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Update 9/9: New PTR expected next week along with ladder 2 start date

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Description

Description by DarkMaster
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Can be used to make Runewords:

7
User avatar

Bisu 382

PC
It has been reported that on the PTR, grand charms have max of +50 life, with level requirement of 97.

If that goes live, I wonder how would those players who have recently paid hefty price for +45 life skillers feel?
7
can confirm. the llama build has 50's in the inventory.
curious: the
Eth
6soc pb with zods

Image
Image
7
User avatar

Schnorki 3813Moderator

PC
It isn't a phase, it's dimensional. So entirely valid.

The charms being pre-generated isn't really an indication of anything.

Them actually dropping, I continue to highly doubt, seeing how that'd require lvl 110 (which still far exceeds the
Terror
bonus).
7
User avatar

louner 222

Europe PC
Schnorki wrote: 2 years ago
It isn't a phase, it's dimensional. So entirely valid.

The charms being pre-generated isn't really an indication of anything.

Them actually dropping, I continue to highly doubt, seeing how that'd require lvl 110 (which still far exceeds the
Terror
bonus).
Why would that require lvl 110?

7
OP
louner wrote: 2 years ago
Schnorki wrote: 2 years ago
It isn't a phase, it's dimensional. So entirely valid.

The charms being pre-generated isn't really an indication of anything.

Them actually dropping, I continue to highly doubt, seeing how that'd require lvl 110 (which still far exceeds the
Terror
bonus).
Why would that require lvl 110?
The affix level is 110, meaning you'd need a monster level of 110 to drop it. Even then it still wouldn't be possible due to the way items are generated (they get capped to level 99).

As for the initial post the 50 life charms are just "hero edited" by the developers, they still can't drop legitimately.
7
Schnorki wrote: 2 years ago
It isn't a phase, it's dimensional. So entirely valid.

The charms being pre-generated isn't really an indication of anything.

Them actually dropping, I continue to highly doubt, seeing how that'd require lvl 110 (which still far exceeds the
Terror
bonus).
so my sleepy eye deceived me. thought it was a
Phase Blade

Image
Image
7
User avatar

louner 222

Europe PC
DarkMaster wrote: 2 years ago
louner wrote: 2 years ago
Schnorki wrote: 2 years ago
It isn't a phase, it's dimensional. So entirely valid.

The charms being pre-generated isn't really an indication of anything.

Them actually dropping, I continue to highly doubt, seeing how that'd require lvl 110 (which still far exceeds the
Terror
bonus).
Why would that require lvl 110?
The affix level is 110, meaning you'd need a monster level of 110 to drop it. Even then it still wouldn't be possible due to the way items are generated (they get capped to level 99).

As for the initial post the 50 life charms are just "hero edited" by the developers, they still can't drop legitimately.
How do you know the affix is lvl 110? :D I don't get that

7
User avatar

Bisu 382

PC
With the mob level increase in
Terror
zones, Attack Rating should become more valuable for melee/physical damage builds.
7
User avatar

Schnorki 3813Moderator

PC
louner wrote: 2 years ago
DarkMaster wrote: 2 years ago
louner wrote: 2 years ago


Why would that require lvl 110?
The affix level is 110, meaning you'd need a monster level of 110 to drop it. Even then it still wouldn't be possible due to the way items are generated (they get capped to level 99).

As for the initial post the 50 life charms are just "hero edited" by the developers, they still can't drop legitimately.
How do you know the affix is lvl 110? :D I don't get that
It just is. ;)
Plenty of places you can look that up, if not game files directly.
E.g. https://diablo2.diablowiki.net/Charm_Affixes
7
User avatar

louner 222

Europe PC
Schnorki wrote: 2 years ago
louner wrote: 2 years ago
DarkMaster wrote: 2 years ago


The affix level is 110, meaning you'd need a monster level of 110 to drop it. Even then it still wouldn't be possible due to the way items are generated (they get capped to level 99).

As for the initial post the 50 life charms are just "hero edited" by the developers, they still can't drop legitimately.
How do you know the affix is lvl 110? :D I don't get that
It just is. ;)
Plenty of places you can look that up, if not game files directly.
E.g. https://diablo2.diablowiki.net/Charm_Affixes
Ok, thanks. :D I thought it was the new affix and you already figured it out, I didn't know it already existed but was unused

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HR drop easly in new
Terror
Zones! I like it!
7
Conspirator wrote: 2 years ago
HR drop easly in new
Terror
Zones! I like it!

sur_rune.jpg
This is the reason why I played PRT for only 5 minutes.
Imagine you have been played for 10 months without getting any
Jah
.
Then a
Jah
dropped after 2 hours in PRT 😂😂😂

pm me here (d2.
Io
) for trade
7
Let's all humbly ask Teebling to create a Terror Zone Tracker, similar to Uber Diablo tracker, so we could always be informed when to jump into game if most valuable Cows/Chaos/WSK areas has been rolled to be terror zones!
7
User avatar

Tetra 185

Paladin Europe PC
While I would had like inventory QoL features (like stackable), this new
Terror
Zone mechanic is still great news:
it will allow me to go past the early 90s and push to 99 for the first time.
7
User avatar

Bisu 382

PC
Tetra wrote: 2 years ago
While I would had like inventory QoL features (like stackable), this new
Terror
Zone mechanic is still great news:
it will allow me to go past the early 90s and push to 99 for the first time.
Ya I'm thinking about the same. Never had a 99 char before and that could change.
7
OP
https://twitter.com/PezRadar/status/156 ... A8GVhRNHwA
Sup Pez, any updates on the D2R PTR? It's been nearly 2 weeks since it released, will there be any tweaks to the PTR, will it be closed soon? Any info you can share? 🙂
Blizzard wrote:
Yeah - Will be making a post later today.
Update from Pez, there'll be a PTR post later today. Wonder what we'll see, tweaks/changes or will they close the PTR altogether?
7
User avatar

Schnorki 3813Moderator

PC
Only thing I really wanna know...
Terror
Zones for everyone or "non-team 99 only in ladder"?

Seems there still hasn't been any clarification for that, despite countless folks repeatedly asking for it.

Online only yes, confirmed as the current plan. But L v NL..no clue.
7
Did anyone compare the XP get in
Terror
Zones vs BaalRun?

pm me here (d2.
Io
) for trade
7
User avatar

Tetra 185

Paladin Europe PC
Schnorki wrote: 2 years ago
Only thing I really wanna know...
Terror
Zones for everyone or "non-team 99 only in ladder"?

Seems there still hasn't been any clarification for that, despite countless folks repeatedly asking for it.

Online only yes, confirmed as the current plan. But L v NL..no clue.
Probably ladder only, with the possibility of non-ladder TZ after ladder 2's end but I would not bet on that.
7
User avatar

Schnorki 3813Moderator

PC
Tetra wrote: 2 years ago
Schnorki wrote: 2 years ago
Only thing I really wanna know...
Terror
Zones for everyone or "non-team 99 only in ladder"?

Seems there still hasn't been any clarification for that, despite countless folks repeatedly asking for it.

Online only yes, confirmed as the current plan. But L v NL..no clue.
Probably ladder only, with the possibility of non-ladder TZ after ladder 2's end but I would not bet on that.
Pretty much as random of a guess as any if we're being honest. :)

Given, without that, S2 would come without a gimmick to it..but noone said every season would have something new/special (in fact, they quite literally said that most likely, not every season would).

We shall see..

Either way, the idea of remaking entire NL chars in L solely to lvl them further than you efficiently could in NL, only to then transfer them back over to NL again at season end is...kinda dumb imo.
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