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Description
When in wolf form, the Druid using this ability enters a frenzied rage, viciously tearing into foes and becoming heartier with each consecutive attack.
The more hits you get in, the more life you will steal. For Skill Level 1, the first hit is 4%, but by three hits, it will now be +12%. The "red ball" will spin around your character indicating the power level of Feral Rage. The bigger the ball, the more Life you'll be stealing.
Description by Stormlash
The more hits you get in, the more life you will steal. For Skill Level 1, the first hit is 4%, but by three hits, it will now be +12%. The "red ball" will spin around your character indicating the power level of Feral Rage. The bigger the ball, the more Life you'll be stealing.
Can be used to make Runewords:
When in wolf form, the Druid using this ability enters a frenzied rage, viciously tearing into foes and becoming heartier with each consecutive attack.
The more hits you get in, the more life you will steal. For Skill Level 1, the first hit is 4%, but by three hits, it will now be +12%. The "red ball" will spin around your character indicating the power level of Feral Rage. The bigger the ball, the more Life you'll be stealing.
The more hits you get in, the more life you will steal. For Skill Level 1, the first hit is 4%, but by three hits, it will now be +12%. The "red ball" will spin around your character indicating the power level of Feral Rage. The bigger the ball, the more Life you'll be stealing.
The unique barbarian helmet Wolfhowl grants a lvl 3-6 Feral Rage Oskill.
Oskills can be used by any class, but the skill level bonus is limited to 3 levels for the native class. Oskill levels can be increased like native skill levels, including "+skill (native class only)" bonuses.
Oskills can be used by any class, but the skill level bonus is limited to 3 levels for the native class. Oskill levels can be increased like native skill levels, including "+skill (native class only)" bonuses.
While this skill has only 5 different visual effects to indicate the charge level, the charge level can increase beyond 5, up to a maximum of 3 + (slvl/3)
This will be the de facto Attack of choice for Barbarians using Wolfhowl, as none of the Barbarian's Combat Skills can be used in Werewolf form. Combined with Increased Speed, a WolfBarb can move from target to target quite quickly.
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