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Description

You can use this formula to get another chance at a Rare item of the same type: ilvl = int(.4 * clvl) + int(.4 * ilvl).

This recipe will not work on items larger than 2x3 slots.
Description by Khegan
5

Can be used to make Runewords:

7
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You can use this formula to get another chance at a Rare item of the same type: ilvl = int(.4 * clvl) + int(.4 * ilvl).

This recipe will not work on items larger than 2x3 slots.
7
Diadem
is an excellent candidate for this recipe because it can always spawn +2 to All Skills regardless of ilvl. A Druid pelt with qlvl>75 (
Earth Spirit
/
Sky Spirit
/
Dream Spirit
) can also be rerolled repeatedly without deteriorating its chance at +2 to Druid Skills.
7
The resulting item of this recipe, after multiple rerolls, will always have an item level approaching 2/3'rds of the characters level.
With some exceptions, it takes around 3 to 4 rerolls.
This follows the formula ilvl = [ilvl*0,4]+[clvl*0,4].
Thus, it isn't technically a recipe that lowers the ilvl of the item, it can actually raise it. A lvl 99 character rerolling an ilvl 9 rare item will eventually raise it to ilvl ~66.


As an aside, the reason
Diadem
doesn't degrade its affix levels in this recipe is because, like all other items, it uses the quality lvl (and magic lvl) of the item to calculate the effective ilvl used to decide the lowest maximum possible affix level (yes, you read that right) for an item. This value doesn't change and is technically 103 for diadems; unlike its actual ilvl variable which will still approach two thirds of the characters level.
But this just doesn't matter in practice.

However.
This means that other items with an effective ilvl above 2/3'rds of the clvl, also cannot degrade beyond this point. For example,
Runic Talons
can always roll affix levels up to at least level 63, even if the ilvl is much lower than that. Thus, rare
Runic Talons
always have a chance to roll with +3 tab skills or +2 assassin skills, even if a character is level 1 when using this recipe. This is unlike the very close in qlvl
Feral Claws
, which has a maximum possible alvl of 57 if the ilvl is 1, and thus cannot roll +3 tab skills (alvl 60) when degraded enough or found at a lower ilvl. This cannot be mitigated by the previously mentioned rule of 2/3'rds, because
Feral Claws
(qlvl 58) need to have an item level of 80 to reach an affix level of 61, so a character would need to be level 120 to infinitely reroll rare
Feral Claws
for +3 tab skills.

Each item type is unique in Diablo 2 due to its qlvl, and each item is unique due to its ilvl.
7
The highest affixes on rare jewels are Burning (+fre dmg) and Thunder (+lightning dmg) with ilvl 57. So any char with level 86 or higher can re-roll rare jewels and get all possible affixes with this recipe.
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