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1

Travincal/Council Members - Tip for Merc survive Hydra

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Description

Description by fredkid
5

Can be used to make Runewords:

7
The Reaper's Toll
+
Kira's Guardian
+
Guardian Angel
and your merc (if an A2 merc, that is) will be all set :)
YugoHell wrote: 2 years ago
I dont know if it's related, but those fireballs from sirens in Act5 also melt my mercs very often.
In order to reduce this, i usually put a
Vampire Gaze
on him.
Are these fireballs doing physical damage? I think Gaze's DR is only against physical attacks (they changed the text on all DR items (e.g.
Stormshield
)).
7
User avatar

Schnorki 4067Moderator

PC
I'd assume by sirens he meant the succubi in which case yes, that's physical.

_____
Please don't add me without reaching out here first. Random friend requests will be declined.
7
Schnorki wrote: 2 years ago
I'd assume by sirens he meant the succubi in which case yes, that's physical.
actually thats something I was never sure about, if it was a mix of fire / phys, or just phys. Never found a text on internet about this specific attack

Before making an offer, plase add me on BattleNet
7
User avatar

Schnorki 4067Moderator

PC
YugoHell wrote: 2 years ago
Schnorki wrote: 2 years ago
I'd assume by sirens he meant the succubi in which case yes, that's physical.
actually thats something I was never sure about, if it was a mix of fire / phys, or just phys. Never found a text on internet about this specific attack
Maxroll has them at pure physical. As does diablowiki.
At least for the bolt. The melee attack (which is hardly ever a thing) has discrepant information floating around.

And personal experience has them either at pure physical or at least "primarily physical", not only thematically supported by the fact that their variants get amp damage but numerically supported by the fact that said amp damage makes their
Bolts
hurt significantly more.

_____
Please don't add me without reaching out here first. Random friend requests will be declined.
7
ALLEyezOnMe wrote: 2 years ago
The Reaper's Toll
+
Kira's Guardian
+
Guardian Angel
and your merc (if an A2 merc, that is) will be all set :)
YugoHell wrote: 2 years ago
I dont know if it's related, but those fireballs from sirens in Act5 also melt my mercs very often.
In order to reduce this, i usually put a
Vampire Gaze
on him.
Are these fireballs doing physical damage? I think Gaze's DR is only against physical attacks (they changed the text on all DR items (e.g.
Stormshield
)).
Vampire Gaze
also has 10-15 flat magic damage reduction, which would help with negating
Fireball
damage.

I'm willing to accept other forms of currency. Like Tokens, Keys,
Perfect Gems
, and certain minor runes in lieu of my asking price. I'm also willing to accept rune combinations that add up to my asking price.
7
Zero187 wrote: 2 years ago
Knappogue wrote: 2 years ago

I've been researching my horker build a lot. Like way more than any other build so far and there doesn't seem to be a general consensus on the build. I'd like him to do double duty as a
Gold
find barb too. Got any advice on the horker/GF build?
Sure, I just put together a quick build overview of my current favorite GF/MF horker build:



Berserk
/WW hybrid (20 points
Berserk
/ 1 point WW). I only used dual ali baba for that vid and let merc do most of the dmg, but you could switch to Grief + Ali Baba and kill a lot quicker if you wanted. Usually get around 200-300k
Gold
per run on P1.

Lots of different variations, and always looking for advice myself!

EDIT: And here's a vid using Grief + Ali Baba just to show how fast you can kill:



But I enjoy the Dual Ali Baba more, as it's actually challenging and gives slightly better drops per run. I have to find a balance between fun and efficiency sometimes, and the super fast Grief kills can get boring for me.
Exactly what I was looking for! Definitely gives me something to work with. I didn't say it in the previous post but I was looking for a combination of gear and skills (which you provided here!). I can theorize a very high MF/GF build but I was getting tripped up on "how do I actually kill stuff with this build".

I'm willing to accept other forms of currency. Like Tokens, Keys,
Perfect Gems
, and certain minor runes in lieu of my asking price. I'm also willing to accept rune combinations that add up to my asking price.
7
(Ethereal)
Steel Shade
with 11 Fire Absorb combined with maxed out FR blocks most
Hydra
Dmg

Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
7
Flickering Flame, Breath of the Dying and COH maybe? Covers fire resistance, increased attack speed and a massive life stolen per hit.
7
OP
User avatar

fredkid 1877

Amazon Americas PC
Made my 1st Infinity today.
With that on my Merc I had no problem on the runs I made on
Travincal
(Merc didn't even reach yellow life...)
But I think this fall in the category "just kill Council faster"...

OBS: Lightning Sorceress

Time Zone: GMT-3
Non-Ladder | Softcore | Expansion
----
Equivalence for trades:
Ist
= 1 =
Token of Absolution
= 20
Perfect Gems

Pul
=0.25 |
Um
=0.5|
Mal
=0.75
Gul
=1.5|
Vex
=2 |
Ohm
=3 |
Lo
=4 |
Sur
=5
Ber
=9 |
Jah
=12 |
Cham
=3 |
Zod
= 4
9

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