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2

Description

Description by Schnorki
5

Can be used to make Runewords:

7
and a basic question..
if Faith ignores target defence, what's the point of attack rating bonus? isn't it attack rating / (attack rating+ defence rating) = x + (x + 0) = 1 regardless of the x value?
7
ganseng wrote: 2 weeks ago
and a basic question..
if Faith ignores target defence, what's the point of attack rating bonus? isn't it attack rating / (attack rating+ defence rating) = x + (x + 0) = 1 regardless of the x value?
ITD aint work on superuniqs (read bosses) at all

KaptPotatoes#2349 RotW // Chimaera#2166 LoD
Please feel free to check my free items and pick any you need!
7
3 more points about the bows that haven't been discussed in detail..

1)
Hydra Bow
is 26 points of strength over the
Grand Matron Bow
, which is a wasted stat, and if you are not careful (like me), you won't be able to put on
Windforce
and Fortitude simultaneously and witness ridiculous dmg become ludicrous.. unless you
Sacrifice
one ring for high str or get some godly
Diadem
and / or gloves with a ton of str..

2) while res is generally not a problem, instant Death to the souls in wsk is no fun.. so i normally wield Mist on lvl 2 & 3, and only switch to
Windforce
before murdering
Baal


3)
Windforce
's knockback is a great help against heralds, you generally can kill them even if valk sleeps on the job and doesn't tank for some reason.. against heralds every additional layer of safety is welcome
7
User avatar

sor 52

RotW Sorceress Europe PC
ganseng wrote: 2 weeks ago
btw, what's the best allround gloves for strafezon?
It depends. If you're using WF, 2/20/10 crafted
Blood Gloves
with extra GG stats (like dex, life) are probably BIS. If you're using Faith and need the knockback, then 2/20 crafted
Hit Power Gloves
with extra GG stats are probably BIS. If you don't care about knockback then it's same answer as for WF.
ganseng wrote: 2 weeks ago
Laying of Hands
obviously against demons, but it's no good in the tombs or vs cows, and it's so annoying to switch (or worse forget to switch)
i use
Lava Gout
recently, but a good pair of 2/20 would likely be better?
You should have enough AR either way if built correctly (at very least 10K) so there's little reason to go with
Lava Gout
unless as prebuff for ubers or something.
Demon Limb
would be more practical in that case.

Any decent (2/)20 IAS gloves (or even 3/20 magic gloves) will do.
Laying of Hands
is good especially if you run a lot of Chaos like me. Apart from that, I think they're still good all-round gloves just for the 20 IAS and 50 fire res though.0
ganseng wrote: 2 weeks ago
and maybe counterintuitive, but isn't 2 to passive and magic better than 2 to bow &
Crossbow
if i invested heavily into valk and all the passives are relatively low and would get ~one more percentage point per skill point?
Yes, physical bowazons actually benefit more from passive skills. Extra bow skills do little because that's not where the real damage is coming from while extra passive skills buff a wide range of (mostly defensive) stats that help keep your glass cannon alive and firing.

So when I said 2/20 or 3/20 gloves before, I meant + passive skills. Also don't misunderstand, bow skills are nice to have in the sense that you'd still put Faith in bow that has +3 bow skills, but you're probably not going to cry if it rolls +1skill 15fana though you might want to cry if it rolls +2skills 12fana.
ganseng wrote: 1 day ago
1)
Hydra Bow
is 26 points of strength over the
Grand Matron Bow
, which is a wasted stat, and if you are not careful (like me), you won't be able to put on
Windforce
and Fortitude simultaneously and witness ridiculous dmg become ludicrous.. unless you
Sacrifice
one ring for high str or get some godly
Diadem
and / or gloves with a ton of str..
Respec so you can switch between WF and Faith comfortably or pick one and respec to optimize only for those requirements.
ganseng wrote: 1 day ago
2) while res is generally not a problem, instant Death to the souls in wsk is no fun.. so i normally wield Mist on lvl 2 & 3, and only switch to
Windforce
before murdering
Baal
Decoys + recasting
Valkyrie
+ liberal use of off-screen 'detecting' and firing with
Strafe
is what usually gets me through safely. Not as fast as I'd like though.
ganseng wrote: 1 day ago
3)
Windforce
's knockback is a great help against heralds, you generally can kill them even if valk sleeps on the job and doesn't tank for some reason.. against heralds every additional layer of safety is welcome
You can use
Giant Skull
with Faith setup for cheap source of knockback before you waste a fortune trying craft GG
Hit Power Gloves
.

If you offer what I ask for, you can add me on bnet for faster trade.
7
Baudolino wrote: 1 month ago
It's a bit off-topic, but seeing as we have some bow enthusiasts here: my
Enchant
sorceress is rocking a
Demon Machine
with a 20% IAS jewel. Since I'll have to make them for the chronicle anyway, would Faith or Brand improve her damage output?
Definitely not for Faith, since a huge chunk of Enchantress output is from the
Fire Mastery
double stacking on exploding
Arrows
. (And Faith won't even help you on an A1 merc, since
Demon Machine
caps out at 10IAS.)

Brand would get the
Fire Mastery
bonus and can
Cap
out at a faster FPA than
Demon Machine
, but I'm not sure it would even be better than a
Kuko Shakaku
; you lose the
Pierce
+50%, and Kuko can take a facet or fire Stone. Brand would probably be better on single target, I guess.

Speaking of which,
Demon Machine
(and Kuko) are better off with a facet (or as mentioned, a fire Stone) than a
Shael
. Get your IAS from gloves, or even better, from a Hellwarden's with a facet in it.
7
thx for the detailed answer! it's largely consistent with my opinions. the only thing I'm not sure about is
Laying of Hands
in the
Chaos Sanctuary
, as 2/3 enemy types there are not demons..

and speaking of the gloves, it's easy to underestimate how hard it is to get a pair of gg yellow gloves. i've gotten 3.5 griffon's by now (one ethereal) and just one pair of 2/20 java gloves (with somewhat decent extras)..
sor wrote: 1 day ago
ganseng wrote: 2 weeks ago
btw, what's the best allround gloves for strafezon?
It depends. If you're using WF, 2/20/10 crafted
Blood Gloves
with extra GG stats (like dex, life) are probably BIS. If you're using Faith and need the knockback, then 2/20 crafted
Hit Power Gloves
with extra GG stats are probably BIS. If you don't care about knockback then it's same answer as for WF.
ganseng wrote: 2 weeks ago
Laying of Hands
obviously against demons, but it's no good in the tombs or vs cows, and it's so annoying to switch (or worse forget to switch)
i use
Lava Gout
recently, but a good pair of 2/20 would likely be better?
You should have enough AR either way if built correctly (at very least 10K) so there's little reason to go with
Lava Gout
unless as prebuff for ubers or something.
Demon Limb
would be more practical in that case.

Any decent (2/)20 IAS gloves (or even 3/20 magic gloves) will do.
Laying of Hands
is good especially if you run a lot of Chaos like me. Apart from that, I think they're still good all-round gloves just for the 20 IAS and 50 fire res though.0
ganseng wrote: 2 weeks ago
and maybe counterintuitive, but isn't 2 to passive and magic better than 2 to bow &
Crossbow
if i invested heavily into valk and all the passives are relatively low and would get ~one more percentage point per skill point?
Yes, physical bowazons actually benefit more from passive skills. Extra bow skills do little because that's not where the real damage is coming from while extra passive skills buff a wide range of (mostly defensive) stats that help keep your glass cannon alive and firing.

So when I said 2/20 or 3/20 gloves before, I meant + passive skills. Also don't misunderstand, bow skills are nice to have in the sense that you'd still put Faith in bow that has +3 bow skills, but you're probably not going to cry if it rolls +1skill 15fana though you might want to cry if it rolls +2skills 12fana.
ganseng wrote: 1 day ago
1)
Hydra Bow
is 26 points of strength over the
Grand Matron Bow
, which is a wasted stat, and if you are not careful (like me), you won't be able to put on
Windforce
and Fortitude simultaneously and witness ridiculous dmg become ludicrous.. unless you
Sacrifice
one ring for high str or get some godly
Diadem
and / or gloves with a ton of str..
Respec so you can switch between WF and Faith comfortably or pick one and respec to optimize only for those requirements.
ganseng wrote: 1 day ago
2) while res is generally not a problem, instant Death to the souls in wsk is no fun.. so i normally wield Mist on lvl 2 & 3, and only switch to
Windforce
before murdering
Baal
Decoys + recasting
Valkyrie
+ liberal use of off-screen 'detecting' and firing with
Strafe
is what usually gets me through safely. Not as fast as I'd like though.
ganseng wrote: 1 day ago
3)
Windforce
's knockback is a great help against heralds, you generally can kill them even if valk sleeps on the job and doesn't tank for some reason.. against heralds every additional layer of safety is welcome
You can use
Giant Skull
with Faith setup for cheap source of knockback before you waste a fortune trying craft GG
Hit Power Gloves
.
7
P Stone on WF is so badass.

A1 merc /w Faith

9.8k dmge max
Strafe
7
So what is the consensus? Wind force on main or Faith ?
7
after the uber stones are introduced, my vote goes to
Windforce
on main and Faith on merc
7
OP
User avatar

Schnorki 5445Moderator

RotW PC
Pride/might + stoned WF imo, after shuffling gear around a fair bit to optimize.

Would be Faith merc + stoned WF if it wasn't for the crap fana range and equally crap A1 merc AI/speed causing constant aura loss. :(
Though if you're one of them weird Enigma zons, I guess A1 merc works well enough, thanks to her teleporting along with you.
7
Icee913 wrote: 1 day ago
P Stone on WF is so badass.

A1 merc /w Faith

9.8k dmge max
Strafe
nice! I'm stuck with 7k, unable to string that bow without Enigma, reluctant to respec hoping for a godly
Diadem
and/or gloves.. and frankly killing everything quick enough anyways

do you have full stack of fully optimized charms or is there still room to squeeze a couple hundred more dmg?
7
just to give complete picture, this setup will never reach max attack speed on
Strafe
, and even to reach 60 ias you need either 2+ ias stones which is prohibitively expensive, or some suboptimal combination of
Nosferatu's Coil
, double horazon's.. or double Immortal King??
Schnorki wrote: 22 hours ago
Pride/might + stoned WF imo, after shuffling gear around a fair bit to optimize.

Would be Faith merc + stoned WF if it wasn't for the crap fana range and equally crap A1 merc AI/speed causing constant aura loss. :(
Though if you're one of them weird Enigma zons, I guess A1 merc works well enough, thanks to her teleporting along with you.
7
ganseng wrote: 22 hours ago
Icee913 wrote: 1 day ago
P Stone on WF is so badass.

A1 merc /w Faith

9.8k dmge max
Strafe
nice! I'm stuck with 7k, unable to string that bow without Enigma, reluctant to respec hoping for a godly
Diadem
and/or gloves.. and frankly killing everything quick enough anyways

do you have full stack of fully optimized charms or is there still room to squeeze a couple hundred more dmg?
got some +dmge damage charms and I'm using a +98% ED
Renewed Bone Break
. Probably more damage if I used - physical resistance, but that's all I got for now.

also using a physical ED
Opalvein
. Fortitude main armor.
7
OP
User avatar

Schnorki 5445Moderator

RotW PC
ganseng wrote: 22 hours ago
Icee913 wrote: 1 day ago
P Stone on WF is so badass.

A1 merc /w Faith

9.8k dmge max
Strafe
nice! I'm stuck with 7k, unable to string that bow without Enigma, reluctant to respec hoping for a godly
Diadem
and/or gloves.. and frankly killing everything quick enough anyways

do you have full stack of fully optimized charms or is there still room to squeeze a couple hundred more dmg?
At that number, there's room for a couple k more with a Faith merc, more than just a couple k with Pride/might.
(And again a bit more in full dex)




ganseng wrote: 22 hours ago
just to give complete picture, this setup will never reach max attack speed on
Strafe
, and even to reach 60 ias you need either 2+ ias stones which is prohibitively expensive, or some suboptimal combination of
Nosferatu's Coil
, double horazon's.. or double Immortal King??
Schnorki wrote: 22 hours ago
Pride/might + stoned WF imo, after shuffling gear around a fair bit to optimize.

Would be Faith merc + stoned WF if it wasn't for the crap fana range and equally crap A1 merc AI/speed causing constant aura loss. :(
Though if you're one of them weird Enigma zons, I guess A1 merc works well enough, thanks to her teleporting along with you.
Your target WF base speed typically isn't "max
Strafe
" but rather 90 IAS. Or 89, technically. Takes your multi/GA down to 9 and
Strafe
to 5/3/7. After that, the gearing focus isn't on more speed but on maximizing the per-hit dmg. IF you're more on the
Strafe
-focused side of things, 120 is an option but for more rounded, let alone MS heavy builds, you tend to
Sacrifice
way too much to get that so personally, I prefer the more balanced 90 target. And that's absolutely doable without sacrificing much elsewhere.

Alternatively, if you do want max speeds, that same level of IAS gets you to max
Strafe
and 8 multi/GA if you run a Mania off-set (so long as you're willing to deal with the proccing). Technically, if you reliably run that you'd need 12 less than said 90 but since an optimized setup uses 15 or 20 on each piece and doesn't have a 10 to swap out, it actually doesn't make a difference. So you can merrily choose to run Mania off-set or any other off-set without changing anything else for it based on whether or not you're willing to deal with the proccing. If you are, it does outperform any other option in terms of offensive performance. Plus fully, properly geared, even Mania takes out a ton of mob types' groups in one volley of
Strafe
so as long as you time things right and know your targets, you're often not even losing any performance to proc it. But it does remain somewhat annoying from a playstyle perspective so I don't blame anyone for not running it (and end up too lazy to do so myself most of the time as well).

Running with a Faith merc, you'd either ideally want 2 more instead to hit 92 for 7 frame multi/GA or drop to 50 with a bit more of a
Strafe
focus. It does offer less performance than a Mania/might/Pride approach but is far lazier and more chill (thanks to no proc). And if it wasn't for the constant aura drop-off, it would outperform might/Pride without Mania overall (albeit not by much actually).
7
that's nice of course to reach extreme dmg, but in p1 even 7k is more than enough..
Baal
and heralds die in 5-10 sec, diablo and other bosses in 2-5 seconds, everything else instantly. so it's a matter of preference really, to fully optimize or to just play casually

and out of curiosity, to reach 89+ ias, you need either 3 jewels + horazon's, or some combination of 2 jewels with highlord's or nosferatu's.. or some prebuff. you are using a prebuff I assume?
Schnorki wrote: 12 hours ago
ganseng wrote: 22 hours ago
Icee913 wrote: 1 day ago
P Stone on WF is so badass.

A1 merc /w Faith

9.8k dmge max
Strafe
nice! I'm stuck with 7k, unable to string that bow without Enigma, reluctant to respec hoping for a godly
Diadem
and/or gloves.. and frankly killing everything quick enough anyways

do you have full stack of fully optimized charms or is there still room to squeeze a couple hundred more dmg?
At that number, there's room for a couple k more with a Faith merc, more than just a couple k with Pride/might.
(And again a bit more in full dex)




ganseng wrote: 22 hours ago
just to give complete picture, this setup will never reach max attack speed on
Strafe
, and even to reach 60 ias you need either 2+ ias stones which is prohibitively expensive, or some suboptimal combination of
Nosferatu's Coil
, double horazon's.. or double Immortal King??
Schnorki wrote: 22 hours ago
Pride/might + stoned WF imo, after shuffling gear around a fair bit to optimize.

Would be Faith merc + stoned WF if it wasn't for the crap fana range and equally crap A1 merc AI/speed causing constant aura loss. :(
Though if you're one of them weird Enigma zons, I guess A1 merc works well enough, thanks to her teleporting along with you.
Your target WF base speed typically isn't "max
Strafe
" but rather 90 IAS. Or 89, technically. Takes your multi/GA down to 9 and
Strafe
to 5/3/7. After that, the gearing focus isn't on more speed but on maximizing the per-hit dmg. IF you're more on the
Strafe
-focused side of things, 120 is an option but for more rounded, let alone MS heavy builds, you tend to
Sacrifice
way too much to get that so personally, I prefer the more balanced 90 target. And that's absolutely doable without sacrificing much elsewhere.

Alternatively, if you do want max speeds, that same level of IAS gets you to max
Strafe
and 8 multi/GA if you run a Mania off-set (so long as you're willing to deal with the proccing). Technically, if you reliably run that you'd need 12 less than said 90 but since an optimized setup uses 15 or 20 on each piece and doesn't have a 10 to swap out, it actually doesn't make a difference. So you can merrily choose to run Mania off-set or any other off-set without changing anything else for it based on whether or not you're willing to deal with the proccing. If you are, it does outperform any other option in terms of offensive performance. Plus fully, properly geared, even Mania takes out a ton of mob types' groups in one volley of
Strafe
so as long as you time things right and know your targets, you're often not even losing any performance to proc it. But it does remain somewhat annoying from a playstyle perspective so I don't blame anyone for not running it (and end up too lazy to do so myself most of the time as well).

Running with a Faith merc, you'd either ideally want 2 more instead to hit 92 for 7 frame multi/GA or drop to 50 with a bit more of a
Strafe
focus. It does offer less performance than a Mania/might/Pride approach but is far lazier and more chill (thanks to no proc). And if it wasn't for the constant aura drop-off, it would outperform might/Pride without Mania overall (albeit not by much actually).
7
OP
User avatar

Schnorki 5445Moderator

RotW PC
ganseng wrote: 7 hours ago
[..]
to reach 89+ ias, you need either 3 jewels + horazon's, or some combination of 2 jewels with highlord's or nosferatu's.. or some prebuff. you are using a prebuff I assume?
[..]
20 on WF
20 on gloves, 30 if you want to go Horazon
Leaves 40-50 to go which you can do via any combination of neck, jewels,
Belt
and such.

You can't really pre-buff hard IAS. Only buffing you get (if you so choose) is Mania proc type buffage which doesn't change your hard IAS but merely drops your breakpoints.
7
Schnorki wrote: 4 hours ago
ganseng wrote: 7 hours ago
[..]
to reach 89+ ias, you need either 3 jewels + horazon's, or some combination of 2 jewels with highlord's or nosferatu's.. or some prebuff. you are using a prebuff I assume?
[..]
20 on WF
20 on gloves, 30 if you want to go Horazon
Leaves 40-50 to go which you can do via any combination of neck, jewels,
Belt
and such.

You can't really pre-buff hard IAS. Only buffing you get (if you so choose) is Mania proc type buffage which doesn't change your hard IAS but merely drops your breakpoints.
so it only works with either 3 jewels in a blue
Diadem
or 2 jewels in a godly yellow
Diadem
.. either way, only top 0.01% people can afford it :)
9

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