15% Chance To Cast Level 13 Frozen Orb On Striking 18% Chance To Cast Level 20 Ice Blast On Striking +50 To Attack Rating +220-350% Damage To Demons +355-375% Damage To Undead +50 To Attack Rating Against Undead Adds 100-220 Cold Damage -24% To Enemy Cold Resistance +10 To Dexterity Cannot Be Frozen 75% Extra Gold From Monsters +1 To Light Radius
2
Description
Voice of Reason is a mid-game runeword with a Cold theme. Its main feature is not its physical damage, but its chance to cast various cold-based spells, like Frozen Orb and Ice Blast.
Plus, it decreases enemy cold resistance, while increasing the weapon's cold damage. To complete the theme, it gives the user Cannot Be Frozen.
Voice of Reason is a mid-game runeword with a Cold theme. Its main feature is not its physical damage, but its chance to cast various cold-based spells, like Frozen Orb and Ice Blast.
Plus, it decreases enemy cold resistance, while increasing the weapon's cold damage. To complete the theme, it gives the user Cannot Be Frozen.
With patch 2.6 nerfing Cold Mastery’s ability to Pierce enemy cold resistance, cold sorcs need to stack as much -cold res as possible. This is a great option for a cold sorc without the budgets to build Doom.
For best results pair this with other sources of -cold res such as an act 2 merc wielding Infinity and cold faceted night wing’s veil.
For assassins that want to try the riftsin (assassin with Rift runeword), this is a good budget option. However, the kicks don't benefit from the damage to demons and undeads
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