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Description
Hey mates!
Currently thinking about diving into hardcore, but first want to know how hostility works.
I'm quite open for PvP (and losing my char on it), but I just don't want to lose my char for nothing / ambush / however you call it.
So if someone joins your game and is NOT in your party, I guess everything is fine?
Do players need to declare hostily do slay you?
If so, is it immediately or is there some kind of "Player X is hostile in 10 seconds to you"?
Or is there a way to simply exclude hostility/PvP when opening a game?
Currently thinking about diving into hardcore, but first want to know how hostility works.
I'm quite open for PvP (and losing my char on it), but I just don't want to lose my char for nothing / ambush / however you call it.
So if someone joins your game and is NOT in your party, I guess everything is fine?
Do players need to declare hostily do slay you?
If so, is it immediately or is there some kind of "Player X is hostile in 10 seconds to you"?
Or is there a way to simply exclude hostility/PvP when opening a game?
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