RotW introducing stash tabs has greatly decimated the gem-to-rune ratio and adding this I think would even break that ratio further.
Imagine transmuting your Chams into Jahs
RotW introducing stash tabs has greatly decimated the gem-to-rune ratio and adding this I think would even break that ratio further.
Well, only gems then. Gems lower than flawless are still pain in the butt to farm in hell. And yes, i am upping low runesDerenzo wrote: 2 days agoRotW introducing stash tabs has greatly decimated the gem-to-rune ratio and adding this I think would even break that ratio further.
Imagine transmuting your Chams into Jahs![]()
This is why I always give my merc Cure instead of Andariel’s. Having to occasionally heal my merc in a high player count T5 Herald fight is better than running around non stop cursed or constantly going back to town to remove the cursevued wrote: 1 day agoAdd holy water potions that remove a curse. It's annoying that you have to go to town for that. Everything else (poison, freeze, ...) can be cured.
Also make rejuv potions remove freeze, poison, and curse effects in addition to healing. Basically make them do the same as wells and town healersvued wrote: 1 day agoAdd holy water potions that remove a curse. It's annoying that you have to go to town for that. Everything else (poison, freeze, ...) can be cured.
It is not QoL thing, as we already have Cure, Plague and Treachery for that. PAL can invest one point into Cleansing for same purpose. your proposed change will decrease their value.vued wrote: 1 day agoAdd holy water potions that remove a curse. It's annoying that you have to go to town for that. Everything else (poison, freeze, ...) can be cured.
Doesn't make any sense for so many reasons. Would you argue that antidotes are useless because we have the Cure runeword? Same thing.dionisy_cn wrote: 18 hours agoIt is not QoL thing, as we already have Cure, Plague and Treachery for that. PAL can invest one point into Cleansing for same purpose. your proposed change will decrease their value.vued wrote: 1 day agoAdd holy water potions that remove a curse. It's annoying that you have to go to town for that. Everything else (poison, freeze, ...) can be cured.
I also want this every time my chars are cursed. But taking into account that game should be challenging to some degree, do I need it - no.vued wrote: 18 hours agoDoesn't make any sense for so many reasons. Would you argue that antidotes are useless because we have the Cure runeword? Same thing.dionisy_cn wrote: 18 hours agoIt is not QoL thing, as we already have Cure, Plague and Treachery for that. PAL can invest one point into Cleansing for same purpose. your proposed change will decrease their value.vued wrote: 1 day agoAdd holy water potions that remove a curse. It's annoying that you have to go to town for that. Everything else (poison, freeze, ...) can be cured.
In any case, this ain't worth arguing about. I'd use holy water a lot and they would be a huge QoL for me. Feel free to have a different opinion.
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