Description
Some of the things that jumped out to me:
Class balancing (specifically melee vs caster)
build diversity
more choice in end game gearing and less BIS
modifying some skills that buff other skills or trigger other skills when used
a new a4 mercenary
act 6
things that i wasn't interested in:
meta achievement progress
shared server goals (since i'm offline)
chat and UX upgrades (again - offline)
building/crafting things in town, the example they gave were statues?
paragon style leveling
Can be used to make Runewords:
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