Ladder Season 8 will begin 2024-08-24T00:00:00 This timestamp has been automatically converted to your local date/time for convenience. The format is DD/MMM/YYYY, HH:MM am/pm. This is based off your browser time.
Looks like there's some actual bug fixes this time around.
Blizzard wrote:LADDER SEASON 8
Our previous Ladder Seasons for Diablo® II: Resurrected™ have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.
Ladder Season 8 will usher in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.
Ladder Season 8 Launch Timing:
North America
August 23, 5 p.m. PDT
Europe
August 24, 2 a.m. CEST
Asia
August 24, 9 a.m. KST
In your local time zone: 2024-08-24T00:00:00 This timestamp has been automatically converted to your local date/time for convenience. The format is DD/MMM/YYYY, HH:MM am/pm. This is based off your browser time.
Ladder Season 8 will begin 2024-08-24T00:00:00 This timestamp has been automatically converted to your local date/time for convenience. The format is DD/MMM/YYYY, HH:MM am/pm. This is based off your browser time.
Looks like there's some actual bug fixes this time around.
Blizzard wrote:LADDER SEASON 8
Our previous Ladder Seasons for Diablo® II: Resurrected™ have showed just how adept adventurers were at saving Sanctuary, racing to be the first to cement their names on the Leaderboard, while striking fear into the tormented hearts of their demonic adversaries in the process.
Ladder Season 8 will usher in a new opportunity for brave adventurers to race to Level 99 and amass powerful loot along the way. We cannot wait to see which determined souls carve their name into the Leaderboard this time.
Ladder Season 8 Launch Timing:
North America
August 23, 5 p.m. PDT
Europe
August 24, 2 a.m. CEST
Asia
August 24, 9 a.m. KST
In your local time zone: 2024-08-24T00:00:00 This timestamp has been automatically converted to your local date/time for convenience. The format is DD/MMM/YYYY, HH:MM am/pm. This is based off your browser time.
I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
I'll take a sprinkle of bug fixes over nothing. Hope they do more of them with following patches but not expecting anything hehe. Player reporting update is interesting, guessing probably just an automated system to mute someone after enough reports or something. Highly doubtful they'd put any humans on that when they don't even do that for their WoW cash cow.
I don't know if anyone else noticed, but if those dates are correct, they have changed up the weekday for the reset - it's a Friday in North America and Saturday in EU. In the past it's been Thursday-Friday.
I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
Blizzard wrote:
This Patch goes live on August 20. It introduces a variety of bug fixes to various systems and updates to player reporting.
General
Player reporting has been updated.
Gameplay
Fixed an issue where Assassin's Blade Fury skill would stop channeling when the monster initially targeted died.
Fixed an issue where Assassin's Dragon Tail would inconsistently consume charges.
Fixed an issue where Dragon Tail could cause de-sync and rubber banding issues in both online and offline play.
Fixed an issue where the Act III Mercenary would target Ravens with Enchant.
Fixed an issue where joining a new game as a Terror zone rotation began could cause a failure to join the game. Fixed an issue where a Skill could become unbound while weapon swapping.
Fixed an issue where missiles could desync if a skill was aimed at a target that was standing on top of an item.
User Interface and User Experience
Fixed an issue where the tooltip in the character screen for Amazon's Lightning Bolt displayed inaccurate data.
Fixed an issue where the character list would re-sort whenever the game was relaunched. Developer’s Note: This issue has been fixed for PC only. We anticipate a fix for consoles coming soon and will keep you updated.
Fixed an issue where the tooltip for Slow Missiles didn't display accurate information for what effects the next level of the Skill would do.
Fixed an issue where the wasn't an arrow between the Lightning and Chain Lightning Skills in the Skill Tree when using controller.
Faith restored.
That should shut up the nay-sayers & stem any negative talk for awhile.
Just watched that YouTube vid (ref: Zarfen the Loot Goblin) using Poison Creeper to finish A1-A5 on normal lol. Was dope.
Can't say I've watched that. For me I use a maxed Poison Creeper for years on Rabies Druid with only a couple points Into Rabies itself as I don't want the duration to go up all too much as damage÷time is an issue.
Combined with Bramble, Plague/Grief, and trangs gloves it can be very nice indeed.
But having 20 points in a skill that simply crashes the session feels wrong.
Blizzard wrote:
This Patch goes live on August 20. It introduces a variety of bug fixes to various systems and updates to player reporting.
General
Player reporting has been updated.
Gameplay
Fixed an issue where Assassin's Blade Fury skill would stop channeling when the monster initially targeted died.
Fixed an issue where Assassin's Dragon Tail would inconsistently consume charges.
Fixed an issue where Dragon Tail could cause de-sync and rubber banding issues in both online and offline play.
Fixed an issue where the Act III Mercenary would target Ravens with Enchant.
Fixed an issue where joining a new game as a Terror zone rotation began could cause a failure to join the game. Fixed an issue where a Skill could become unbound while weapon swapping.
Fixed an issue where missiles could desync if a skill was aimed at a target that was standing on top of an item.
User Interface and User Experience
Fixed an issue where the tooltip in the character screen for Amazon's Lightning Bolt displayed inaccurate data.
Fixed an issue where the character list would re-sort whenever the game was relaunched. Developer’s Note: This issue has been fixed for PC only. We anticipate a fix for consoles coming soon and will keep you updated.
Fixed an issue where the tooltip for Slow Missiles didn't display accurate information for what effects the next level of the Skill would do.
Fixed an issue where the wasn't an arrow between the Lightning and Chain Lightning Skills in the Skill Tree when using controller.
Faith restored.
That should shut up the nay-sayers & stem any negative talk for awhile.
If Poison Creeper crashing sessions is not fixed I guarantee there will be at least one person complaining... (psn version anyway, I've no clue if this has already been fixed on pc).
Though I will say, even 1 actual bug fix to anything would've been more than I was expecting to ever see again.
Alas, still nothing on the day 1 chat bugs.. :/
ShadowHeart wrote: 1 month ago
I don't know if anyone else noticed, but if those dates are correct, they have changed up the weekday for the reset - it's a Friday in North America and Saturday in EU. In the past it's been Thursday-Friday.
Suppose they're perhaps looking for a general shift in days then and the d4-shift wasn't a 1-off oddity after all.
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