Description
Why? The big part of the game for me was to be forced to play specific builds to clear specific areas. I never wanted to play whatever I want, I wanted to find solutions to challenges the game gives me. I tried to make every obscure character work in some way and I started to look into more obscure runewords like Prudence, Wrath, stacking Magic Damage Reduction and other stats that are overlooked etc. Now it looks like the solution to everything will be Sunder charm + Infinity (or Bramble).
So that takes the entire enjoyment from the game. I also don’t want to play with second-best gear choices. The moment I know that Sunder + Infinity would be the best option, playing something else would give no satisfaction to me. And I just don’t want to play the game like that. I wanted to be challenged in some way.
I also always looked at resistances as ingenious way to encourage coop. It was some another puzzle to solve on how to pick characters to clear specific areas. Now anything goes, slap on Sunder Charm, Infinity and you are good to go with any character.
You will play through the game with fire pala with no issues, fire Bowa with no issues, fire Druid no issues, then what? Switch sunder charm to a different char, then it gets boring. It doesn’t fit D2R to me at all.
Also Terror Zones - on one hand they are good but on the other you won’t be farming what YOU want, instead you will be farming what the game picks for you (if you want to stay as efficient as possible), so I see that as less player agency (it's like herding the players - first go here, then go there etc). Also pls don't tell me I can just ignore them. I already explained that playing sub-optimally gives me no satisfaction. I want the optimal play to be something different than sunder + Terror.
If you like that then good for you, but for me it changes the game far too much, takes out the most enjoyable aspects from it and leaves out just the monster killing, no theorycrafting and interesting builds needed, no challenge at all, so I’m out.
Edit:
I think they should just make a hard fork of the game at this point or introduce a new mode. Like "softcore" / "hardcore" / "no immunities mode" (that also drops amulets with +1 to Teleport, so players do not grumble about getting HRs). This way everyone will be happy.

Can be used to make Runewords:
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