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2 replies   162 views
2

Description

I plan on changing my warlock to an
Echoing Strike
build. Lets say the character will be level 75. Of course skill points will be limited. I plan to put one point in all the summon skills, one into Lethargy, 20 into
Echoing Strike
, and 20 into
Mirrored Blades
. This is where my question comes in.

Normally people would suggest maxing out
Blade Warp
next because of the synergy with
Echoing Strike
, but that synergy is only like 5% damage per level. I'm thinking it would be better and more damage to instead max out
Hex Purge
(A skill I plan on using), and
Hex Bane
next. So even if you don't have points for Bane, I'm thinking purge will still be more damage than investing in
Blade Warp
. Then you invest in Bane because that's an additional 10% magic damage which is not only better than the 5% you get from
Blade Warp
, but it's also good to have multiple types of damage.

What are some thoughts on this?
5

Can be used to make Runewords:

7
I plan on changing my warlock to an
Echoing Strike
build. Lets say the character will be level 75. Of course skill points will be limited. I plan to put one point in all the summon skills, one into Lethargy, 20 into
Echoing Strike
, and 20 into
Mirrored Blades
. This is where my question comes in.

Normally people would suggest maxing out
Blade Warp
next because of the synergy with
Echoing Strike
, but that synergy is only like 5% damage per level. I'm thinking it would be better and more damage to instead max out
Hex Purge
(A skill I plan on using), and
Hex Bane
next. So even if you don't have points for Bane, I'm thinking purge will still be more damage than investing in
Blade Warp
. Then you invest in Bane because that's an additional 10% magic damage which is not only better than the 5% you get from
Blade Warp
, but it's also good to have multiple types of damage.

What are some thoughts on this?
7
Echoing Strike
Warlock feels less pressure to diversify his damage types because of the skill
Bind Demon
. Once you acquire a demon that has the Cursed trait, nothing in the game can stay Physical Immune.

Hex: Purge and Hex: Bane add a good deal of damage, but honestly, adding more damage feels excessive once you've got a good enough 2-handed weapon. I might suggest investing into
Blood Oath
for its safety factor instead. The skill both increases the health of your precious bound demon immensely and reduces the damage you personally take by venting a portion of it to your demon(s). Considering how critical it is to maintain a good bound demon (and dying kills your bound demon),
Blood Oath
sounds like a better deal to me.

If you don't mind it, test your character with skill points left over once you've maxed
Echoing Strike
&
Mirrored Blades
. If it's not doing enough damage, look at your weapon. If it can't be improved further, then I would invest into
Blade Warp
for synergy. If it's already the best you have, Hex: Bane or Hex: Purge for adding a second type of damage could be good. And if you are already doing enough damage (which I suspect) -
Blood Oath
for safety and convenience would be best. :)
7
I changed to
Echoing Strike
at lvl 35... Best choice of my play. It is so much better than the rest.
Echoing and Mirrored max out as fast as possible.
Blade Warp
was my next.
I use the
Hex Purge
mainly (get this maxed aswell) and only keep 1 point in
Hex Bane
as itll gain more lvls and enough power to deal with 1v1 situations which feel slow. It is rarely, but sometimes boss kill is faster with it if you are not strong enough with the
Hex Purge
.

Insight is a big plus to have before good mana steal.
9

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