald) - worth something
^ - those prefixes are worth something on their own, but much less than with a Suffix
Suffix
+5% faster hit recovery (of Balance)
+7% better chance of finding magic items (of Good Luck)
+20 life (of Vita)
+3% faster run walk (of Inertia, this one is worth the least)
For example "Shimmering Small Charm of Good Luck" (+5% all res +7% mf) would be worth a lot, etc.
Also the price differs greatly depending on rolls. For example +2max damage +15 attack rating +10 life would be worth about Ist, +3max damage/20 atttack rating/20 life is about 20 Ber +
Some people also use use high elemental damage small charms, but they are far less popular.
here r some combinations i know:
fine of vita/balance/good luck/winter/incineration/thunder/storms/pestilence
hibernal/flaming/arcing/shocking/toxic/pestilent of vita/balance/good luck/winter/incineration/thunder/storms/pestilence
serpents of vita/balance/good luck
shimmering/ Sapphire/ Ruby/amber/ Emerald + vita/balance/good luck
with at least prefiix or suffix with high/highest roll of course. if both....
fine of vita/balance/good luck/winter/incineration/thunder/storms/pestilence
hibernal/flaming/arcing/shocking/toxic/pestilent of vita/balance/good luck/winter/incineration/thunder/storms/pestilence
serpents of vita/balance/good luck
shimmering/ Sapphire/ Ruby/amber/ Emerald + vita/balance/good luck
with at least prefiix or suffix with high/highest roll of course. if both....
...ladder also
if online, contact me via bn chat for fast trade or negotiations after placing reply here.
If u need help with SCNL "Socket" quest, ubers or waypoints, feel free to contact me. Will gladly help.
if online, contact me via bn chat for fast trade or negotiations after placing reply here.
If u need help with SCNL "Socket" quest, ubers or waypoints, feel free to contact me. Will gladly help.
OP
So it als ends up being about hitting the high percentage, right? So e.g. my Stell Small Charm Of Fortune has +35 attack rating but only 5% mf (instead of 7%) and my Fine Small Charm Of Good Luck has +7% mf - but only +1 max damage and 14 attack rating. "Combined" they would be worth something?louner wrote: 2 years ago The combination of those properties (prefix + suffix):
Prefix:
+3 max damage / +20 attack rating (Fine) - worth a lot
5% all res (Shimmering) - worth a lot
11% some specific res ( Ruby, Sapphire, Amber, Emerald) - worth something
^ - those prefixes are worth something on their own, but much less than with a Suffix
Suffix
+5% faster hit recovery (of Balance)
+7% better chance of finding magic items (of Good Luck)
+20 life (of Vita)
+3% faster run walk (of Inertia, this one is worth the least)
For example "Shimmering Small Charm of Good Luck" (+5% all res +7% mf) would be worth a lot, etc.
Also the price differs greatly depending on rolls. For example +2max damage +15 attack rating +10 life would be worth about Ist, +3max damage/20 atttack rating/20 life is about 20 Ber +
Some people also use use high elemental damage small charms, but they are far less popular.
Yeah, the price grows exponentially the closer you are to a perfect percentage roll. Low roll can be a Ko, perfect roll of something might as well be a Ber This is how it goes with most of items in this game. For example 198ED Valkyrie Wing = Pul - Ist, 200ED Valkyrie Wing = Ohm - Lo . Same with charmsknightfall1985 wrote: 2 years agoSo it als ends up being about hitting the high percentage, right? So e.g. my Stell Small Charm Of Fortune has +35 attack rating but only 5% mf (instead of 7%) and my Fine Small Charm Of Good Luck has +7% mf - but only +1 max damage and 14 attack rating. "Combined" they would be worth something?louner wrote: 2 years ago The combination of those properties (prefix + suffix):
Prefix:
+3 max damage / +20 attack rating (Fine) - worth a lot
5% all res (Shimmering) - worth a lot
11% some specific res ( Ruby, Sapphire, Amber, Emerald) - worth something
^ - those prefixes are worth something on their own, but much less than with a Suffix
Suffix
+5% faster hit recovery (of Balance)
+7% better chance of finding magic items (of Good Luck)
+20 life (of Vita)
+3% faster run walk (of Inertia, this one is worth the least)
For example "Shimmering Small Charm of Good Luck" (+5% all res +7% mf) would be worth a lot, etc.
Also the price differs greatly depending on rolls. For example +2max damage +15 attack rating +10 life would be worth about Ist, +3max damage/20 atttack rating/20 life is about 20 Ber +
Some people also use use high elemental damage small charms, but they are far less popular.
Good Ol Dii.net
Offer if price is not stated
ā Join New Tristram Talk! ā
____________________________
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
ā Join New Tristram Talk! ā
____________________________
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
I see it was a Sapphire Small Charm of Good Luck with 7% MF that got you Ohm + 2 Mal. What got you an offer of Ko + Lem?
PC | Softcore Non-Ladder | US Eastern Time (UTC-4)
Expansion Ladder Season 1 Level 99 (#115 Amazon, #584 Overall)
EPOCH FAIL
OP
Are these charms really that useful? That's what I never understand, is it really worth a Ber to get just +3 max damage and +20 life? Seems mad to me, but then I don't really understand this game, I just enjoy killing stuff.
PC | PSN | Switch | Europe | UTC + 0
All trades are PC, PSN or Switch!
All trades will be conducted with a cup of tea.
Offering a free cross platform trading service!
If you have a bowazon for example and you pack the entire inventory with them you can get few thousand damage per shot more after skill multipliers. So it depends on how much you like playing a certain character. I think there are no clear goals in this game after you clear all the content, so it might as well be something like that if that is entertaining to you (farming, trading, exchanging stuff etc to get those charms ).Janet the Java wrote: 2 years ago Are these charms really that useful? That's what I never understand, is it really worth a Ber to get just +3 max damage and +20 life? Seems mad to me, but then I don't really understand this game, I just enjoy killing stuff.
I guess it depends where you're at in the game, I've never found a Ber so when I do I sure as heck ain't trading it for 20 life and +3 damage!louner wrote: 2 years agoIf you have a bowazon for example and you pack the entire inventory with them you can get few thousand damage per shot more after skill multipliers. So it depends on how much you like playing a certain character. I think there are no clear goals in this game after you clear all the content, so it might as well be something like that if that is entertaining to you (farming, trading, exchanging stuff etc to get those charms ).Janet the Java wrote: 2 years ago Are these charms really that useful? That's what I never understand, is it really worth a Ber to get just +3 max damage and +20 life? Seems mad to me, but then I don't really understand this game, I just enjoy killing stuff.
PC | PSN | Switch | Europe | UTC + 0
All trades are PC, PSN or Switch!
All trades will be conducted with a cup of tea.
Offering a free cross platform trading service!
I think you need at least 20 Ber to attempt to get that 3/20/20 SC. After you get Infinity, Enigma etc and you are still not bored with the game you aim for stuff like that. Some people enjoy killing stuff more, some people like the trading aspect of the game.Janet the Java wrote: 2 years agoI guess it depends where you're at in the game, I've never found a Ber so when I do I sure as heck ain't trading it for 20 life and +3 damage!louner wrote: 2 years agoIf you have a bowazon for example and you pack the entire inventory with them you can get few thousand damage per shot more after skill multipliers. So it depends on how much you like playing a certain character. I think there are no clear goals in this game after you clear all the content, so it might as well be something like that if that is entertaining to you (farming, trading, exchanging stuff etc to get those charms ).Janet the Java wrote: 2 years ago Are these charms really that useful? That's what I never understand, is it really worth a Ber to get just +3 max damage and +20 life? Seems mad to me, but then I don't really understand this game, I just enjoy killing stuff.
The upshot is, I need to go and look at my charms properly to see if I can get some runes, sod the charms
PC | PSN | Switch | Europe | UTC + 0
All trades are PC, PSN or Switch!
All trades will be conducted with a cup of tea.
Offering a free cross platform trading service!
What also makes charms, especially small ones, valuable, is that they are needed by every class. Resists, fhr, frw, stats, life and mana, mf... everyone wants them !
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
Along with 290, 313, and 451 poison damage small charms, 3/20/20s really became popular back in the day through duping and the PvP scene. It just so happens that they matter in PvM as well, whereas the same can't be said of the poison charms.
Traders and collectors place an exponential premium on perfection. A 3/14/17 is not functionally any worse than a 3/20/20 in PvM and the life part matters a little in PvP, but it's much more affordable in a trade than the 3/20/20.
Some people say that super high-level perfect items aren't worth using for yourself if they can net much more in a trade to get many times more value in gear that you can use to further enjoy the game. Other people take pride in having and using holy grail items, min-maxing to the extreme, or just don't feel like dealing with the hassle of trading.
Traders and collectors place an exponential premium on perfection. A 3/14/17 is not functionally any worse than a 3/20/20 in PvM and the life part matters a little in PvP, but it's much more affordable in a trade than the 3/20/20.
Some people say that super high-level perfect items aren't worth using for yourself if they can net much more in a trade to get many times more value in gear that you can use to further enjoy the game. Other people take pride in having and using holy grail items, min-maxing to the extreme, or just don't feel like dealing with the hassle of trading.
PC | Softcore Non-Ladder | US Eastern Time (UTC-4)
Expansion Ladder Season 1 Level 99 (#115 Amazon, #584 Overall)
EPOCH FAIL
Spoiler
Didn't have much that looked too good to me. One +5 all res but the suffix was just fire damage so it's probably not great. Will see what I can get for anyway, out of interest!Janet the Java wrote: 2 years ago The upshot is, I need to go and look at my charms properly to see if I can get some runes, sod the charms
@louner any chance you can do a similarly concise summary of what to look for in grand charms? Or a link to somewhere?
PC | PSN | Switch | Europe | UTC + 0
All trades are PC, PSN or Switch!
All trades will be conducted with a cup of tea.
Offering a free cross platform trading service!
Grand charms are usually about +skills + some useful suffix (life/balance/inertia...)
Exception would be the melee ones that can also be useful (+ar/+damage/+maiming suffix).
As for skills, most are useful, some very looked after (paladin combat, sorc light/fire, necro p&b...), some have no value (necro curses, pala def auras...).
Last thing, large charms are suboptimal so widely ignored... but if you're not rich they can be obtained for far less than the two corresponding small charms.
Of course we don't speak of unique charms ( Gheed / Torch / Anni that everyone wants once)
Exception would be the melee ones that can also be useful (+ar/+damage/+maiming suffix).
As for skills, most are useful, some very looked after (paladin combat, sorc light/fire, necro p&b...), some have no value (necro curses, pala def auras...).
Last thing, large charms are suboptimal so widely ignored... but if you're not rich they can be obtained for far less than the two corresponding small charms.
Of course we don't speak of unique charms ( Gheed / Torch / Anni that everyone wants once)
Main: Necromancer / Second: Assassin / Third: Amazon / Check my stash, my crafts and my many cheap Annihilus
So poison small charms are useless as a result of WW barbs popularity taking a nose dive.
There was a time in D2's storied history where WW barbs are Gosu. For every barb - there was a sorc.
There was a time in D2's storied history where WW barbs are Gosu. For every barb - there was a sorc.
Offer if price is not stated
ā Join New Tristram Talk! ā
____________________________
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
ā Join New Tristram Talk! ā
____________________________
While the snow remains,
veiled in the haze of evening,
a cold leafless branch.
Flowers are only flowers because they fall,
but thankfully the Wind.
wat woud a 4 all rez small charm be worth in ladder HC?
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