Does anyone know if there are specific notes for releases on the Nintendo Switch version somewhere?
I know a new release is coming soon, but I just noticed a long standing bug is now fixed, and was curious if maybe something got pushed to there as well? I don't have the Warlock expansion, just D2R, and don't see the new changes either, though I wouldn't expect that until release date.
Does anyone know if there are specific notes for releases on the Nintendo Switch version somewhere?
I know a new release is coming soon, but I just noticed a long standing bug is now fixed, and was curious if maybe something got pushed to there as well? I don't have the Warlock expansion, just D2R, and don't see the new changes either, though I wouldn't expect that until release date.
Ha! Nevermind, the bug is still here, just wasn't appearing in this one weird instance, yet I see it all the time. Good Grief this game is hot mess of spaghetti code
Does anyone know if there are specific notes for releases on the Nintendo Switch version somewhere?
I know a new release is coming soon, but I just noticed a long standing bug is now fixed, and was curious if maybe something got pushed to there as well? I don't have the Warlock expansion, just D2R, and don't see the new changes either, though I wouldn't expect that until release date.
The official 3.3 patch notes are here: https://news.blizzard.com/article/24296 ... oming-soon but 3.3 is not out until Tuesday 18th August, so if the fix you're talking about is mentioned as being fixed in 3.3, you won't see that change until Tuesday.
Ha! Nevermind, the bug is still here, just wasn't appearing in this one weird instance, yet I see it all the time. Good Grief this game is hot mess of spaghetti code
Ha! Nevermind, the bug is still here, just wasn't appearing in this one weird instance, yet I see it all the time. Good Grief this game is hot mess of spaghetti code
What was the bug? I also play on the switch.
I play offline and turn back my clock to TZ Andy. If on that screen you don't just hit A and A to Play that Character and select your difficulty, and instead hit X to select characters, when you get back out of that selection, it turns into a lottery of which character it will actually select, and never the one you picked. To get it to stop you have to cycle through like 10 or so characters until it finally starts acting right.
This makes it very difficult to get items to your mules, as once you get into one mule, when you save and exit and change your character again, you repeat the whole cycle again.
You can also set your clock back to being set by the internet and cycle through them just fine, so I tend to do that at the end of my session.
But for about 7 hours today, it was glorious, I had my clock set back and I saw none of this behavior. I could go to mules, other characters, switch difficulty, no issues.
Then the game crashed and its back to char roulette if I hit the wrong button.
I don't think it's that bizarre. Characters are sorted by "last used". If you mess with the system time, it can lead to character time stamps being inconsistent, e.g. "from the future".
You also risk breaking (auto)saving due to "newer" saves existing.
I would not consider this a bug. If you are messing with the system clock to change TZ, you are hacking. This hacking has a side effect of other things not working as intended, either. If you consider this a bug, you should consider "wrong TZ after messing with system clock" a bug, too.
Playing HC SSF right now.
Hell completed: Sorc, Druid, Paladin, Ama, Assa, Necro, Barb
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