But I'm not sure what assasin build I should go for.
Some extra rules for this run:
- Only sunder charms in the shared stash to start. I can share what I find.
- No runes in equipment (can be used in the cube)
- One character for each sunder type. (assasin has free choice, as I have one for each already)
- Start the build from level 1 (no skill tree swapping for faster levelling)
- New builds (I finished one classic and one LOD run before) - so no Phoenix Strike this time.
I see three options for my assasin.
- Trapsin - Seems pretty safe, but mana intensive and I don't like being passive (ex. disliked fishymancer) - I'd rather not...
- Bladesin - Also seems pretty safe, yet mana intensive. How runeword dependent is a bladesin?
- Kicksin - Seems fun. How runeword dependent is a kicksin? - preferred choice, I think...
Is there any advice here?
Even for the others build, tips are very welcome...
- Fire - Elemental Druid - had a Fire claw + Maul Bear in my last run, which might well be my favorite toon
- Cold - Blizzard Sorc - would have preferred a lightning sorc, but Cold it is
- Lightning - Lightning Zon - Fury or Strike, not sure yet. probably Strike because of mana
- Phys - Throw Barb - would have preffered a Singer, but that seems very, very mana heavy
- Magic - Hammerdin - Hammer + Holy Bolt / FOH - Bone necro & Berserk barb were used in previous runs...
- Poison - Poison necro - I loved Plague Javelin, looking forward to this despite the mana demand.
Lumumba
0