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17 replies   11606 views
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Description

I'm curious what opinions we might have here on putting 2
Ohm
runes in the
Immortal King's Stone Crusher
. Expensive yes, I am aware of that. But I attempted my first Uber run. I made it through the
Forgotten Sands
and
Furnace of Pain
, but couldn't deal enough damage to
Lilith
to take her down. I ended up abandoning the game. Would making this investment help enough to finish her as well as Ubers in
Tristram
? Do you think it would prove to be a worthy investment? What I mean to say is ... make it easy enough to start collecting and trading torches?
5

Can be used to make Runewords:

7
I'm curious what opinions we might have here on putting 2
Ohm
runes in the
Immortal King's Stone Crusher
. Expensive yes, I am aware of that. But I attempted my first Uber run. I made it through the
Forgotten Sands
and
Furnace of Pain
, but couldn't deal enough damage to
Lilith
to take her down. I ended up abandoning the game. Would making this investment help enough to finish her as well as Ubers in
Tristram
? Do you think it would prove to be a worthy investment? What I mean to say is ... make it easy enough to start collecting and trading torches?

Perfect roll = The best value possible
Near perfect roll = One point short of a Perfect roll
Great roll = Two points short of a Perfect roll
Any roll more than 2 points away from a Perfect roll gets no special recognition.
7
You should lack of CB and/or OW.
Check your character stats.
The ED won't help much against uber bosses.

pm me here (d2.
Io
) for trade
7
Better get a
Wand
with
Life Tap
Charges and put this on switch. You can get those at
Akara
and some other merchants. As soon as Uber approaches, cast it. If your not full IK, also try to get a
Dracul's Grasp
. It has chance to cast
Life Tap
on hit, so u dont have to refresh the debuff in battle. Would never socket 2 Ohms in an IK
Maul
. Within the time it takes to get the two Ohms, you can raise up and equip a budget smiter. Look thru guides for details.

Post ur offer before adding me. No PM. Only add me if u offer bin/lf. No reply after 3 days=offer rejected
No socketing service. If u get item otherwise, retract ur pending offer. Edit ur post or post "retracted" to do so.
7
Imho one of the best 2 handed weapon is upgraded
Eth
Ribcracker
. But if u run full IK set, then switching to
Ribcracker
would be expensive - unless u already have gear.

there are tutorials on the internet for Fury druid uber hunter using
Ribcracker
. I havent tried it. But
Ribcracker
dmg is super high. And I think it will work on barb too

check my other trades: member/The%20Flash/
my free items: simple t4t is fine with me :) what you pay is up to you
free anni to my WTS
LF
Ral
,
Nef
, keys, pame, pruby, jewel
7
User avatar

Schnorki 3878Moderator

PC
Can't help but agree,
Ohm
'd IK
Maul
just sounds like a massive waste. Especially for ubers as most of your dmg against them stems from crushing blow and (indirectly) open wounds to prevent their regen.

If you have those two, you don't even need much base dmg as it'll merely noticeably speed up the very end phase of the killing. If you don't have those two...well, regen stopping is essential so get that first and then get some more crushing and you should be fine.
Keep in mind that prevent monster heal doesn't work on ubers so you do need open wounds or poison dmg (with OW typically being preferred).

If you do want to keep IK for style reasons or the like..that does actually make it a challenge to even get open wounds and you'll basically have to socket for it. So don't blow your runes on double-Ohming an IK
Maul
but instead go even further and BerUm it. The
Um
covers your open wounds, the
Ber
adds another 20% crushing which would take you to 60% in full IK. Combine that with a few res charms and you should actually be fine plowing through ubers. You won't have
Life Tap
(unless you get charges on switch) but you should be ok, considering the massive life pool. Or go even further yet and get a dbl Last Wish A5
Frenzy
merc to proc
Life Tap
for you.

Beyond that, the real issue for an uber barb tends to actually be hit chance/stacking enough AR. Sure, you can get by with less but it just makes things take unnecessarily long.
7
The Flash wrote: 2 years ago
Imho one of the best 2 handed weapon is upgraded
Eth
Ribcracker
. But if u run full IK set, then switching to
Ribcracker
would be expensive - unless u already have gear.

there are tutorials on the internet for Fury druid uber hunter using
Ribcracker
. I havent tried it. But
Ribcracker
dmg is super high. And I think it will work on barb too
For Fury druid, it maybe, but probably not for barb. Cause the only viable barb build for uber boss is
Frenzy
build, I don't know if barb can dual wield staff, but even he can, there is no mastery for staff weapon, which means no extra +attack rating, +damage etc, with
Frenzy
skill alone maybe not enough.
7
I don't think
Ohm
's would give you the effect your looking for.
I think everyone will agree with what's already been mentioned.
You will definitely need to up your crushing blow / open wounds, get some
Life Tap
on them, and possible swap to angelic amulet and ring or even both rings, if your attack rating is low.
For the value of 1
Ohm
rune, you could potentially stock your inventory with 175 poison small charms, 32 of those should handle the regen,
Last I priced them they hover around 1
Pul
each non-ladder, and an
Ohm
I suppose is worth around 40
Pul
.
Just a thought of what you could do with your
Ohm
runes, good luck though.

Easy to negotiate with, feel free to make an offer.
7
User avatar

Schnorki 3878Moderator

PC
The_Carrot wrote: 2 years ago
For the value of 1
Ohm
rune, you could potentially stock your inventory with 175 poison small charms, 32 of those should handle the regen
Regen gets disabled so long as any poison dmg is applied so a single minimum dmg poison charm would do the trick, so long as the duration doesn't run out.

The problem with poison over open wounds is that
Lilith
and meph are both immune to it so you'd basically need to waste a charm on a
Fissure
as well, in addition to then wasting even more to make up for your loss of your own res.
7
2
Lo
runes for chance at double damage would be way more beneficial then using
Ohm
runes. even putting an
Um
in for some open wounds would help, or get open wounds on a merc to help , i use a lifetap
Wand
with my ik barb and he can get thru
Diablo Clone
pretty efficiently

You're a brave soul, I'd sooner thrust my sacred
Scepter
into the foulest carbuncular Trull then set one boot into that cave!
-
Gheed
, when asked about
The Den of Evil
7
OP
Thanks for all the input folks. I was using double-
Um
when I was failing at
Lilith
. I find myself liking the thought of
Ber
-
Um
so I'll be working on that. I do have a
Life Tap
Wand
on switch.

I like my full IK with
Mara's Kaleidoscope
,
Raven Frost
and
Bul-Kathos' Wedding Band
for when I'm not ubering. I've built my guy up around that with max
Whirlwind
, some
Berserk
and max
Battle Orders
. Still working on the charms but making fairly good progress. He don't die much anymore and neither does his merc ... which has 90% Crushing Blow, 33% Open Wounds and some Deadly Strike with Obedience,
Guillaume's Face
and Duress. I'm lazy too, so I don't want to have to change gear to kill ubers. I tend to forget details, like how to use my
Life Tap
Wand
on switch, lol. I often forget to make sure I switched back and end up fighting with the
Wand
while my merc does the killing ... not good.

Perfect roll = The best value possible
Near perfect roll = One point short of a Perfect roll
Great roll = Two points short of a Perfect roll
Any roll more than 2 points away from a Perfect roll gets no special recognition.
7
OP
sockpuppets wrote: 2 years ago
2
Lo
runes for chance at double damage would be way more beneficial then using
Ohm
runes. even putting an
Um
in for some open wounds would help, or get open wounds on a merc to help , i use a lifetap
Wand
with my ik barb and he can get thru
Diablo Clone
pretty efficiently
I thought Open Wounds didn't work on a merc, am I misinformed? Also, I don't have any trouble with
Diablo Clone
.

Perfect roll = The best value possible
Near perfect roll = One point short of a Perfect roll
Great roll = Two points short of a Perfect roll
Any roll more than 2 points away from a Perfect roll gets no special recognition.
7
User avatar

ShadowHeart 2675Moderator

Europe PC
Phoenix#1495 wrote: 2 years ago
I thought Open Wounds didn't work on a merc, am I misinformed? Also, I don't have any trouble with
Diablo Clone
.
Prevent Monster Heal doesn't work on mercs, but I think Open Wounds does work on mercs.

I'm in CET (Central European Time), so that's UTC+1 normally and UTC+2 during DST.
My profile says Ladder, but I play both Ladder and Non-Ladder.
7
I have another thought.
People mentioned Crushing Blow and Open Wounds, what about
Whirlwind
IAS? Since you do need OW more than CB - one is none, one is 35 - 40%, and also you only have 2 sockets to work with, one must be
Um
for the OW, the other one goes to a
Ber
? Does 20% CB increase affect that much, comparing to a
Shael
- 20 IAS which bring you just right to 6 from 7 FPA (Frames per animation) WW. Remember, these are the only sockets that can increase WW's IAS.
So it comes down to in a certain period of time,
Ber
option hits less with more CB chance,
Shael
option hits more with less CB chance, which is better?

Links to WW ias after 2.4.3.

D2 IAS Calculator
Whirlwind breakpoints after 2.4.3
7
User avatar

Schnorki 3878Moderator

PC
Flyhorse wrote: 2 years ago
I have another thought.
People mentioned Crushing Blow and Open Wounds, what about
Whirlwind
IAS? Since you do need OW more than CB - one is none, one is 35 - 40%, and also you only have 2 sockets to work with, one must be
Um
for the OW, the other one goes to a
Ber
? Does 20% CB increase affect that much, comparing to a
Shael
- 20 IAS which bring you just right to 6 from 7 FPA (Frames per animation) WW. Remember, these are the only sockets that can increase WW's IAS.
So it comes down to in a certain period of time,
Ber
option hits less with more CB chance,
Shael
option hits more with less CB chance, which is better?

Links to WW ias after 2.4.3.

D2 IAS Calculator
Whirlwind breakpoints after 2.4.3
Both.

The change to WW breakpoints also changed how the IAS for it is summed. It now also considers off-weapon IAS, meaning you don't have to waste your socket on a
Shael
in the
Maul
but can get the needed IAS elsewhere.

But even if it didn't work like that,
Ber
would win because that's literally 50% more relative crushing blows. A
Shael
alone won't give you 50% more attacks which is what you'd need to make up for the loss in crushing procs.
7
User avatar

Schnorki 3878Moderator

PC
As so often...got curious to see just how well this does or doesn't work.

Spoiler alert! :p
Spoiler
Not the fastest but perfectly viable.
Baal
is a tad annoying and takes a while cuz that mana burn is just stupid for a WW barb..but even with that, works out easy enough in the end. Though
Lilith
did manage to kill my merc..pshhhh. The other 4 are the usual easy-mode joke.
7
OP
Flyhorse wrote: 2 years ago
I have another thought.
People mentioned Crushing Blow and Open Wounds, what about
Whirlwind
IAS? Since you do need OW more than CB - one is none, one is 35 - 40%, and also you only have 2 sockets to work with, one must be
Um
for the OW, the other one goes to a
Ber
? Does 20% CB increase affect that much, comparing to a
Shael
- 20 IAS which bring you just right to 6 from 7 FPA (Frames per animation) WW. Remember, these are the only sockets that can increase WW's IAS.
So it comes down to in a certain period of time,
Ber
option hits less with more CB chance,
Shael
option hits more with less CB chance, which is better?

Links to WW ias after 2.4.3.

D2 IAS Calculator
Whirlwind breakpoints after 2.4.3
I have a double-
Shael
weapon too that I tried on her. I couldn't keep up with her self-heals.

Perfect roll = The best value possible
Near perfect roll = One point short of a Perfect roll
Great roll = Two points short of a Perfect roll
Any roll more than 2 points away from a Perfect roll gets no special recognition.
7
OP
Schnorki wrote: 2 years ago
The_Carrot wrote: 2 years ago
For the value of 1
Ohm
rune, you could potentially stock your inventory with 175 poison small charms, 32 of those should handle the regen
Regen gets disabled so long as any poison dmg is applied so a single minimum dmg poison charm would do the trick, so long as the duration doesn't run out.

The problem with poison over open wounds is that
Lilith
and meph are both immune to it so you'd basically need to waste a charm on a
Fissure
as well, in addition to then wasting even more to make up for your loss of your own res.
I've heard that cold can have the same effect on regen. Is that wrong too?

Perfect roll = The best value possible
Near perfect roll = One point short of a Perfect roll
Great roll = Two points short of a Perfect roll
Any roll more than 2 points away from a Perfect roll gets no special recognition.
7
User avatar

Schnorki 3878Moderator

PC
Phoenix#1495 wrote: 2 years ago
Schnorki wrote: 2 years ago
The_Carrot wrote: 2 years ago
For the value of 1
Ohm
rune, you could potentially stock your inventory with 175 poison small charms, 32 of those should handle the regen
Regen gets disabled so long as any poison dmg is applied so a single minimum dmg poison charm would do the trick, so long as the duration doesn't run out.

The problem with poison over open wounds is that
Lilith
and meph are both immune to it so you'd basically need to waste a charm on a
Fissure
as well, in addition to then wasting even more to make up for your loss of your own res.
I've heard that cold can have the same effect on regen. Is that wrong too?
Kind of. But no.

Cold (aka chilling/freezing) doesn't inherently stop any regen. However, if you throw out cold damage fast enough, it would effectively stop regen regardless.
Essentially, open wounds, poison damage and prevent monster heal stop regen so long as they're applied (excluding PMH not working on ubers). Every other type of damage, regardless of element/physical/whatever, will stop regen for the frame in which that damage is applied. So basically, if you say hit someone with a cold attack every 5 frames, you effectively stop 20% of their regen because you're blocking every 5th frame. If you hit every frame (e.g. firewall), you stop all regen because the dmg overrides regen in every single frame.

See also https://d2.lc/AB/wiki/indexe965.html
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