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Description
To complete this quest you must find a Horadric Cube, the Staff of Kings, the Amulet of the Viper, and combine the Staff and Amulet in the Horadric Cube and transmute them into Horadric Staff.
You then show that to Deckard Cain and he will give you The Arcane Sanctuary, and you will be allowed into the Palace of Lut Gholein to continue on in the act.
The Horadric Cube is found on the Halls of the Dead Level 3, a dungeon area below the Dry Hills.
The Staff of Kings is found in a chest by the Coldworm the Burrower on the Maggot Lair Level 3, found below the Far Oasis.
The Amulet of the Viper is found in a golden chest on the Claw Viper Temple Level 2, the entrance to the temple is in the Valley of Snakes, a small surface area off of the Lost City.
Once you have crafted Horadric Staff, you can use it to open an entrance to Tal Rasha's Chamber to fight Duriel.
Description by Stormlash
You then show that to Deckard Cain and he will give you The Arcane Sanctuary, and you will be allowed into the Palace of Lut Gholein to continue on in the act.
The Horadric Cube is found on the Halls of the Dead Level 3, a dungeon area below the Dry Hills.
The Staff of Kings is found in a chest by the Coldworm the Burrower on the Maggot Lair Level 3, found below the Far Oasis.
The Amulet of the Viper is found in a golden chest on the Claw Viper Temple Level 2, the entrance to the temple is in the Valley of Snakes, a small surface area off of the Lost City.
Once you have crafted Horadric Staff, you can use it to open an entrance to Tal Rasha's Chamber to fight Duriel.
Encounters on this Quest
Other NPCs & Superuniques:
Bloodwitch the WildColdworm the Burrower
Fangskin
Areas of interest:
Halls of the Dead Level 3Maggot Lair Level 3
Claw Viper Temple Level 2
Items utilised:
Horadric CubeHoradric Scroll
Staff of Kings
Amulet of the Viper
Horadric Staff
Lore
Cain tells you that The Horadric Mages, after binding Baal within Tal Rasha, magically sealed off his Burial Chamber from the mortal realm.Those same Mages also crafted fearsome Horadric Staves and imbued them with the special power to open the Chamber's hidden door.
After nearly losing one to the thievery of a rogue sorcerer, they divided all the Horadric Staves into two parts - wooden shaft and metal headpiece - hiding them separately to safeguard them.
The Horadrim foresaw our current plight and designed the hiding places to reveal themselves to worthy heroes like you.
Collect both parts of a Horadric Staff and unite them using a Horadric Cube.
Then, you may enter Tal Rasha's Burial Chamber.
Can be used to make Runewords:
To complete this quest you must find a Horadric Cube, the Staff of Kings, the Amulet of the Viper, and combine the Staff and Amulet in the Horadric Cube and transmute them into Horadric Staff.
You then show that to Deckard Cain and he will give you The Arcane Sanctuary, and you will be allowed into the Palace of Lut Gholein to continue on in the act.
The Horadric Cube is found on the Halls of the Dead Level 3, a dungeon area below the Dry Hills.
The Staff of Kings is found in a chest by the Coldworm the Burrower on the Maggot Lair Level 3, found below the Far Oasis.
The Amulet of the Viper is found in a golden chest on the Claw Viper Temple Level 2, the entrance to the temple is in the Valley of Snakes, a small surface area off of the Lost City.
Once you have crafted Horadric Staff, you can use it to open an entrance to Tal Rasha's Chamber to fight Duriel.
You then show that to Deckard Cain and he will give you The Arcane Sanctuary, and you will be allowed into the Palace of Lut Gholein to continue on in the act.
The Horadric Cube is found on the Halls of the Dead Level 3, a dungeon area below the Dry Hills.
The Staff of Kings is found in a chest by the Coldworm the Burrower on the Maggot Lair Level 3, found below the Far Oasis.
The Amulet of the Viper is found in a golden chest on the Claw Viper Temple Level 2, the entrance to the temple is in the Valley of Snakes, a small surface area off of the Lost City.
Once you have crafted Horadric Staff, you can use it to open an entrance to Tal Rasha's Chamber to fight Duriel.
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