Enchants an arrow or bolt that explodes on contact, damaging all nearby enemies.
Enchants an
arrow or
bolt by adding explosive fire damage to it and increasing its Attack Rating. Fire damage is added to the projectile's damage. Upon impact with any target or surface, the projectile explodes across 3.3 yard radius - enough to strike several monsters in a tight cluster - dealing the total fire damage the Arrow would deal to every foe in the area.
Consistent with the description above,
Arrows and
Bolts that benefit from other sources of fire damage - be it from a
Ruby,
Ral,
Enchant, or
Holy Fire - will pass that damage along to the explosion caused by this skill.
The
"Fires Explosive Arrows or Bolts" weapon attribute converts basic Attacks into castings of this skill - complete with synergy eligibility - at a slvl set by that weapon's effect.
The
Pierce skill and Piercing Attack attribute can allow this skill to generate multiple explosions with a single arrow. This can be devastating to tightly-packed groups of targets. Although the skill's initial explosion does not require this skill to pass the projectile's To-Hit check, a projectile can only
Pierce if the To-Hit check is successful. When the To-Hit check is
unsuccessful, the projectile will appear to continue travelling and causing additional explosions, but these "phantom" explosions, and the projectile itself, will deal no damage.
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