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1 comment   10107 views
1 Bows

Riphook

 Exceptional Unique
Razor Bow

 2H damage: 22-70
 Base speed: -10
 Req Strength: 25
 Req Dexterity: 62
 Req level: 31
 Quality level: 39
 Treasure class: 33
180-220% Enhanced Damage
Slows Target By 30%
30% Chance of Open Wounds
30% Increased Attack Speed
7-10% Life Stolen Per Hit
+35 To Mana

2

Description

Riphook
is a decent choice for mid-level Bowazons. Slows Target is an effective crowd control attribute for ranged characters, while Life Leech provides recovery for those ranged attacks that may hit the player character. The fast base weapon, the hefty +30% Increased Attack Speed, and the fairly high chance of open wounds combine to allow for the distribution of significant damage-over-time effects across large monster packs by way of
Multiple Shot
or
Strafe
. At level 25, Open Wounds will deal approximately 33.8 damage per second, with that value increasing at higher levels.
Description by Aelanwyr
4

Upped Value(s)

If upgraded to
Blade Bow
:
2H Damage: 67-131

Upgrade recipe:


Bows & Crossbows cannot be Ethereal.
NB These are the perfect values possible for a level 99 character.
5

Can be used to make Runewords:

3

On the trade market

Active trades (latest 20, 3h cache):

3

Prices and Demand

Sold for: (last 10, 3d lag, 1d cache)

6 Ral    3 months ago
10 Ral    8 months ago
1 Ohm    1 year ago
1 Ist   Perf  2 years ago
1 Caster Amulet , 1 jewel    2 years ago
1 Pul    2 years ago

Sales volume (last 18m, 3d cache):

890
Riphook
7
User avatar

Teebling Admin

Europe PC
Riphook
is a decent choice for mid-level Bowazons. Slows Target is an effective crowd control attribute for ranged characters, while Life Leech provides recovery for those ranged attacks that may hit the player character. The fast base weapon, the hefty +30% Increased Attack Speed, and the fairly high chance of open wounds combine to allow for the distribution of significant damage-over-time effects across large monster packs by way of
Multiple Shot
or
Strafe
. At level 25, Open Wounds will deal approximately 33.8 damage per second, with that value increasing at higher levels.
7
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