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I folded that dude twice in literal seconds with chains last night. It used to take me a few minutes but now he gets the Smoke.
Also, as I mentioned in another thread, T5 heralds are a non issue as well, however, I've yet to face a psycho doll one yet and that terrifies me a little. I'm sure one of those can one shot you at 5k life
Also, as I mentioned in another thread, T5 heralds are a non issue as well, however, I've yet to face a psycho doll one yet and that terrifies me a little. I'm sure one of those can one shot you at 5k life
Can be used to make Runewords:
I folded that dude twice in literal seconds with chains last night. It used to take me a few minutes but now he gets the Smoke.
Also, as I mentioned in another thread, T5 heralds are a non issue as well, however, I've yet to face a psycho doll one yet and that terrifies me a little. I'm sure one of those can one shot you at 5k life
Also, as I mentioned in another thread, T5 heralds are a non issue as well, however, I've yet to face a psycho doll one yet and that terrifies me a little. I'm sure one of those can one shot you at 5k life
Yes, now that you can lay miasma coulds all over the Ground before a spawn (obv not dclone), heralds are not at all difficult. Still a few that are dangerous, so I atill lay the Ground then Teleport back a few steps, but I always place lethargy and try to time an Abyss as well.
Re: Dclone, I had a problem this week with chains... I was pulling aggro off of my demon and getting hosed. Not a huge problem b/c he went down quick, but more suprising than anything.
Re: Dclone, I had a problem this week with chains... I was pulling aggro off of my demon and getting hosed. Not a huge problem b/c he went down quick, but more suprising than anything.
OP
I was using that same technique in a TZ throne room last night as well. Mobs were evaporating upon spawning. Even Lister was like "wtf man"FerociousTerrier wrote: 2 hours agoYes, now that you can lay miasma coulds all over the Ground before a spawn (obv not dclone), heralds are not at all difficult. Still a few that are dangerous, so I atill lay the Ground then Teleport back a few steps, but I always place lethargy and try to time an Abyss as well.
Re: Dclone, I had a problem this week with chains... I was pulling aggro off of my demon and getting hosed. Not a huge problem b/c he went down quick, but more suprising than anything.
I have switched to miasma/ Abyss as it is massively OP.
What demon should I get? At the moment I am running with none, and that's working fine except my merc gets popped by T5s.
What demon should I get? At the moment I am running with none, and that's working fine except my merc gets popped by T5s.
Thinking about running chains for ladder. Which player count was this on? (Regarding t5 heralds)Rhaegar86 wrote: 2 hours agoI folded that dude twice in literal seconds with chains last night. It used to take me a few minutes but now he gets the Smoke.
Also, as I mentioned in another thread, T5 heralds are a non issue as well, however, I've yet to face a psycho doll one yet and that terrifies me a little. I'm sure one of those can one shot you at 5k life
Yes, after patch 3.3, the demons are not the same aggro magnets as they used to be.
p7offload wrote: 46 minutes agoThinking about running chains for ladder. Which player count was this on? (Regarding t5 heralds)
My gearing is a little weird because single player gave me a lot of basic gear but not a lot of the new gear after warlock. So I have a pretty good setup (Obsession, haven't found the Void base, meph book, Sling, soj, hellwardens with solid colossus ). I have amazing anni and torch. But my charms suck because I've only found one single Chaos skill charm so far. I was using a pretty lame -5 Black Cleft charm. Merc is geared as though I'm an ES Nova sorc.
Anyway, p7 t5 heralds were not a big deal except the merc will go get popped. He feels OP already, despite having like... lemme think... 6-9 +skills left on the table for miasma/ Abyss, and another 5% on the cleft charm.
Great, that sound like what I will play then. I wanted to be able to play p8 and not have to skip heralds.departure wrote: 35 minutes agop7offload wrote: 46 minutes agoThinking about running chains for ladder. Which player count was this on? (Regarding t5 heralds)
My gearing is a little weird because single player gave me a lot of basic gear but not a lot of the new gear after warlock. So I have a pretty good setup (Obsession, haven't found the Void base, meph book, Sling, soj, hellwardens with solid colossus ). I have amazing anni and torch. But my charms suck because I've only found one single Chaos skill charm so far. I was using a pretty lame -5 Black Cleft charm. Merc is geared as though I'm an ES Nova sorc.
Anyway, p7 t5 heralds were not a big deal except the merc will go get popped. He feels OP already, despite having like... lemme think... 6-9 +skills left on the table for miasma/ Abyss, and another 5% on the cleft charm.
They kill my merc too so that's par for the course for me.
I wont get all that good stuff on ladder but I'll have something to work toward. And I can top off his gear when season ends from my main.
Cheers
I think it's the most powerful build. But there is an essential element that is kinda hard to get, which is the Black Cleft charm. If you don't get one of those, I don't think you can make it past the 2nd wave or handle the unravelers in the tombs. Because my understanding is that Infinity doesn't break magic immunity and so there is no other way besides the cleft. I suppose buying one from a converted character from pre-ROTW also works (like if someone creates a pre-ROTW ladder char and farms them and converts a mule over to ROTW ladder, I don't know if that's allowed).offload wrote: 29 minutes agoGreat, that sound like what I will play then. I wanted to be able to play p8 and not have to skip heralds.
They kill my merc too so that's par for the course for me.
I wont get all that good stuff on ladder but I'll have something to work toward. And I can top off his gear when season ends from my main.
Cheers
Otherwise you just have to find a cleft charm, and that's going to be harder this season than last because Andy's drops have been nerfed to like 30% of their old values, and it's a rare sunder for heralds. So they're going to be much less plentiful this ladder.
Just a heads up.
A strong demon takes care of the magic immunes, and as long as you start the game with a Bone Break in your inventory, they handle magic + physical immunes, too. I just spam Abyss on them for the interruption while the demon works them down.departure wrote: 24 minutes agoI think it's the most powerful build. But there is an essential element that is kinda hard to get, which is the Black Cleft charm. If you don't get one of those, I don't think you can make it past the 2nd wave or handle the unravelers in the tombs. Because my understanding is that Infinity doesn't break magic immunity and so there is no other way besides the cleft. I suppose buying one from a converted character from pre-ROTW also works (like if someone creates a pre-ROTW ladder char and farms them and converts a mule over to ROTW ladder, I don't know if that's allowed).offload wrote: 29 minutes agoGreat, that sound like what I will play then. I wanted to be able to play p8 and not have to skip heralds.
They kill my merc too so that's par for the course for me.
I wont get all that good stuff on ladder but I'll have something to work toward. And I can top off his gear when season ends from my main.
Cheers
Otherwise you just have to find a cleft charm, and that's going to be harder this season than last because Andy's drops have been nerfed to like 30% of their old values, and it's a rare sunder for heralds. So they're going to be much less plentiful this ladder.
Just a heads up.
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