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3 comments   29599 views
1 Weapons

Hand of Justice

Patch 1.10 Runeword

Sur
Cham
Amn
Lo


Req level: 67

4 socket  Weapons

100% Chance To Cast Level 36 Blaze When You Level Up
100% Chance To Cast Level 48 Meteor When You Die
Level 16 Holy Fire Aura When Equipped
+33% Increased Attack Speed
+280-330% Enhanced Damage
Ignore Target's Defense
7% Life Stolen Per Hit
-20% To Enemy Fire Resistance
20% Deadly Strike
Hit Blinds Target
Freezes Target +3

2

Description

Many veterans probably either know or have heard of the 'Dreamadin' that relies on the Dream runeword. Hand of Justice is a runeword much like Dream in that it provides the wearer with the
Holy Fire
aura when equipped (instead of
Holy Shock
). It is used mostly in the same way by stacking it with the Dragon runeword for a high level
Holy Fire
aura to shred monsters with. It also comes with a reduction to the enemies fire resistance to further boost the aura damage.

Like Dream and Dragon, it is quite expensive to make due to the runes required.
Description by Khegan
5

Can be used to make Runewords:

3

On the trade market

No recent trading activity for this item.

3

Prices and Demand

Sold for: (last 10, 3d lag, 1d cache)

1 Cham , 1 Ohm    7 months ago
1 Sur , 1 Lo , 1 Ist    7 months ago
10 Ist    8 months ago
1 Jah , 1 Lo    8 months ago
3 Ohm  
 10 months ago
1 Cham , 1 Ohm , 1 Gul , 1 Mal  
 11 months ago
1 Ber    1 year ago
1 Sur , 1 Cham    1 year ago
1 Lo  
 1 year ago
1 Ber    1 year ago

Sales volume (last 18m, 3d cache):

1216
Hand of Justice
7
User avatar

Teebling Admin

Europe PC
Many veterans probably either know or have heard of the 'Dreamadin' that relies on the Dream runeword. Hand of Justice is a runeword much like Dream in that it provides the wearer with the
Holy Fire
aura when equipped (instead of
Holy Shock
). It is used mostly in the same way by stacking it with the Dragon runeword for a high level
Holy Fire
aura to shred monsters with. It also comes with a reduction to the enemies fire resistance to further boost the aura damage.

Like Dream and Dragon, it is quite expensive to make due to the runes required.
7
-
Holy Fire
16:
Radius (yards): 14
Fire Damage to your attack Min: 75
Fire Damage to your attack Max: 87
Fire Damage Min: 12.5
Fire Damage Max: 14.5

-
Holy Fire
30 (Dragon + Hand of Justice):
Radius (yards): 23.3
Fire Damage to your attack Min: 261
Fire Damage to your attack Max: 273
Fire Damage Min: 43.5
Fire Damage Max: 45.5

-
Holy Fire
44 (dual Dragon + Hand of Justice):
Radius (yards): 32.6
Fire Damage to your attack Min: 555
Fire Damage to your attack Max: 567
Fire Damage Min: 92.5
Fire Damage Max: 94.5
7
From The Amazon Basin:
  • Aura When Equipped items allow player or mercenary equipping them (or an
    Iron Golem
    made from them) to supply auras.
  • Aura level cannot be increased by any form of skill bonus, neither individual nor skilltab, class skills, Fire Skills, or even All Skills.
  • Equipping more than one item supplying the same aura will supply that aura at a level which is the sum of their levels, regardless of the items used: a Barbarian equipping two Lawbringer swords (Level (16-18)
    Sanctuary Aura
    When Equipped each) supplies level (32-36) Sanctuary.
  • Auras granted by items equipped receive passive bonuses including synergy bonuses, but they do not apply bonuses to other skills.
  • Players and mercenaries can supply as many different auras from items as they are able to equip. However, items count as a separate source and will not enhance the same aura supplied by a Paladin or Desert Mercenary: only the higher level aura will normally be supplied.
  • Passive
    Prayer
    healing bonus from all
    Meditation
    auras of equal level is applied to all allies within radius; otherwise, only healing from the highest level is applied.
  • Radial damage of
    Holy Fire
    ,
    Holy Freeze
    ,
    Holy Shock
    and Sanctuary from both the Paladin or Desert Mercenary and the items equipped will be applied. Furthermore, when multiple items supplying the same aura are equipped, not only is that aura supplied at their combined level, but radial damage for an aura of that combined level is applied once for each supplying item.
7
A Paladin with 20 ranks in both
Resist Fire
and
Salvation
that is wearing two Dragon runewords and a Hand of Justice will deal 2655-3174 Fire damage every 2 seconds to every foe within 32.67 yards, with nearby targets taking up to twice that amount.
9

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