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Description
Prior to RotW I was at 23, I had 19 chars and 4 mule.. Always keeping a free slot just in case I need an empty char for swaping things or if I wanted to remake an existing build from scratch and then I would delete the old one.
Now with RotW, I haven't moved any char to it but still cleared a mule and created 3 Warlock so I'm at 25 with a free slot just in case.
I consider 3 slots per character for build diversity is just ok so 8 x 3 = 24 as a minimum and we are now at 26 with RotW.
From time to time I like to revisit any build depending what type I want to play and 32 would be optimal because some chars count 4 different builds but I doubt Blizzard think the same way as we. I was always curious what is the real impact is for the infrastructure when they add a single char slot, what it represent in storage and all that.
Now with RotW, I haven't moved any char to it but still cleared a mule and created 3 Warlock so I'm at 25 with a free slot just in case.
I consider 3 slots per character for build diversity is just ok so 8 x 3 = 24 as a minimum and we are now at 26 with RotW.
From time to time I like to revisit any build depending what type I want to play and 32 would be optimal because some chars count 4 different builds but I doubt Blizzard think the same way as we. I was always curious what is the real impact is for the infrastructure when they add a single char slot, what it represent in storage and all that.
Can be used to make Runewords:
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Rhialto
34