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1

magic/rare/crafted - number of "affix families" x number of "individual affixes" on the odds

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Description

Hi

From maxroll calculator
https://maxroll.gg/d2/d2planner/
"Odds of rolling selected mods"
"Odds of rolling selected values or higher"
Seems like the game first chooses the "affix family" of each affix (like "poison resist +X%") and then roll the values to choose the "individual affix" (like Beryl, Viridian, Jade,
Emerald
)

If this is true, your chance of getting a specific "affix family" will be the same as long as the ilvl does not enable a new "affix family" 🤔🤔

Pratical case:

Smal Charm ilvl 47 x Smal Charm ilvl 48

There are only two L48 affixes (Stalwart +20-30 Defense and Serpent's +13-17 Mana)
And L47 have other affixes of the same "affix family" (like Burly +15-20 Defense and Snake's +8-12 Mana)
https://classic.battle.net/diablo2exp/i ... arms.shtml

The question is:
Will the chance to drop/cube something like a "Fire Resist +X Life" be the same at L47 and L48 as there are no new "affix family" on L48
or
will the chance be a little lower at L48 as there are two new "individual affixes" availlable?
5

Can be used to make Runewords:

7
Hi

From maxroll calculator
https://maxroll.gg/d2/d2planner/
"Odds of rolling selected mods"
"Odds of rolling selected values or higher"
Seems like the game first chooses the "affix family" of each affix (like "poison resist +X%") and then roll the values to choose the "individual affix" (like Beryl, Viridian, Jade,
Emerald
)

If this is true, your chance of getting a specific "affix family" will be the same as long as the ilvl does not enable a new "affix family" 🤔🤔

Pratical case:

Smal Charm ilvl 47 x Smal Charm ilvl 48

There are only two L48 affixes (Stalwart +20-30 Defense and Serpent's +13-17 Mana)
And L47 have other affixes of the same "affix family" (like Burly +15-20 Defense and Snake's +8-12 Mana)
https://classic.battle.net/diablo2exp/i ... arms.shtml

The question is:
Will the chance to drop/cube something like a "Fire Resist +X Life" be the same at L47 and L48 as there are no new "affix family" on L48
or
will the chance be a little lower at L48 as there are two new "individual affixes" availlable?

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
OP
Seems like the things are a little more complicated...

while "Of Vita" is a L47 affix, maxroll said that I need ilvl 61 to get it and while "
Ruby
" is a L40 affix, maxroll said that I need ilvl 54 to get it So I only the base level of the affixes (family or individual) available is not enough to determine the odds...

I calculated, on maxroll, the odds of
Ruby
Small Charm of Vita
on each level, and the chances seem to have no direct relation with the the Level of a new affix, maybe it is related with the "level required"(like 54 instead of 47 for
Ruby
) of a new affix, but I found no table of that to compare...

- L60-
Odds of rolling selected mods: 0%
Odds of rolling selected values or higher: 0%

- L61
Odds of rolling selected mods: 1/251.9 (0.4%)
Odds of rolling selected values or higher: 1/30,225

- L62-70
Odds of rolling selected mods: 1/273.5 (0.37%)
Odds of rolling selected values or higher: 1/32,825

- L71-76
Odds of rolling selected mods: 1/284.4 (0.35%)
Odds of rolling selected values or higher: 1/34,125

- L77
Odds of rolling selected mods: 1/287.1 (0.35%)
Odds of rolling selected values or higher: 1/34,450

- L78
Odds of rolling selected mods: 1/289.8 (0.35%)
Odds of rolling selected values or higher: 1/34,775

- L79
Odds of rolling selected mods: 1/292.5 (0.34%)
Odds of rolling selected values or higher: 1/35,100

- L80-89
Odds of rolling selected mods: 1/295.2 (0.34%)
Odds of rolling selected values or higher: 1/35,425

- L90-91
Odds of rolling selected mods: 1/306 (0.33%)
Odds of rolling selected values or higher: 1/36,725

- L92-93
Odds of rolling selected mods: 1/324.9 (0.31%)
Odds of rolling selected values or higher: 1/38,985

- L94
Odds of rolling selected mods: 1/330.6 (0.3%)
Odds of rolling selected values or higher: 1/39,675

- L95-99
Odds of rolling selected mods: 1/347.9 (0.29%)
Odds of rolling selected values or higher: 1/41,745

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
OP
Seems like the difference of 14 levels in
L47 x L61 for Of Vita
and
L40 x L54 from
Ruby


Comes from the fact that Small Charms have quality level 28 (I thought it was 1 like rings and amulets...), as we have that formula
https://classic.battle.net/diablo2exp/i ... tems.shtml
if ilvl < (99 – int(qlvl/2)= then affix level = ilvl - int(qlvl/2) else affix level = ilvl * 2 - 99.
I could find a link that says explicitly that... but those links say something close...
https://www.purediablo.com/strategy/dia ... ide-charms
https://www.purediablo.com/forums/threa ... lly.80535/
Note: Due to the Qlvl of SC’s any charms found that are under ilvl 28 can all spawn with the following mods: (For simplicity’s sake they will be listed as ilvl 1 as they can be found anywhere in the game).
the same links indicates that Large Charms have a Quality Level 14
Note: Due to the Qlvl of LC’s any found with an ilvl under 14 can spawn the following mods: (For simplicity’s sake they will be listed as ilvl 1 as they can be found anywhere in the game)
And as nothing is said about Grand Charm, I assume they have quality level 1🤔

Maxroll kinda confirms that with the shimmering affix:
Small charm L33 affix, but requires L47 item (Qlvl 28 / 2 = 14)
Large Charm L34 affix, but requires L41 item (Qlvl 14 / 2 = 7)
Grand Charm L35 affix, requires L35 item (Qlvl 1 / 2 = 0)

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
OP
That being said...
The answer to my original question is: new "individual affixes" affects the odds of the resulting item even when there isn't a new "affix family".
As the odds for
Ruby
Small Charm of Vita
decrease from L61 (minimum to get these affixes) to L62 (when 2 new "individual affixes" are available - Stalwart and Serpent's, but there is no new "affix family")

For a while: not accepting
Ral
or
Hel
; and considering
Perfect Skull
as a regular
Perfect Gems
on my trades.

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
7
User avatar

TheDoo 382

Europe PC
I'm just here to support you Fred, so you don't feel lonely. :)
...And to thank you for your research!

Ma neeeeeeema veeeeeeeze! xd

Someone much smarter than me already said once: "The real value of something doesn't reflect in a number of how much a seller can ask for it, but on how much a buyer is willing to pay."
9

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