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4 replies   148 views
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Description

I'll quote the reddit thread
Now comes the tricky part. Look at the Graph again. You can see there is already some chance for
Herald
Tier 5 to spawn per monster kill at 30% zone completion. But, Tier 5
Herald
can’t spawn before Tier 4
Herald
spawns, which is 0% chance to spawn at 30% zone completion. We first must first wait for Tier 1 to spawn before we look at any other. And each Tier has different probabilities to spawn. In addition to that, when the
Herald
Tier spawns, your zone completion percentage is reset to 0. Or better said, your kill count is reset to 0.
So I've noticed that when I play with my friend, he's constantly spawning heralds while I rarely get them.

We usually split it so I do act 1 and he does act 2. He is a bloodboil Warlock and I'm a Blizz sorc.

His kill speed is very high. He teleports through everything and it melts. It feels like he'll spawn a
Herald
around the time I feel one should spawn for me and then I end up not getting a
Herald
in that area, especially if he managed to get 2 before I finished an area.

I've suspected that him spawning a
Herald
has a negative influence on me. After reading the above I'm wondering if him spawning a
Herald
sets my area back to 0% completion or not.
5

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7
I'll quote the reddit thread
Now comes the tricky part. Look at the Graph again. You can see there is already some chance for
Herald
Tier 5 to spawn per monster kill at 30% zone completion. But, Tier 5
Herald
can’t spawn before Tier 4
Herald
spawns, which is 0% chance to spawn at 30% zone completion. We first must first wait for Tier 1 to spawn before we look at any other. And each Tier has different probabilities to spawn. In addition to that, when the
Herald
Tier spawns, your zone completion percentage is reset to 0. Or better said, your kill count is reset to 0.
So I've noticed that when I play with my friend, he's constantly spawning heralds while I rarely get them.

We usually split it so I do act 1 and he does act 2. He is a bloodboil Warlock and I'm a Blizz sorc.

His kill speed is very high. He teleports through everything and it melts. It feels like he'll spawn a
Herald
around the time I feel one should spawn for me and then I end up not getting a
Herald
in that area, especially if he managed to get 2 before I finished an area.

I've suspected that him spawning a
Herald
has a negative influence on me. After reading the above I'm wondering if him spawning a
Herald
sets my area back to 0% completion or not.

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7
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Schnorki 5378Moderator

RotW PC
It does not. Completion is by area. Otherwise you'd never see back to back (to back to back...) spawns within seconds in pug TZ games which you see all the time.

You simply need to a) clear enough of your area to start having a chance and then b) kill more stuff and get lucky with the proc. Since blizz is severely cast-delay-capped though, yeah, your buddy should be significantly faster at clearing (and hence
Herald
proccing) than you.

Additionally, some areas are far more spawn-friendly than others, simply due to the spawn area size (take a closer look at that section of the post you quoted). Tombs for example benefit your friend massively in A2 while catacombs in A1 are kind of a pain.
7
OP
The back to back part makes sense. I do get that from time to time and yeah it wouldn't be possible if it reset to 0%.

I'm probably just having streaks of bad luck and giving up a little too soon on an area.

Available for Trading on:

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You're free to offer:
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User avatar

Schnorki 5378Moderator

RotW PC
Crimmy wrote: 5 hours ago
[..] and giving up a little too soon on an area.
If you actively give up on an area before properly clearing it then you're just actively sabotaging your
Herald
chances. As soon as you leave the area behind and go to the next one, that next area is at 0 because you haven't cleared anything there. So your chances equally drop back down to 0 until you clear enough of it. If you then give up again before clearing properly, you just keep resetting your
Herald
chance to 0 over and over while leaving only very limited windows for a possible spawn in between.
7
There is one very important thing to notice - if you leave the area (taking a TP or just "activating" a new area by crossing over) - a reset is done.

Tombs are by far the most efficient area and also the fastest way to make heralds spawn since each tomb is its own area. I had 3 heralds spawn in the same tomb.

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