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26 replies   927 views
1

Pretty sure I've finally roped the demon I'm taking to meet the Colossals...

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2

Description

Finally found a cold/lightning enchanted Heph with
Holy Freeze
while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.

I'm interested to see how
Concentration
+
Pierce
+
Inner Sight
+ open wounds + crushing blow will all work together with this lambo Heph and my
Abyss
/chains lock.

Man, that's a pretty sight. He'll probably die immediately lol
5

Can be used to make Runewords:

7
Finally found a cold/lightning enchanted Heph with
Holy Freeze
while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.

I'm interested to see how
Concentration
+
Pierce
+
Inner Sight
+ open wounds + crushing blow will all work together with this lambo Heph and my
Abyss
/chains lock.

Man, that's a pretty sight. He'll probably die immediately lol
7
She's a beaut, Clark!

I would have a
Life Tap
Wand
on weapon swap and practice using it. The problem I've had is no
Engorge
in Ancients, so no leech or healing for your demon.
7
OP
FerociousTerrier wrote: 22 hours ago
She's a beaut, Clark!

I would have a
Life Tap
Wand
on weapon swap and practice using it. The problem I've had is no
Engorge
in Ancients, so no leech or healing for your demon.
7
Please let us know how it goes when you tackle the Ancients with that monster!
7
Cursed would have been nice, but with
Abyss
and Miasma Chains, you can just let your demon tank and still do great damage. My chase for Ancients would be Cold Enchanted + Lighting Enchanted + Stone Skin.
7
OP
FerociousTerrier wrote: 21 hours ago
Cursed would have been nice, but with
Abyss
and Miasma Chains, you can just let your demon tank and still do great damage. My chase for Ancients would be Cold Enchanted + Lighting Enchanted + Stone Skin.
Agreed. I like Stone skin as well and I would have preferred Fana for this application over HF but I called it at cold/lightning
Enchant
and didn't get greedy lol.

My last Heph was Stone skin but elemental immunity is the flavor of the day since my objectives have changed. Hopefully, since the colossals main attacks aren't totally physical in nature, maybe he'll survive long enough. My merc will hopefully keep her distance and apply open wounds and crushing blow with frozen arrow while miasma chokes them out. Her
Inner Sight
along with
Conviction
from Mist should help speed the process up by letting Heph land more damage.

I'm also prebuff spawing him at lvl44 bind so that should make for a nasty boy. Still no idea what I'm walking into yet though lol
7
What player count did you bind him, and was it Tz96?

He's absolutely capped at 20K hp, but depending on the player count could have higher. Ancients hit hard, but a health pool like that will help him last if he has
Life Tap
to regen.

Wish you luck, and please report back! I haven't tried solo yet, since I mostly play ubers with my brother (
Revive
necro).
7
OP
FerociousTerrier wrote: 21 hours ago
What player count did you bind him, and was it Tz96?

He's absolutely capped at 20K hp, but depending on the player count could have higher. Ancients hit hard, but a health pool like that will help him last if he has
Life Tap
to regen.

Wish you luck, and please report back! I haven't tried solo yet, since I mostly play ubers with my brother (
Revive
necro).
I only play online so P1. Instead of a
Wand
I might use Marrow Walk for lifetap since I have CtA on switch. Still undecided
7
OP
FerociousTerrier wrote: 21 hours ago
What player count did you bind him, and was it Tz96?

He's absolutely capped at 20K hp, but depending on the player count could have higher. Ancients hit hard, but a health pool like that will help him last if he has
Life Tap
to regen.

Wish you luck, and please report back! I haven't tried solo yet, since I mostly play ubers with my brother (
Revive
necro).
Yes, TZ96
7
Rhaegar86 wrote: 1 day ago
Finally found a cold/lightning enchanted Heph with
Holy Freeze
while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.

I'm interested to see how
Concentration
+
Pierce
+
Inner Sight
+ open wounds + crushing blow will all work together with this lambo Heph and my
Abyss
/chains lock.

Man, that's a pretty sight. He'll probably die immediately lol

image.png
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?

Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
7
varangium wrote: 18 hours ago
Rhaegar86 wrote: 1 day ago
Finally found a cold/lightning enchanted Heph with
Holy Freeze
while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.

I'm interested to see how
Concentration
+
Pierce
+
Inner Sight
+ open wounds + crushing blow will all work together with this lambo Heph and my
Abyss
/chains lock.

Man, that's a pretty sight. He'll probably die immediately lol

image.png
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?

Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
Which demon do you have?
7
OP
varangium wrote: 18 hours ago
Rhaegar86 wrote: 1 day ago
Finally found a cold/lightning enchanted Heph with
Holy Freeze
while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.

I'm interested to see how
Concentration
+
Pierce
+
Inner Sight
+ open wounds + crushing blow will all work together with this lambo Heph and my
Abyss
/chains lock.

Man, that's a pretty sight. He'll probably die immediately lol

image.png
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?

Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
FF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take
Talic
out. Then, I'll just
Revive
her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demon
7
OP
FerociousTerrier wrote: 18 hours ago
varangium wrote: 18 hours ago
Rhaegar86 wrote: 1 day ago
Finally found a cold/lightning enchanted Heph with
Holy Freeze
while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.

I'm interested to see how
Concentration
+
Pierce
+
Inner Sight
+ open wounds + crushing blow will all work together with this lambo Heph and my
Abyss
/chains lock.

Man, that's a pretty sight. He'll probably die immediately lol

image.png
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?

Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
Which demon do you have?
TZ96 Hephasto
7
Rhaegar86 wrote: 18 hours ago
varangium wrote: 18 hours ago
Rhaegar86 wrote: 1 day ago
Finally found a cold/lightning enchanted Heph with
Holy Freeze
while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.

I'm interested to see how
Concentration
+
Pierce
+
Inner Sight
+ open wounds + crushing blow will all work together with this lambo Heph and my
Abyss
/chains lock.

Man, that's a pretty sight. He'll probably die immediately lol

image.png
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?

Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
FF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take
Talic
out. Then, I'll just
Revive
her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demon
But when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.

And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
7
Rhaegar86 wrote: 18 hours ago
FerociousTerrier wrote: 18 hours ago
varangium wrote: 18 hours ago


Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?

Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
Which demon do you have?
TZ96 Hephasto
Sorry, was asking @varangium what his demon was.
7
Oh it’s just a tz 96 regular Black lancer, lightning immune with Stone skin, plus all the lvl 20
Bind Demon
mods (including spectral hit which should add 20% fire res on its own)
7
varangium wrote: 17 hours ago
Rhaegar86 wrote: 18 hours ago
varangium wrote: 18 hours ago


Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?

Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
FF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take
Talic
out. Then, I'll just
Revive
her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demon
But when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.

And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
I thought that monsters cannot *roll* a third immunity unless innately immune (e.g., megademons), but that external sources such as auras could give them extra immunity. But I could ve wrong.

Do you have a sunder in your inventory?
7
FerociousTerrier wrote: 16 hours ago
varangium wrote: 17 hours ago
Rhaegar86 wrote: 18 hours ago


FF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take
Talic
out. Then, I'll just
Revive
her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demon
But when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.

And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
I thought that monsters cannot *roll* a third immunity unless innately immune (e.g., megademons), but that external sources such as auras could give them extra immunity. But I could ve wrong.

Do you have a sunder in your inventory?
Good catch - yes I do.

I tried removing it, exiting, creating a new game, and still no "immune to fire". But then I exited the town, and I did get "immune to fire". Apparently it's both the sunder AND that the
Holy Fire
aura doesn't apply in town. So mystery solved.

Unfortunately, contrary to what I've read elsewhere, the sunder effects did not seem fixed based on whether the sunder was in my inventory when the game was created. If I put the sunder back in my inventory and left town again, the fire immunity disappeared. So I can only get (107%-70% = +37%) net benefit from the combo of the two.

Lancer has 25% base fire res, + 20% for spectral hit = 45%, plus 37% net on FF/sunder = 82%. So if I bound a unique lancer that had magic resistant (+40% fire res), maybe that could get me "immune to fire". Of course in theory the
Conviction
aura from ancients should then break it, but it sounds like that isn't happening?
7
varangium wrote: 16 hours ago
FerociousTerrier wrote: 16 hours ago
varangium wrote: 17 hours ago


But when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.

And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
I thought that monsters cannot *roll* a third immunity unless innately immune (e.g., megademons), but that external sources such as auras could give them extra immunity. But I could ve wrong.

Do you have a sunder in your inventory?
Good catch - yes I do.

I tried removing it, exiting, creating a new game, and still no "immune to fire". But then I exited the town, and I did get "immune to fire". Apparently it's both the sunder AND that the
Holy Fire
aura doesn't apply in town. So mystery solved.

Unfortunately, contrary to what I've read elsewhere, the sunder effects did not seem fixed based on whether the sunder was in my inventory when the game was created. If I put the sunder back in my inventory and left town again, the fire immunity disappeared. So I can only get (107%-70% = +37%) net benefit from the combo of the two.

Lancer has 25% base fire res, + 20% for spectral hit = 45%, plus 37% net on FF/sunder = 82%. So if I bound a unique lancer that had magic resistant (+40% fire res), maybe that could get me "immune to fire". Of course in theory the
Conviction
aura from ancients should then break it, but it sounds like that isn't happening?
Do you need to keep the sunder in your inventory? Only
Talic
is immune to fire (I think). Are you trying to kill him last? Could kill the other two with no sunder, add the sunder and then kill
Talic
.

Lancer is a bit squishy without Stone Skin. If you find a Stone Skin + Magic Resistant one, jackpot!
7
OP
varangium wrote: 17 hours ago
Rhaegar86 wrote: 18 hours ago
varangium wrote: 18 hours ago


Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?

Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
FF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take
Talic
out. Then, I'll just
Revive
her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demon
But when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.

And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
Interesting. My FF is lvl7 so it’s weaker. I don’t know how all these demon mechanics work so I’ll have to defer to the resident demon expert, @FerociousTerrier
9

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