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2

Description

It's a pity that White orbs are useless, even when they drop with awesome automods.

The solution would be to make a runeword / several runewords that work with orbs. Something similar to White but obviously not as strong.

Most orbs can only have 2 runes but
Dimensional Shard
and its kind can have 3.

So... What runewords would you come up with to fill this game design hole, which would make White orbs usable without breaking the game?
Any new mechanics you want to invent? 🙂
5

Can be used to make Runewords:

7
User avatar

vued 1531

Resurrected Sorceress Europe PC
It's a pity that White orbs are useless, even when they drop with awesome automods.

The solution would be to make a runeword / several runewords that work with orbs. Something similar to White but obviously not as strong.

Most orbs can only have 2 runes but
Dimensional Shard
and its kind can have 3.

So... What runewords would you come up with to fill this game design hole, which would make White orbs usable without breaking the game?
Any new mechanics you want to invent? 🙂

Playing HC SSF right now.

Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Necro, Barb

Iron Man (Paladin): Nightmare A1
7
change "Spirit" to 3os melee weapons, no shields,

Lum
Fal
Io

HC RotW
7
New Runeword:

Equality
Lo

Ohm

Lo

Required Level: 65
3-socket orbs

+3 to all skills
40% faster cast rate
-10-20% to enemy Cold or Fire or Lightning resistance
+10-20% to Cold or Fire or Lightning skill damage
+25 all resists
50% Better chance of getting magic items
-20 to
Teleport
7
Discharge
Ber
Ist
Ohm


+1 to 3 Lightning skills
-10 to -15 Enemy Lightning resist
+20 to 40%% Faster Cast Rate
+35% batter chance.
Enemies slain with a Lightning tree spell erupt into a
Nova
identical to the player's.
Spoiler
Yes, it does seem like i'm trying to give sorc an autocasted
Corpse Explosion

All my trades are negotiable, within reason.
I also accept PGems, PAmes and PSkulls of equivalent value.
7
Yeah like there isnt enough options for sorcs to go for.
Arcturian wrote: 16 hours ago
Discharge
Ber
Ist
Ohm


+1 to 3 Lightning skills
-10 to -15 Enemy Lightning resist
+20 to 40%% Faster Cast Rate
+35% batter chance.
Enemies slain with a Lightning tree spell erupt into a
Nova
identical to the player's.
Spoiler
Yes, it does seem like i'm trying to give sorc an autocasted
Corpse Explosion
This is exactly my point. Like the sorcs would need something this OP for already OP af build. F-ck off :D
7
Semirotta wrote: 14 hours ago
Yeah like there isnt enough options for sorcs to go for.
Arcturian wrote: 16 hours ago
Discharge
Ber
Ist
Ohm


+1 to 3 Lightning skills
-10 to -15 Enemy Lightning resist
+20 to 40% Faster Cast Rate
+35% better chance.
Enemies slain with a Lightning tree spell erupt into a
Nova
identical to the player's.
Spoiler
Yes, it does seem like i'm trying to give sorc an autocasted
Corpse Explosion
This is exactly my point. Like the sorcs would need something this OP for already OP af build. F-ck off :D
lol calm down

All my trades are negotiable, within reason.
I also accept PGems, PAmes and PSkulls of equivalent value.
7
User avatar

Queegon 1082

RotW Druid Europe PC
Not to mingle into any current builds:

Adamant
Jah
Um
Zod


+6
Vengeance

Ignore target defense (
Jah
)
25% open wounds (
Um
)
Indestructible (
Zod
)
lvl 1
Conviction
when equipped
+100min
+150max damage
+25% crushing blow
+1-2 all skills
+1-3
Fire Mastery

+1-3
Cold Mastery

+1-3
Lightning Mastery

+200% attack rating
+35% IAS
Plus it changes sound into a
Mace
-class weapon. Noone wants to hear a *thwack*. You want a big *wham*. Pairing it with act 1 merc for
Fanaticism
is probably a must. Idea is making a sorc into a single target smiter without
Smite
.

______________________________________________________
Can trade on LoD, RotW, and Ladder/Non-Ladder
7
Arcturian wrote: 14 hours ago
Semirotta wrote: 14 hours ago
Yeah like there isnt enough options for sorcs to go for.
Arcturian wrote: 16 hours ago
Discharge
Ber
Ist
Ohm


+1 to 3 Lightning skills
-10 to -15 Enemy Lightning resist
+20 to 40%% Faster Cast Rate
+35% batter chance.
Enemies slain with a Lightning tree spell erupt into a
Nova
identical to the player's.
Spoiler
Yes, it does seem like i'm trying to give sorc an autocasted
Corpse Explosion
This is exactly my point. Like the sorcs would need something this OP for already OP af build. F-ck off :D
lol calm down
Lo
Ohm
Lo
? I already took that one.
7
User avatar

kerph 205

RotW Americas PC
I think it should be 2os, like
Sur
Lum

Could be called "Ingenuity" or something i dunno
In weapons *
Level 8
Prayer
aura when equipped
+2 to all skills
+25% faster cast rate
Hit blinds target (
Sur
)
+10 energy (
Lum
)
+2-3 to
Cold Mastery
(sorceress only)
+2-3 to
Lightning Mastery
(sorceress only)
+2-3 to
Fire Mastery
(sorceress only)
Magic damage reduced by 5-15
+300-400% extra gold from monsters for fun

Maybe 10-20% cold skill and -10-20% enemy lightning/fire resist instead of masteries, but I think seeing +6
Cold Mastery
on an item would be cool. No resists or mf, it should have some tradeoffs compared to existing options imo

In shields (including shrunken heads & books) *
Level 8
Prayer
aura when equipped
+2 to all skills
+25% faster cast rate
+30% faster hit recovery
+10 energy (
Lum
)
+50-100 mana (
Sur
)
Physical damage reduced by 5-10%
+15-25% to all resistances
+300-400% extra gold from monsters

Idk there's also no gold find gear for casters, why not ^^
Also
Prayer
aura on yourself lets u use battery merc setup on a1 (Insight bow + Cure) which is my dream come true.
Maybe shield could have
Meditation
instead of
Prayer
to act as a substitute for Phoenix but maybe that's too op...

♥♥♥ SC ladder & non-ladder ♥♥♥

Ladder equivalence *

Jah
=24
Zod
=21
Ber
=19
Cham
=12
Sur
=10
Lo
=7
Ohm
=4.5
Vex
=2.4
Gul
=1.2
Ist
/18
Perfect Amethyst
/30
Ral
=1
Mal
=0.75
Um
=0.5
Pul
=0.33
Lem
=0.25

Feel free to add me on discord @kerph for a quick reply 😊
7
Arcturian wrote: 14 hours ago
Semirotta wrote: 14 hours ago
Yeah like there isnt enough options for sorcs to go for.
Arcturian wrote: 16 hours ago
Discharge
Ber
Ist
Ohm


+1 to 3 Lightning skills
-10 to -15 Enemy Lightning resist
+20 to 40%% Faster Cast Rate
+35% batter chance.
Enemies slain with a Lightning tree spell erupt into a
Nova
identical to the player's.
Spoiler
Yes, it does seem like i'm trying to give sorc an autocasted
Corpse Explosion
This is exactly my point. Like the sorcs would need something this OP for already OP af build. F-ck off :D
lol calm down
Perfectly calm.
7
Dragonbreath

Sur
Cham
Lum

or
Sur
Cham
Jewel
(see below)

+2 to Fire Spells (Sorceress only)
+30% Faster Cast Rate
8% Chance to Cast level 20-25
Hydra
on Cast
20% Chance to Cast level 25-30
Fire Bolt
on Kill by Spell
+1 maximum Hydras
Hit Blinds Target +1 (
Sur
)
Freezes Target +3 (
Cham
)
+10 to Energy (
Lum
- if used)


This RW is meant to be used both by
Fireball
/
Meteor
and
Hydra
builds, and somehow mix the together.

Design choices:
Spoiler
Hydra
on Cast proc:
New proc type.
Cast at target location.
For an FB/
Meteor
build, it means some extra DPS from procced Hydras, both against bosses and trash mobs (and also auto-targets the latter).
For a
Hydra
build, the weaker procced Hydras would replace cast ones, lowering the DPS, but the proc rate is low, and this build doesn't need to spam Hydras after summoning them.

Fire Bolt
on Kill by Spell proc:
New proc type. Triggered by
Hydra
kills as well!
Cast at another eligible target (i.e. not wasted by targeting just killed enemy).
For a
Hydra
build, it means another stream of Fire
Bolts
from the Sorceress' position, targeting enemies missed by Hydras.
For an FB/
Meteor
build, it's a small DPS build.
Low proc rate and lack of AoE ensures that it won't proc itself indefinitely.

Only +2 to Fire Spells:
Makes sure it's not strictly superior to Obsession (+2 all +3 staffmods +2 all from Spirit offhand = +4 all +3 staffmods on Obsession)

Lack of +Fire Skill Damage and -Enemy Fire Resistance:
Damage offset by +3 staffmods.
No other caster 1H weapon has -Enemy Fire Resistance.
Both affixes can be supplied by jewel (depending on the required socketables).

+1 max Hydras:
Fits the
Hydra
theme and offers damage boost in a different way than just numerically.

Rune choice:
Lum
is one of few runes giving bonuses for caster builds.
Tir
would also fit, but it's already used more often (12 vs. 5 in weapon RWs).
Sur
and
Cham
don't offer meaningful bonuses for caster builds, but they were chosen based on HR usage (7 and 6 in all RWs).
Zod
is used less often (3 RWs), but the highest rune arguably doesn't fit here.

Alternative design:
Sur
Cham
Jewel - allow to use Rainbow Facet or
Defender's Fire
, which would be missing, compared to socketed unique orbs. But such an "RW with a socket" may make it too similar to
Eschuta's Temper
, doesn't it?
7
OP
User avatar

vued 1531

Resurrected Sorceress Europe PC
Simple idea: Make Crescent Moon Runeword work on orbs (or just all (melee) weapons)?

This would make it possible to use it just for casting but also for hitting to trigger
Static Field
and chain lighning (with synergies) if you want to use the orb for smacking. (would be nice if it had +1
Zeal
as an Oskill then)

Another idea: Similar to Cure and friends, have a "family" where
Ral
is for fire,
Ort
for lightning,
Thul
for cold.

Like:
Ral
+
Io
= -20 EFR, 20 fcr, 1 to fire skills
Ort
+
Io
= -20 ELR, 20fcr, 1 to lightning skills
Thul
+
Io
= +20 Cold Skill Damage, 20 fcr, 1 to cold skills

I wouldn't mind a
Tal
+
Io
version for poison that works on wands.

Playing HC SSF right now.

Hell completed: Sorc, Druid, Paladin, Ama, Assa
Nightmare completed: Necro, Barb

Iron Man (Paladin): Nightmare A1
7
The cast on kill for Dragonbreath should be
Hydra
or
Meteor
in my opinion.

Anyways, here's mine.

Relay
Vex
Zod


+3 to fire skills
+14 to Increase Speed
10% Chance to cast lvl 25-35
Molten Boulder
on being struck.
10% chance to cast lvl 35-40
Blaze
on run.
Increase stamina drain of running by 2000%
-100% Faster Cast Rate
+250% Faster Run/Walk
Physical Damage received reduced by 10-15%
Magical Damage received reduced by 10-15%
7
I think it would be cooler with a low level / midgame runeword in that case.


Something like;
Stasis
Ral
Tir

+1 Sorceress skill levels
+5
Telekinesis
(sorceress only)
20 Faster cast rate
+40 Mana
Adds 5-30 Fire Damage (
Ral
rune)
5-8 Mana after each kill (
Tir
Rune plus additional mod)
10-20 Better chance of finding magic items
15-20 Fire/Cold/Light/Magic resistance (not all-res)
Half freeze duration
Damage reduced by 5-8 (Or magic damage reduced by)
+8 Light radius
Chance to cast Level 12
Psychic Hammer
when struck
Requires level 14
7
Graverobber

Lem
+
Tir
+
Ist


20% Faster Cast Rate

+1 to
Find Item
(sorry barbs)

5% chance to cast Lvl 9
Decrepify
when struck

.5 magic find per character level

1
Gold
find per character level

+ 50 to mana

+ 50 to life

(plus 75% GF from
Lem
, +2 MAEK from
Tir
, 30% MF from
Ist
)
7
EngelDesTodes wrote: 5 hours ago
Graverobber

Lem
+
Tir
+
Ist


20% Faster Cast Rate

+1 to
Find Item
(sorry barbs)

5% chance to cast Lvl 9
Decrepify
when struck

.5 magic find per character level

1
Gold
find per character level

+ 50 to mana

+ 50 to life

(plus 75% GF from
Lem
, +2 MAEK from
Tir
, 30% MF from
Ist
)
This item instantly goes on swap on all lategame sorcs, way too strong imo, but fun yes.
7
I like the idea of something like Equality listed above to help unseat Spirit swords and Shields as the only real mid/late game option. Maybe something like:

Low/mid runes
3os 1 handed weapon or shield
+1 to all skills
+1 to fire or cold or lightning skills (sorc only)
+35 fcr
+30 all res
weapon: +4 mana on kill
shield: +30 fhr

The above is half baked, but you get the idea.
7
Bobfromwork wrote: 5 hours ago
EngelDesTodes wrote: 5 hours ago
Graverobber

Lem
+
Tir
+
Ist


20% Faster Cast Rate

+1 to
Find Item
(sorry barbs)

5% chance to cast Lvl 9
Decrepify
when struck

.5 magic find per character level

1
Gold
find per character level

+ 50 to mana

+ 50 to life

(plus 75% GF from
Lem
, +2 MAEK from
Tir
, 30% MF from
Ist
)
This item instantly goes on swap on all lategame sorcs, way too strong imo, but fun yes.
The Horkeress ;)
7
Telephalsion wrote: 6 hours ago
The cast on kill for Dragonbreath should be
Hydra
or
Meteor
in my opinion.

Anyways, here's mine.

Relay
Vex
Zod


+3 to fire skills
+14 to Increase Speed
10% Chance to cast lvl 25-35
Molten Boulder
on being struck.
10% chance to cast lvl 35-40
Blaze
on run.
Increase stamina drain of running by 2000%
-100% Faster Cast Rate
+250% Faster Run/Walk
Physical Damage received reduced by 10-15%
Magical Damage received reduced by 10-15%
I like it.. but how about even more
Blaze
focused, and get rid of the FCR and stamina penalties.
+20-30 to
Blaze
.
7
Ok, one more for fun.

Quicksilver

Cham
+
Zod


+2 Sorceress Skills

123%-167% Enhanced Damage

+123 - 167 to Attack Rating

+199 Fire Damage

+1-3 to Fire Skills

+10-15% Cold Skill Damage

25% Chance to Cast Lvl 19
Frost Nova
on Attack

10% Chance to Cast Lvl 20-25
Blaze
when Struck

Cham
- Freezes target,
Zod
- Indestructible

New spin on the Enchantress
9

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