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I plan on building a Holy Shock pally and curious what the best Dream bases would be. I currently have a 3o's Bone Visage and a 3o's superor Spired Helm (171 def) but wasn't sure if that is too high of a STR req?
As for Shield, I know Sacred Targe is good but is that the only suggested shield? I have one currently that is 43% ed and 85 attack rating but wasn't sure if the ED even counted towards Zeal damage.
If anyone could give some advice on what to look for? I don't care too much about having the best of the best but I would like something at least somewhat decent. Thanks in advance.
As for Shield, I know Sacred Targe is good but is that the only suggested shield? I have one currently that is 43% ed and 85 attack rating but wasn't sure if the ED even counted towards Zeal damage.
If anyone could give some advice on what to look for? I don't care too much about having the best of the best but I would like something at least somewhat decent. Thanks in advance.
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I plan on building a Holy Shock pally and curious what the best Dream bases would be. I currently have a 3o's Bone Visage and a 3o's superor Spired Helm (171 def) but wasn't sure if that is too high of a STR req?
As for Shield, I know Sacred Targe is good but is that the only suggested shield? I have one currently that is 43% ed and 85 attack rating but wasn't sure if the ED even counted towards Zeal damage.
If anyone could give some advice on what to look for? I don't care too much about having the best of the best but I would like something at least somewhat decent. Thanks in advance.
As for Shield, I know Sacred Targe is good but is that the only suggested shield? I have one currently that is 43% ed and 85 attack rating but wasn't sure if the ED even counted towards Zeal damage.
If anyone could give some advice on what to look for? I don't care too much about having the best of the best but I would like something at least somewhat decent. Thanks in advance.
"Having Shadowheart around is better than luck. More reliable."
~Necrarch
~Necrarch
Dream shield should be in any +40-45 resistances base, starting with Royal Shield and ending at around Sacred Rondache - for max base block with the least str requirement.
Helmets I can suggest only Grand Crown (mostly for looks), Demonhead and Bone Visage. Superior bases are even better here.
If you plan on not dumping strength, use Corona and Vortex Shield but you'll have less life in the end for some defense gains, which is mostly meh.
P.S. don't use non-res shields.
Helmets I can suggest only Grand Crown (mostly for looks), Demonhead and Bone Visage. Superior bases are even better here.
If you plan on not dumping strength, use Corona and Vortex Shield but you'll have less life in the end for some defense gains, which is mostly meh.
P.S. don't use non-res shields.
If you get a PM offer, post it in the trade. Promote healthy competition instead of settling for less.
Yes, ED works for Zeal, but All Res is almost always a better choice. Depends on other gear and what you are using character for.
OP
Thanks. So most of my stats will be vit after getting min STR for gear then? I assumed stacking some STR would be a good idea for Zeal, but I am assuming that Zeal is just for lightning immune and LL when needed. as far as what I plan on doing with him, Just for fun and ubers with a friend. probably run whatever T-zones he is good at and whatever other areas are easily accessed like cows.Queegon wrote: 2 years ago Dream shield should be in any +40-45 resistances base, starting with Royal Shield and ending at around Sacred Rondache - for max base block with the least str requirement.
Helmets I can suggest only Grand Crown (mostly for looks), Demonhead and Bone Visage. Superior bases are even better here.
If you plan on not dumping strength, use Corona and Vortex Shield but you'll have less life in the end for some defense gains, which is mostly meh.
P.S. don't use non-res shields.
"Having Shadowheart around is better than luck. More reliable."
~Necrarch
~Necrarch
Ok, this is my personal opinion on the matter. As a tesladin you'll be dealing lots of physical damage and extra 1-14k lightning on top.
Problem is most of hell creatures have some form of physical immunity, you can't negate, that will cut your dmg output. For that matter any points put into strength will work at 50-100% effectivenes in hell. Ask yourself, if it's worth it.
You put enough point into strength to carry your gear around, enough to dex to wield Phase Blade and have 75% block chance with Holy Shield. The rest is vitality. You can put 200 to strength, if you want to, and wear Fortitude Sacred Armor for shits and giggles. Or run Enigma, that's an option here.
And extra personal opinion on top, I'd never go with pure tesladin again and after the buff to Holy Fire stayed with fire-light hybrid wielding Hand of Justice and clad in Dragon armor with double Dream. Literally no point in putting any points into strength on that build as 95% of your dmg is elemental.
Problem is most of hell creatures have some form of physical immunity, you can't negate, that will cut your dmg output. For that matter any points put into strength will work at 50-100% effectivenes in hell. Ask yourself, if it's worth it.
You put enough point into strength to carry your gear around, enough to dex to wield Phase Blade and have 75% block chance with Holy Shield. The rest is vitality. You can put 200 to strength, if you want to, and wear Fortitude Sacred Armor for shits and giggles. Or run Enigma, that's an option here.
And extra personal opinion on top, I'd never go with pure tesladin again and after the buff to Holy Fire stayed with fire-light hybrid wielding Hand of Justice and clad in Dragon armor with double Dream. Literally no point in putting any points into strength on that build as 95% of your dmg is elemental.
If you get a PM offer, post it in the trade. Promote healthy competition instead of settling for less.
OP
I would probably start with Pure tesladin, then work my way up to Holy Shock/ Holy Fire combo with Zeal. I am playing on Non-Ladder but I only have a cold sorc and working on my hammer pally now (have everything but Ptorch). I do have enough to make a Dream, probably go with the Bone Visage though its not Superior, not sure how much that matters or if I should just wait and see if I find a better Helm. If I do run Holy Freeze/ Holy Shock, would Might merc or Holy Freeze Merc be better?Queegon wrote: 2 years ago Ok, this is my personal opinion on the matter. As a tesladin you'll be dealing lots of physical damage and extra 1-14k lightning on top.
Problem is most of hell creatures have some form of physical immunity, you can't negate, that will cut your dmg output. For that matter any points put into strength will work at 50-100% effectivenes in hell. Ask yourself, if it's worth it.
You put enough point into strength to carry your gear around, enough to dex to wield Phase Blade and have 75% block chance with Holy Shield. The rest is vitality. You can put 200 to strength, if you want to, and wear Fortitude Sacred Armor for shits and giggles. Or run Enigma, that's an option here.
And extra personal opinion on top, I'd never go with pure tesladin again and after the buff to Holy Fire stayed with fire-light hybrid wielding Hand of Justice and clad in Dragon armor with double Dream. Literally no point in putting any points into strength on that build as 95% of your dmg is elemental.
"Having Shadowheart around is better than luck. More reliable."
~Necrarch
~Necrarch
A perfect 15ED Bone Visage gives you 24 more defense.
It doesn't really important.
About merc, you have many choices.
Act1 merc using Faith for Fanaticism that gives Attack Rating.
Act2 merc using The Reaper's Toll for Decrepify that increase the physical damage.
Act5 merc using dual Grief + Last Wish for raw physical damage and Crushing Blow.
It doesn't really important.
About merc, you have many choices.
Act1 merc using Faith for Fanaticism that gives Attack Rating.
Act2 merc using The Reaper's Toll for Decrepify that increase the physical damage.
Act5 merc using dual Grief + Last Wish for raw physical damage and Crushing Blow.
pm me here (d2. Io) for trade
I'd just add that superior means the base def is perfect + another %ED on top, so not just 24 more defense over any Bone Visage but over a literally perfect Bone Visage.
If you are a paladin/barbarian/sorceress, you want to get the extra defense since you can multiply it with skills. It's free survivability.
For tesladin I'd choose a Pride/might aura act2 merc myself.
If you are a paladin/barbarian/sorceress, you want to get the extra defense since you can multiply it with skills. It's free survivability.
For tesladin I'd choose a Pride/might aura act2 merc myself.
If you get a PM offer, post it in the trade. Promote healthy competition instead of settling for less.
Hey, I know this is an old thread, but I was researching which paladin to make and I came across your posts here. You seem knowledgeable on the subject so i was hoping for some guidance:Queegon wrote: 2 years ago Ok, this is my personal opinion on the matter. As a tesladin you'll be dealing lots of physical damage and extra 1-14k lightning on top.
Problem is most of hell creatures have some form of physical immunity, you can't negate, that will cut your dmg output. For that matter any points put into strength will work at 50-100% effectivenes in hell. Ask yourself, if it's worth it.
You put enough point into strength to carry your gear around, enough to dex to wield Phase Blade and have 75% block chance with Holy Shield. The rest is vitality. You can put 200 to strength, if you want to, and wear Fortitude Sacred Armor for shits and giggles. Or run Enigma, that's an option here.
And extra personal opinion on top, I'd never go with pure tesladin again and after the buff to Holy Fire stayed with fire-light hybrid wielding Hand of Justice and clad in Dragon armor with double Dream. Literally no point in putting any points into strength on that build as 95% of your dmg is elemental.
I was going to build either a tesladin or a dragondin, but your comment is saying to go with BOTH in the current meta? Is that the strongest in your opinion, or are there other considerations to be aware of?
So far i know that dragondin = cow + stony tomb killer, and tesladin is general content but slower in cows and such. Any advice you can give me would be greatly appreciated
Just make a good Hammerdin who can easily farm P8 almost anywhere. It will be much cheaper.zipfry wrote: 1 year agoHey, I know this is an old thread, but I was researching which paladin to make and I came across your posts here. You seem knowledgeable on the subject so i was hoping for some guidance:Queegon wrote: 2 years ago Ok, this is my personal opinion on the matter. As a tesladin you'll be dealing lots of physical damage and extra 1-14k lightning on top.
Problem is most of hell creatures have some form of physical immunity, you can't negate, that will cut your dmg output. For that matter any points put into strength will work at 50-100% effectivenes in hell. Ask yourself, if it's worth it.
You put enough point into strength to carry your gear around, enough to dex to wield Phase Blade and have 75% block chance with Holy Shield. The rest is vitality. You can put 200 to strength, if you want to, and wear Fortitude Sacred Armor for shits and giggles. Or run Enigma, that's an option here.
And extra personal opinion on top, I'd never go with pure tesladin again and after the buff to Holy Fire stayed with fire-light hybrid wielding Hand of Justice and clad in Dragon armor with double Dream. Literally no point in putting any points into strength on that build as 95% of your dmg is elemental.
I was going to build either a tesladin or a dragondin, but your comment is saying to go with BOTH in the current meta? Is that the strongest in your opinion, or are there other considerations to be aware of?
So far i know that dragondin = cow + stony tomb killer, and tesladin is general content but slower in cows and such. Any advice you can give me would be greatly appreciated
Good day to you partner!
I'm Saul Goodman and I can already tell that I'll be your best friend in this forsaken camp.
I'm Saul Goodman and I can already tell that I'll be your best friend in this forsaken camp.
Solid advice for a beginner, but I already had a hammerdin and want to go for something different / funflamebellow wrote: 1 year agoJust make a good Hammerdin who can easily farm P8 almost anywhere. It will be much cheaper.zipfry wrote: 1 year agoHey, I know this is an old thread, but I was researching which paladin to make and I came across your posts here. You seem knowledgeable on the subject so i was hoping for some guidance:Queegon wrote: 2 years ago Ok, this is my personal opinion on the matter. As a tesladin you'll be dealing lots of physical damage and extra 1-14k lightning on top.
Problem is most of hell creatures have some form of physical immunity, you can't negate, that will cut your dmg output. For that matter any points put into strength will work at 50-100% effectivenes in hell. Ask yourself, if it's worth it.
You put enough point into strength to carry your gear around, enough to dex to wield Phase Blade and have 75% block chance with Holy Shield. The rest is vitality. You can put 200 to strength, if you want to, and wear Fortitude Sacred Armor for shits and giggles. Or run Enigma, that's an option here.
And extra personal opinion on top, I'd never go with pure tesladin again and after the buff to Holy Fire stayed with fire-light hybrid wielding Hand of Justice and clad in Dragon armor with double Dream. Literally no point in putting any points into strength on that build as 95% of your dmg is elemental.
I was going to build either a tesladin or a dragondin, but your comment is saying to go with BOTH in the current meta? Is that the strongest in your opinion, or are there other considerations to be aware of?
So far i know that dragondin = cow + stony tomb killer, and tesladin is general content but slower in cows and such. Any advice you can give me would be greatly appreciated
@zipfry
The tesladin I wouldn't make is physical/lightning hybrid with 2x Dream, Grief and Fortitude/Enigma. Enigma for movement is great but also cuts into your dmg output. The Fortitude version is straight up worse than the next two builds. If you plan on doing TZs with other people, chars without Teleport are out of luck.
I'd instead make an auradin with 2x Dream, Hand of Justice and Dragon armor. Moves around with Charge, can stack a lot of MF, kills anything, uses Faith act 1 merc to free slots for even more MF.
2x Dragon, Hand of Justice paladin is very close to auradin. Deals even more damage in a greater radius but at a cost of less MF and needs some great gear to cap resists as well on top. Can run literally any merc you like. I run with act 3 just to Enchant me.
The tesladin I wouldn't make is physical/lightning hybrid with 2x Dream, Grief and Fortitude/Enigma. Enigma for movement is great but also cuts into your dmg output. The Fortitude version is straight up worse than the next two builds. If you plan on doing TZs with other people, chars without Teleport are out of luck.
I'd instead make an auradin with 2x Dream, Hand of Justice and Dragon armor. Moves around with Charge, can stack a lot of MF, kills anything, uses Faith act 1 merc to free slots for even more MF.
2x Dragon, Hand of Justice paladin is very close to auradin. Deals even more damage in a greater radius but at a cost of less MF and needs some great gear to cap resists as well on top. Can run literally any merc you like. I run with act 3 just to Enchant me.
If you get a PM offer, post it in the trade. Promote healthy competition instead of settling for less.
That sounds pretty cool, maybe I'll give that setup a go! Thanks for the advice!Queegon wrote: 1 year ago @zipfry
The tesladin I wouldn't make is physical/lightning hybrid with 2x Dream, Grief and Fortitude/Enigma. Enigma for movement is great but also cuts into your dmg output. The Fortitude version is straight up worse than the next two builds. If you plan on doing TZs with other people, chars without Teleport are out of luck.
I'd instead make an auradin with 2x Dream, Hand of Justice and Dragon armor. Moves around with Charge, can stack a lot of MF, kills anything, uses Faith act 1 merc to free slots for even more MF.
2x Dragon, Hand of Justice paladin is very close to auradin. Deals even more damage in a greater radius but at a cost of less MF and needs some great gear to cap resists as well on top. Can run literally any merc you like. I run with act 3 just to Enchant me.
Following thread
I played a littlebit with tesladin.
Shield - as someone mentioned Sacred Targe/ Rondache are best due to high block date. Kurast, zakarum, royal/vortex are OK. Regarding helmet - from my perspective - doesn't matter
Please note that you need 3socket, and this is rather expensive thing
BUT
please note that you main attack is Holy Shock, not Zeal. Thus it doesn't matter how many str you put = better to add it into life, so less str req than better (forget high str helmet, vortex and zakarum) - so Diadem or even Tiara is OK (I used Tiara and was extremely tank with forti)
Second thing - this build will not manage on p8 (problably is OK till p3). If you look for something stronger check Holy Fire
Shield - as someone mentioned Sacred Targe/ Rondache are best due to high block date. Kurast, zakarum, royal/vortex are OK. Regarding helmet - from my perspective - doesn't matter
Please note that you need 3socket, and this is rather expensive thing
BUT
please note that you main attack is Holy Shock, not Zeal. Thus it doesn't matter how many str you put = better to add it into life, so less str req than better (forget high str helmet, vortex and zakarum) - so Diadem or even Tiara is OK (I used Tiara and was extremely tank with forti)
Second thing - this build will not manage on p8 (problably is OK till p3). If you look for something stronger check Holy Fire
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