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5 replies   177 views
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I don't know why Cooley would be surprised by these rumors, the mere existence of the Warlock should have clued him in that there would be sweeping rebalances across all classes. What are we to expect? that the only class with near perfectly usable skills would be Warlock? That makes absolutely no sense.

He expresses concerns for a shapeshifter Druid teleporting during PVP, but then double backs to defend the most trivializing addition in Diablo 2 history, the Enigma Runeword. A mere +2 to all skills nerf, unthinkable.. NOW what will I BUILD? and HOW will I rolf Teleport stomp? I have a couple ideas myself, but I'd think these guys with thousands of hours in game would have some too. Runewords already fked more than half the uniques and rares in the game, acting as a mere bandaid to the main issue, but yeah lets defend the most boring Runeword in the whole game. I could go on about Runewords, but this encapsulates my disappointment with Cooley.

Further in he acts like Blessed Hammer is an awkward skill to use and should remain as it is.. well Blessed Hammer is an awkward skill to use but it's also broke AF. Once the hammers fly your dam near invincible so what exactly is he talking about? If you read what the rumored changes to the hammers would be, that's a nerf. But he argues that the skill should remain awkward. Why don't you just say you want the skill to remain broken?

Just an awful take from someone who should know better.
Description by eguerrero
5

Can be used to make Runewords:

7


I don't know why Cooley would be surprised by these rumors, the mere existence of the Warlock should have clued him in that there would be sweeping rebalances across all classes. What are we to expect? that the only class with near perfectly usable skills would be Warlock? That makes absolutely no sense.

He expresses concerns for a shapeshifter Druid teleporting during PVP, but then double backs to defend the most trivializing addition in Diablo 2 history, the Enigma Runeword. A mere +2 to all skills nerf, unthinkable.. NOW what will I BUILD? and HOW will I rolf Teleport stomp? I have a couple ideas myself, but I'd think these guys with thousands of hours in game would have some too. Runewords already fked more than half the uniques and rares in the game, acting as a mere bandaid to the main issue, but yeah lets defend the most boring Runeword in the whole game. I could go on about Runewords, but this encapsulates my disappointment with Cooley.

Further in he acts like Blessed Hammer is an awkward skill to use and should remain as it is.. well Blessed Hammer is an awkward skill to use but it's also broke AF. Once the hammers fly your dam near invincible so what exactly is he talking about? If you read what the rumored changes to the hammers would be, that's a nerf. But he argues that the skill should remain awkward. Why don't you just say you want the skill to remain broken?

Just an awful take from someone who should know better.
7
User avatar

Teebling 9893Admin

RotW Warlock Europe PC
eguerrero wrote: 51 minutes ago
I don't know why Cooley is even be surprised by these changes
What changes?

7
OP
Amended. There are no changes, just rumors.

I am simply surprised by Cooley's logic, and expectations.
7
If they nerf Enigma while not giving a good Teleport alternative to other classes they might as well delete the other classes and make this D2R the sorc videogame.
7
User avatar

Teebling 9893Admin

RotW Warlock Europe PC
eguerrero wrote: 40 minutes ago
There are no changes, just rumors.
What are the rumours? :P Sorry but I really don't want to watch a 20 minute-long clickbait video to know what they are. Any chance you could summarise in text here?

7
eguerrero wrote: 40 minutes ago
Amended. There are no changes, just rumors.

I am simply surprised by Cooley's logic, and expectations.
His goal is simply to get you to click and watch the video. He succeeded.
9

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