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4 comments   3114 views
2

Description

Creates an arrow composed entirely from Mana. Damage starts at the same level as a normal arrow and increases with higher levels of training.

Magic Arrow
requires no
Arrows
(making more Inventory space). This may be useful if you run out of
Arrows
.

The stats listed below for mana cost are the true values and does not represent what is shown in-game.
Description by Stormlash
5

Lore

Far in the ancient past, Amazons found their glorious arboreal city of Tran Athulua under siege by the pirates of the Twin Seas.

These cut-throats were determined to turn the Amazon Islands into their base of operations.

The conflict lasted many months as the pirates laid in for a long siege.

During the battle, supplies ran short, and the Amazon archers found themselves without ammunition.

Realizing that their defense rested solely upon the ability of the archers to keep the corsairs at bay, the priests of the city prayed to Athulua to aid them.

In answer, Athula infused the minds of the Amazons with the power to harness their natural spiritual energies.

One by one the archers melded their determination and will into shards of physical force that they then unleashed from their bows by the thousands, firmly routing the corsairs back to sea.
5

Can be used to make Runewords:

7
User avatar

Teebling Admin

Europe PC
Creates an arrow composed entirely from Mana. Damage starts at the same level as a normal arrow and increases with higher levels of training.

Magic Arrow
requires no
Arrows
(making more Inventory space). This may be useful if you run out of
Arrows
.

The stats listed below for mana cost are the true values and does not represent what is shown in-game.
7

 Deleted User 632

 Guest
  • Adds physical damage and converts a percentage of physical damage to magic damage, and doesn't reduce quiver quantity.
  • Level >12 costs no mana.
  • Normal Attack's attack rate is used.
  • Magic Arrow
    's +% Attack Rating is not applied. +% Attack Rating from other sources is applied.
  • Magic Arrow
    's Minimum and Maximum Damage is added before +% Damage is applied.
  • Level 20
    Magic Arrow
    with +300% Damage increases by 80 damage.
  • Damage Resist won't affect converted magic damage but Magic Resist will.
7

 Deleted User 632

 Guest
Patch 2.4
Blizzard wrote:
Magic Arrow
  • Increased the amount of physical damage converted to magic damage for the base level and per level
7
Related to the Fires Magic Arrows attribute found on some bows. When used to make the Attack action, such bows fire a
Magic Arrow
of a predetermined level in place of an arrow from their quiver. However, such bows still require
Arrows
to use other skills, such as
Freezing Arrow
or
Multiple Shot
.

As of Patch 2.4, the percentage of physical damage converted to magic damage is [3 + (2 * slvl)]%
9

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