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1 Barb Helms

Wolfhowl

 Elite Unique
Fury Visor

 Defense: 332-377
 Durability: 35
 Req Strength: 129
 Req level: 79
 Quality level: 85
 Treasure class: 66
+120-150% Enhanced Defense
+2-3 To Warcries (Barbarian Only)
+3-6 To Feral Rage
+3-6 To Lycanthropy
+3-6 To Werewolf
+8-15 To Strength
+8-15 To Dexterity
+8-15 To Vitality
Level 15 Summon Dire Wolf (18 Charges)

2

Description

Wolfhowl
is the namesake piece of the WolfBarb build, granting a Barbarian access to
Werewolf
,
Lycanthropy
, and
Feral Rage
. It also gives a large bonus to Warcries and non-Energy stats.

Feral Rage
is similar to
Frenzy
, a skill Barbarians have naturally, further reducing the value of
Wolfhowl
. Due to this and its lack of use to most builds that don't want to be in
Werewolf
form, it is mostly a novelty item.
On the other hand, we save skill points on combat skills, which can be spent on warcries or masteries. Combined with a nice life and attack speed bonuses from
Werewolf
and
Lycanthropy
, this is a viable build.
Description by Trang Oul
4

Ethereal Value(s)

If Ethereal:
Defense: 565
NB These are the perfect values possible for a level 99 character.
5

Can be used to make Runewords:

3

On the trade market

Active trades (latest 20, 3h cache):

3

Prices and Demand

Sold for: (last 10, 3d lag, 1d cache)

6 Hel , 2 Perfect Amethyst    2 weeks ago
1 Ist    1 month ago
26 Perfect Gems , 3 Ral    2 months ago
1 Ist    3 months ago
1 Ist    3 months ago
1 Perfect Gems  
 4 months ago
1 Ist    4 months ago
1 Ist    4 months ago
1 Ist    4 months ago
5 Perfect Amethyst    4 months ago

Sales volume (last 18m, 3d cache):

1029
Wolfhowl
7
User avatar

Teebling Admin

Europe PC
Wolfhowl
is the namesake piece of the WolfBarb build, granting a Barbarian access to
Werewolf
,
Lycanthropy
, and
Feral Rage
. It also gives a large bonus to Warcries and non-Energy stats.

Feral Rage
is similar to
Frenzy
, a skill Barbarians have naturally, further reducing the value of
Wolfhowl
. Due to this and its lack of use to most builds that don't want to be in
Werewolf
form, it is mostly a novelty item.
On the other hand, we save skill points on combat skills, which can be spent on warcries or masteries. Combined with a nice life and attack speed bonuses from
Werewolf
and
Lycanthropy
, this is a viable build.
7
The increased attack speed of
Werewolf
form, and Barb being able to hold multiple slow/heavy weapons, means that Wolfbarb is good for hitting several times faster with heavy weapons, somewhat like Druid. Combined with Barbarian's (X weapon) Mastery abilities, you could concievably deal insane damage with, say, a 2-handed
Axe
weapon, many more times a second than should be possible.
7
The reason builds don't want to be in
Werewolf
form, as Trang Oul mentioned, is because while transformed the only skill available to use is
Feral Rage
. Even to use Warcries, one must exit
Werewolf
form.
9

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