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Instead of the standard Grief, a Lawbringer on a tesladin is actually a pretty good weapon option.
I put 20 hard points in to Cleansing instead of maxing Zeal, which boosts a level 18 Sanctuary Aura to 187–230 Magic damage aura + knockback to Undead. And as it turns out, many 'undead' are actually lightning immunes, like ghosts and wisps. So this actually pairs quite nicely with our Holy Shock.
It boasts a reliable chance to cast Decrepify on striking, which can break physical immunities. The slow also stacks with Holy Freeze (from your merc) which makes you pretty safe in many situations.
Additionally, it grants 7% lifesteal and Slain Enemies rest in Peace, which makes running Nithalak slightly safer.
Also, a high level Cleansing aura to swap to is super nice to have to clear up poison/chill/curses. Takes a couple seconds for anything to be cleansed.
I think this is a pretty decent option instead of going for Dragon + Hand of Justice, considering it allows you to keep your chest slot free for Fortitude or Enigma. You can easily still swap to Grief as well for Ubers.
Description by Bellum
I put 20 hard points in to Cleansing instead of maxing Zeal, which boosts a level 18 Sanctuary Aura to 187–230 Magic damage aura + knockback to Undead. And as it turns out, many 'undead' are actually lightning immunes, like ghosts and wisps. So this actually pairs quite nicely with our Holy Shock.
It boasts a reliable chance to cast Decrepify on striking, which can break physical immunities. The slow also stacks with Holy Freeze (from your merc) which makes you pretty safe in many situations.
Additionally, it grants 7% lifesteal and Slain Enemies rest in Peace, which makes running Nithalak slightly safer.
Also, a high level Cleansing aura to swap to is super nice to have to clear up poison/chill/curses. Takes a couple seconds for anything to be cleansed.
I think this is a pretty decent option instead of going for Dragon + Hand of Justice, considering it allows you to keep your chest slot free for Fortitude or Enigma. You can easily still swap to Grief as well for Ubers.
Can be used to make Runewords:
Instead of the standard Grief, a Lawbringer on a tesladin is actually a pretty good weapon option.
I put 20 hard points in to Cleansing instead of maxing Zeal, which boosts a level 18 Sanctuary Aura to 187–230 Magic damage aura + knockback to Undead. And as it turns out, many 'undead' are actually lightning immunes, like ghosts and wisps. So this actually pairs quite nicely with our Holy Shock.
It boasts a reliable chance to cast Decrepify on striking, which can break physical immunities. The slow also stacks with Holy Freeze (from your merc) which makes you pretty safe in many situations.
Additionally, it grants 7% lifesteal and Slain Enemies rest in Peace, which makes running Nithalak slightly safer.
Also, a high level Cleansing aura to swap to is super nice to have to clear up poison/chill/curses. Takes a couple seconds for anything to be cleansed.
I think this is a pretty decent option instead of going for Dragon + Hand of Justice, considering it allows you to keep your chest slot free for Fortitude or Enigma. You can easily still swap to Grief as well for Ubers.
I put 20 hard points in to Cleansing instead of maxing Zeal, which boosts a level 18 Sanctuary Aura to 187–230 Magic damage aura + knockback to Undead. And as it turns out, many 'undead' are actually lightning immunes, like ghosts and wisps. So this actually pairs quite nicely with our Holy Shock.
It boasts a reliable chance to cast Decrepify on striking, which can break physical immunities. The slow also stacks with Holy Freeze (from your merc) which makes you pretty safe in many situations.
Additionally, it grants 7% lifesteal and Slain Enemies rest in Peace, which makes running Nithalak slightly safer.
Also, a high level Cleansing aura to swap to is super nice to have to clear up poison/chill/curses. Takes a couple seconds for anything to be cleansed.
I think this is a pretty decent option instead of going for Dragon + Hand of Justice, considering it allows you to keep your chest slot free for Fortitude or Enigma. You can easily still swap to Grief as well for Ubers.
Lvl 30 Conviction can break almost all lightning immune monsters (except 2) so you won't care about immune much.
As a Tesladin, why care about physical immune?
The 187–230 Magic damage is nothing compared to the 340-400 raw damage from Grief which can be increased with % Enhanced Damage.
Lawbringer doesn't have IAS, it is hard to reach the last IAS breakpoints since you used already Helm and shield to make Dream.
As a Tesladin, why care about physical immune?
The 187–230 Magic damage is nothing compared to the 340-400 raw damage from Grief which can be increased with % Enhanced Damage.
Lawbringer doesn't have IAS, it is hard to reach the last IAS breakpoints since you used already Helm and shield to make Dream.
pm me here (d2. Io) for trade
OP
Conviction breaks immunities technically, but those mobs still have high lightning resist so your aura pulse ends up doing very little against them still. With Lawbringer, they will get chunked as an aura.mockingbirdreal wrote: 2 years ago Lvl 30 Conviction can break almost all lightning immune monsters (except 2) so you won't care about immune much.
As a Tesladin, why care about physical immune?
The 187–230 Magic damage is nothing compared to the 340-400 raw damage from Grief which can be increased with % Enhanced Damage.
Lawbringer doesn't have IAS, it is hard to reach the last IAS breakpoints since you used already Helm and shield to make Dream.
>As a Tesladin, why care about physical immune?
Probably a moot point, but I just want to point it out. Is there lightning + physical immunes? There are some lightning immune elites Conviction doesn't break.
>Lawbringer doesn't have IAS, it is hard to reach the last IAS breakpoints since you used already Helm and shield to make Dream.
Sure, but ias breakpoints arent really that important when PvM Chaos Sanctuary or worldstone for example. Diablo still absolutely melts. You're saving fractions of a second on your single target vs improving your aura AoE damage against annoying ghosts//undead.
I'm not going to die on the hill that Grief is not a better option overall, but Lawbringer is a nice alternative.
OP
It also adds a decent amount of fire and cold damage, which pair well with your Conviction.
> Conviction breaks immunities technically, but those mobs still have high lightning resist so your aura pulse ends up doing very little against them still. With Lawbringer, they will get chunked as an aura.
Crescent Moon have -35% To Enemy Lightning Resistance so It must be a better option
> Probably a moot point, but I just want to point it out. Is there lightning + physical immunes? There are some lightning immune elites Conviction doesn't break.
Well. There are only 2 monsters that Conviction can't break lightning immune. Both don't have physical immune.
> You're saving fractions of a second
Those fractions of a second will increase your killing speed by 20% (from 5/5/5/5/9 to 4/4/4/4/8).
Crescent Moon have -35% To Enemy Lightning Resistance so It must be a better option
> Probably a moot point, but I just want to point it out. Is there lightning + physical immunes? There are some lightning immune elites Conviction doesn't break.
Well. There are only 2 monsters that Conviction can't break lightning immune. Both don't have physical immune.
> You're saving fractions of a second
Those fractions of a second will increase your killing speed by 20% (from 5/5/5/5/9 to 4/4/4/4/8).
pm me here (d2. Io) for trade
OP
vs running after ghosts and hitting them one by one.mockingbirdreal wrote: 2 years ago Those fractions of a second will increase your killing speed by 20% (from 5/5/5/5/9 to 4/4/4/4/8).
>Crescent Moon have -35% To Enemy Lightning Resistance so It must be a better option
It does not provide another damage aura.
No one run after monsters to hit them one by one while MFing.Bellum wrote: 2 years ago vs running after ghosts and hitting them one by one.
>Crescent Moon have -35% To Enemy Lightning Resistance so It must be a better option
It does not provide another damage aura.
> It does not provide another damage aura.
Reduce Enemy Resistance is much more important than increase damage especially when the monsters immunity is just broke by the aura.
pm me here (d2. Io) for trade
have you killed ubers with this setup?Bellum wrote: 2 years ago Instead of the standard Grief, a Lawbringer on a tesladin is actually a pretty good weapon option.
I put 20 hard points in to Cleansing instead of maxing Zeal, which boosts a level 18 Sanctuary Aura to 187–230 Magic damage aura + knockback to Undead. And as it turns out, many 'undead' are actually lightning immunes, like ghosts and wisps. So this actually pairs quite nicely with our Holy Shock.
It boasts a reliable chance to cast Decrepify on striking, which can break physical immunities. The slow also stacks with Holy Freeze (from your merc) which makes you pretty safe in many situations.
Additionally, it grants 7% lifesteal and Slain Enemies rest in Peace, which makes running Nithalak slightly safer.
Also, a high level Cleansing aura to swap to is super nice to have to clear up poison/chill/curses. Takes a couple seconds for anything to be cleansed.
I think this is a pretty decent option instead of going for Dragon + Hand of Justice, considering it allows you to keep your chest slot free for Fortitude or Enigma. You can easily still swap to Grief as well for Ubers.
did you get a torch solo with this setup?
OP
If you want to ignore the point I'm making, fine by me
Of course it can do ubers, but you wont want to because you'll override your lifetap with Decrepify.
Of course it can do ubers, but you wont want to because you'll override your lifetap with Decrepify.
More aoe vs single target dps sounds like an interesting trade off to me. Just need to farm up another Jah rune so I can try it on ladderBellum wrote: 2 years ago Instead of the standard Grief, a Lawbringer on a tesladin is actually a pretty good weapon option.
I put 20 hard points in to Cleansing instead of maxing Zeal, which boosts a level 18 Sanctuary Aura to 187–230 Magic damage aura + knockback to Undead. And as it turns out, many 'undead' are actually lightning immunes, like ghosts and wisps. So this actually pairs quite nicely with our Holy Shock.
It boasts a reliable chance to cast Decrepify on striking, which can break physical immunities. The slow also stacks with Holy Freeze (from your merc) which makes you pretty safe in many situations.
Additionally, it grants 7% lifesteal and Slain Enemies rest in Peace, which makes running Nithalak slightly safer.
Also, a high level Cleansing aura to swap to is super nice to have to clear up poison/chill/curses. Takes a couple seconds for anything to be cleansed.
I think this is a pretty decent option instead of going for Dragon + Hand of Justice, considering it allows you to keep your chest slot free for Fortitude or Enigma. You can easily still swap to Grief as well for Ubers.
OP
Also im just now fighting a Lightning/Physical immune cow king, Crescent Moon was useless, but Lawbringer is able to break the immunity and I can easily kill him.
Though I do admit Crescent Moon may be an overall better option.
Though I do admit Crescent Moon may be an overall better option.
oh no, I‘m not ignoring anything. just wondering.
I was actually going to bring up Cow king for lightning Phys. Also lmao props on the
Had me rolling and you'll learn assuming you haven't already found out, that suboptimal = "you're wrong" by most gamers. I really like this take, the pally is very versatile at a lot of different things through auras and damage combat skills, if you will idk what to call them. I managed to make a lowbie auradin to power level randoms. I clocked in almost 5k AoE damage in about a 5 yard radius on him with a Kuko Shakaku, Which is very modest damage even into hell for a sub 40 character. If the arrow connects it's upwards of 10k damage to 2 targets so keep trying new stuff if not for you, for people like me to intake the info.
Time i'm most active 03:00am - 06:00am UTC on occasions 02:00pm-07:00pm
still not assuming anything
Not sure if that's a response to me crispin or not. For what it's worth I feel like his "ignore the point" comment was targeted at more-so the other dude maybe the first 2 commentors. That being said im not them so idk for sure, just feels that way.
Time i'm most active 03:00am - 06:00am UTC on occasions 02:00pm-07:00pm
naw, my bad. just forgot the quotes.Theoutrank wrote: 2 years ago Not sure if that's a response to me crispin or not. For what it's worth I feel like his "ignore the point" comment was targeted at more-so the other dude maybe the first 2 commentors. That being said im not them so idk for sure, just feels that way.
all good.
Crescent Moon is the BiS for a tesladin utilizing dreams. You get the fastest clear on everything P7+ with Cmoon, Double dreams, and lvl 25 Conviction (max in PvE).
What you're saying is fine and the theory isn't bad, but a Cmoon is legit as strong if not better than Grief in a lot of circumstances and much cheaper. The -35% after the Conviction breaks resistances plus the constant procing of static and CL, combined with the fact it amps your onhit, pulses and procs.
Signed a dedicated Tesladin player
What you're saying is fine and the theory isn't bad, but a Cmoon is legit as strong if not better than Grief in a lot of circumstances and much cheaper. The -35% after the Conviction breaks resistances plus the constant procing of static and CL, combined with the fact it amps your onhit, pulses and procs.
Signed a dedicated Tesladin player
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