I'm sure Blizzard will release some sort of D2R gameplay data when they report their next quarterly earnings, but aside from that, is there anyway to find out home many games are going on and how popular the game is in general? Not just current data, but data since the inception of D2R.
If interest in the game falls off a cliff, what measures do you think Blizzard would implement in order to keep users engaged?
Yes, we all know that money makes the world go round and they'll only put in effort if they get rewarded for it...
How opposed would you be to a monthly subscription service if they guaranteed new content? What about a 1 time fee for additional content?
And I want you to really, really think about it.... I know your first instinct is something like F no....
Most of us are 35+, married, kids, careers.... the whole nine. So you're telling me that an extra $5 per month (or whatever) would be too expensive to invest into a game that gives you so much pleasure?
How much money do you routinely spend on other leisure time activities? A single cocktail at a Club is $15 or a beer in the Super Dome is $13.
And I'm not hating on D2R. And I understand what D2R is. Its a remake, not a new game/content.
But I'm looking into the future. I dont feel like a ladder with a couple of runewords is gonna cut it for most of us.....
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I'm sure Blizzard will release some sort of D2R gameplay data when they report their next quarterly earnings, but aside from that, is there anyway to find out home many games are going on and how popular the game is in general? Not just current data, but data since the inception of D2R.
If interest in the game falls off a cliff, what measures do you think Blizzard would implement in order to keep users engaged?
Yes, we all know that money makes the world go round and they'll only put in effort if they get rewarded for it...
How opposed would you be to a monthly subscription service if they guaranteed new content? What about a 1 time fee for additional content?
And I want you to really, really think about it.... I know your first instinct is something like F no....
Most of us are 35+, married, kids, careers.... the whole nine. So you're telling me that an extra $5 per month (or whatever) would be too expensive to invest into a game that gives you so much pleasure?
How much money do you routinely spend on other leisure time activities? A single cocktail at a Club is $15 or a beer in the Super Dome is $13.
And I'm not hating on D2R. And I understand what D2R is. Its a remake, not a new game/content.
But I'm looking into the future. I dont feel like a ladder with a couple of runewords is gonna cut it for most of us.....
If interest in the game falls off a cliff, what measures do you think Blizzard would implement in order to keep users engaged?
Yes, we all know that money makes the world go round and they'll only put in effort if they get rewarded for it...
How opposed would you be to a monthly subscription service if they guaranteed new content? What about a 1 time fee for additional content?
And I want you to really, really think about it.... I know your first instinct is something like F no....
Most of us are 35+, married, kids, careers.... the whole nine. So you're telling me that an extra $5 per month (or whatever) would be too expensive to invest into a game that gives you so much pleasure?
How much money do you routinely spend on other leisure time activities? A single cocktail at a Club is $15 or a beer in the Super Dome is $13.
And I'm not hating on D2R. And I understand what D2R is. Its a remake, not a new game/content.
But I'm looking into the future. I dont feel like a ladder with a couple of runewords is gonna cut it for most of us.....
Can be used to make Runewords:
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dilbert383
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