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Finally found a cold/lightning enchanted Heph with Holy Freeze while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
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Finally found a cold/lightning enchanted Heph with Holy Freeze while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
OP
Please let us know how it goes when you tackle the Ancients with that monster!
OP
Agreed. I like Stone skin as well and I would have preferred Fana for this application over HF but I called it at cold/lightning Enchant and didn't get greedy lol.
My last Heph was Stone skin but elemental immunity is the flavor of the day since my objectives have changed. Hopefully, since the colossals main attacks aren't totally physical in nature, maybe he'll survive long enough. My merc will hopefully keep her distance and apply open wounds and crushing blow with frozen arrow while miasma chokes them out. Her Inner Sight along with Conviction from Mist should help speed the process up by letting Heph land more damage.
I'm also prebuff spawing him at lvl44 bind so that should make for a nasty boy. Still no idea what I'm walking into yet though lol
What player count did you bind him, and was it Tz96?
He's absolutely capped at 20K hp, but depending on the player count could have higher. Ancients hit hard, but a health pool like that will help him last if he has Life Tap to regen.
Wish you luck, and please report back! I haven't tried solo yet, since I mostly play ubers with my brother ( Revive necro).
He's absolutely capped at 20K hp, but depending on the player count could have higher. Ancients hit hard, but a health pool like that will help him last if he has Life Tap to regen.
Wish you luck, and please report back! I haven't tried solo yet, since I mostly play ubers with my brother ( Revive necro).
OP
I only play online so P1. Instead of a Wand I might use Marrow Walk for lifetap since I have CtA on switch. Still undecidedFerociousTerrier wrote: 5 hours agoWhat player count did you bind him, and was it Tz96?
He's absolutely capped at 20K hp, but depending on the player count could have higher. Ancients hit hard, but a health pool like that will help him last if he has Life Tap to regen.
Wish you luck, and please report back! I haven't tried solo yet, since I mostly play ubers with my brother ( Revive necro).
OP
Yes, TZ96FerociousTerrier wrote: 5 hours agoWhat player count did you bind him, and was it Tz96?
He's absolutely capped at 20K hp, but depending on the player count could have higher. Ancients hit hard, but a health pool like that will help him last if he has Life Tap to regen.
Wish you luck, and please report back! I haven't tried solo yet, since I mostly play ubers with my brother ( Revive necro).
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?Rhaegar86 wrote: 1 day agoFinally found a cold/lightning enchanted Heph with Holy Freeze while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
image.png
Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
Which demon do you have?varangium wrote: 2 hours agoWait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?Rhaegar86 wrote: 1 day agoFinally found a cold/lightning enchanted Heph with Holy Freeze while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
image.png
Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
OP
FF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take Talic out. Then, I'll just Revive her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demonvarangium wrote: 2 hours agoWait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?Rhaegar86 wrote: 1 day agoFinally found a cold/lightning enchanted Heph with Holy Freeze while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
image.png
Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
OP
TZ96 HephastoFerociousTerrier wrote: 2 hours agoWhich demon do you have?varangium wrote: 2 hours agoWait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?Rhaegar86 wrote: 1 day agoFinally found a cold/lightning enchanted Heph with Holy Freeze while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
image.png
Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
But when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.Rhaegar86 wrote: 2 hours agoFF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take Talic out. Then, I'll just Revive her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demonvarangium wrote: 2 hours agoWait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?Rhaegar86 wrote: 1 day agoFinally found a cold/lightning enchanted Heph with Holy Freeze while in a TZ. When I decide to head up to the summit, I'll be wearing a lvl7 Flickering Flame so he'll also be fire immune (it's on my merc in the screenshot).
My merc is using Mist and will be wearing Duress and a +81 all res Kira's that will bring her total res all above 300.
I'm interested to see how Concentration + Pierce + Inner Sight + open wounds + crushing blow will all work together with this lambo Heph and my Abyss/chains lock.
Man, that's a pretty sight. He'll probably die immediately lol
image.png
Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
Sorry, was asking @varangium what his demon was.Rhaegar86 wrote: 2 hours agoTZ96 HephastoFerociousTerrier wrote: 2 hours agoWhich demon do you have?varangium wrote: 2 hours ago
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?
Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
Oh it’s just a tz 96 regular Black lancer, lightning immune with Stone skin, plus all the lvl 20 Bind Demon mods (including spectral hit which should add 20% fire res on its own)
I thought that monsters cannot *roll* a third immunity unless innately immune (e.g., megademons), but that external sources such as auras could give them extra immunity. But I could ve wrong.varangium wrote: 1 hour agoBut when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.Rhaegar86 wrote: 2 hours agoFF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take Talic out. Then, I'll just Revive her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demonvarangium wrote: 2 hours ago
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?
Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
Do you have a sunder in your inventory?
Good catch - yes I do.FerociousTerrier wrote: 1 hour agoI thought that monsters cannot *roll* a third immunity unless innately immune (e.g., megademons), but that external sources such as auras could give them extra immunity. But I could ve wrong.varangium wrote: 1 hour agoBut when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.Rhaegar86 wrote: 2 hours ago
FF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take Talic out. Then, I'll just Revive her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demon
And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
Do you have a sunder in your inventory?
I tried removing it, exiting, creating a new game, and still no "immune to fire". But then I exited the town, and I did get "immune to fire". Apparently it's both the sunder AND that the Holy Fire aura doesn't apply in town. So mystery solved.
Unfortunately, contrary to what I've read elsewhere, the sunder effects did not seem fixed based on whether the sunder was in my inventory when the game was created. If I put the sunder back in my inventory and left town again, the fire immunity disappeared. So I can only get (107%-70% = +37%) net benefit from the combo of the two.
Lancer has 25% base fire res, + 20% for spectral hit = 45%, plus 37% net on FF/sunder = 82%. So if I bound a unique lancer that had magic resistant (+40% fire res), maybe that could get me "immune to fire". Of course in theory the Conviction aura from ancients should then break it, but it sounds like that isn't happening?
Do you need to keep the sunder in your inventory? Only Talic is immune to fire (I think). Are you trying to kill him last? Could kill the other two with no sunder, add the sunder and then kill Talic.varangium wrote: 33 minutes agoGood catch - yes I do.FerociousTerrier wrote: 1 hour agoI thought that monsters cannot *roll* a third immunity unless innately immune (e.g., megademons), but that external sources such as auras could give them extra immunity. But I could ve wrong.varangium wrote: 1 hour ago
But when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.
And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
Do you have a sunder in your inventory?
I tried removing it, exiting, creating a new game, and still no "immune to fire". But then I exited the town, and I did get "immune to fire". Apparently it's both the sunder AND that the Holy Fire aura doesn't apply in town. So mystery solved.
Unfortunately, contrary to what I've read elsewhere, the sunder effects did not seem fixed based on whether the sunder was in my inventory when the game was created. If I put the sunder back in my inventory and left town again, the fire immunity disappeared. So I can only get (107%-70% = +37%) net benefit from the combo of the two.
Lancer has 25% base fire res, + 20% for spectral hit = 45%, plus 37% net on FF/sunder = 82%. So if I bound a unique lancer that had magic resistant (+40% fire res), maybe that could get me "immune to fire". Of course in theory the Conviction aura from ancients should then break it, but it sounds like that isn't happening?
Lancer is a bit squishy without Stone Skin. If you find a Stone Skin + Magic Resistant one, jackpot!
OP
Interesting. My FF is lvl7 so it’s weaker. I don’t know how all these demon mechanics work so I’ll have to defer to the resident demon expert, @FerociousTerriervarangium wrote: 1 hour agoBut when I wear level 8 aura Flickering Flame on myself or my merc it doesn't make my demon show as immune to fire... I'm just wondering why it works for you, but not me.Rhaegar86 wrote: 2 hours agoFF is on my merc so my plan is to have her all res as close to 300 as possible so she can last just long enough for me to take Talic out. Then, I'll just Revive her in town and get the other 2 with her wearing a +81 all res Kiras. As far as I can tell, as long as it's on my merc, it applies to my demonvarangium wrote: 2 hours ago
Wait - how does he have 3 immunities in the photo? I thought monsters and uniques were hard coded to have 2 max, no matter what?
Also, I wear Flickering Flame, and it doesn't make my demon show as immune to fire.
And separately why it would work at all for a demon that already has lightning and cold immune - immunities are supposed to be capped at 2 max, so FF should only take the demon up to 95%. My demon isn't a unique, maybe there is some bug / difference in the mechanics.
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