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Description

Description by Schnorki
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Can be used to make Runewords:

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User avatar

Schnorki 4998Moderator

RotW PC
Queegon wrote: 1 day ago
Schnorki wrote: 1 day ago
Upon closer inspection..most things do seem to work. I merely apparently went with exactly the wrong items that they can't export correctly.. :P
Crown of Ages
for example gets exported with 4 sockets. o.O
I get where you're coming from but for testing purposes extra sockets don't matter.
I once exported a
Coronet
with 2 sockets, it showed 4 in game, but only two of those could be socketed. Just a visual bug. If it actually was 4 open sockets I would have socketed two.
No harm done.

Unsure what you meant with wrong weapon damage, as I haven't experienced that.
Aye, the sockets aren't hindering anything. Just wrong which doesn't necessarily instill trust. ;)
Weapon dmg it seems reliably comes out wrong when you export a weapon that already has some form of +dmg on it (e.g.
The Grandfather
) with a Stone in it. The 10-30 of the Stone seems to then be randomly subtracted on the resulting weapon, giving you lower weapon dmg than you would have with the same rolls on an actual drop in the real game.
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Schnorki wrote: 1 day ago
Weapon dmg it seems reliably comes out wrong when you export a weapon that already has some form of +dmg on it (e.g.
The Grandfather
) with a Stone in it. The 10-30 of the Stone seems to then be randomly subtracted on the resulting weapon, giving you lower weapon dmg than you would have with the same rolls on an actual drop in the real game.
Haven't you been the one to poinpoint it, too? forums/protector-s-stone-bugged-on-ribc ... 18156.html

Or is this something different, unrelated to the above? I'll check.

______________________________________________________
Can trade on LoD, RotW, and Ladder/Non-Ladder
7
OP
User avatar

Schnorki 4998Moderator

RotW PC
Queegon wrote: 1 day ago
Schnorki wrote: 1 day ago
Weapon dmg it seems reliably comes out wrong when you export a weapon that already has some form of +dmg on it (e.g.
The Grandfather
) with a Stone in it. The 10-30 of the Stone seems to then be randomly subtracted on the resulting weapon, giving you lower weapon dmg than you would have with the same rolls on an actual drop in the real game.
Haven't you been the one to poinpoint it, too? forums/protector-s-stone-bugged-on-ribc ... 18156.html

Or is this something different, unrelated to the above? I'll check.
That
Ribcracker
is the opposite example actually as it does account for all of it in the total.
Much like my legit, live online version of a Stone weapon that isn't even a perfect roll has more dmg than the perfect roll maxroll-exported version because of it.

That's not a blizz thing, it works fine with legit items. This one's on maxroll.
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Schnorki wrote: 1 day ago
Queegon wrote: 1 day ago
Schnorki wrote: 1 day ago
Weapon dmg it seems reliably comes out wrong when you export a weapon that already has some form of +dmg on it (e.g.
The Grandfather
) with a Stone in it. The 10-30 of the Stone seems to then be randomly subtracted on the resulting weapon, giving you lower weapon dmg than you would have with the same rolls on an actual drop in the real game.
Haven't you been the one to poinpoint it, too? forums/protector-s-stone-bugged-on-ribc ... 18156.html

Or is this something different, unrelated to the above? I'll check.
That
Ribcracker
is the opposite example actually as it does account for all of it in the total.
Much like my legit, live online version of a Stone weapon that isn't even a perfect roll has more dmg than the perfect roll maxroll-exported version because of it.

That's not a blizz thing, it works fine with legit items. This one's on maxroll.
I exported a grandfather with socketed
Protector's Stone
and grandfather with socket and a
Protector's Stone
ready to get socketed.
planner shows 203-649 dmg grandfather at lvl99, PTR shows 203-649 dmg grandfather.
planner shows socketed grandfather at 242-737. Game shows 232-707. Socketing a 203-649 sword in game with a jewel shows 232-707.

So is just the tooltip in planner wrong? Game seems to be counting correctly. Planner clearly counts
Protector's Stone
differently than the game itself.

Tried with
Ribcracker
. Socketing
Ribcracker
in game with Stone from planner adds the two min-max together, contrary to what has been posted in the thread linked above. Now says 40-95 dmg.
Goes from 330-493 to 367-546, planner showing 377-576 (and the linked
Ribcracker
from thread confirms that).
Windforce
no socket lvl 1 35-241, with socket 40-275, planner showing 50-305.

Planner might be making buggy protector's stones?

______________________________________________________
Can trade on LoD, RotW, and Ladder/Non-Ladder
7
OP
User avatar

Schnorki 4998Moderator

RotW PC
Queegon wrote: 1 day ago
Schnorki wrote: 1 day ago
Queegon wrote: 1 day ago


Haven't you been the one to poinpoint it, too? forums/protector-s-stone-bugged-on-ribc ... 18156.html

Or is this something different, unrelated to the above? I'll check.
That
Ribcracker
is the opposite example actually as it does account for all of it in the total.
Much like my legit, live online version of a Stone weapon that isn't even a perfect roll has more dmg than the perfect roll maxroll-exported version because of it.

That's not a blizz thing, it works fine with legit items. This one's on maxroll.
I exported a grandfather with socketed
Protector's Stone
and grandfather with socket and a
Protector's Stone
ready to get socketed.
planner shows 203-649 dmg grandfather at lvl99, PTR shows 203-649 dmg grandfather.
planner shows socketed grandfather at 242-737. Game shows 232-707. Socketing a 203-649 sword in game with a jewel shows 232-707.

So is just the tooltip in planner wrong? Game seems to be counting correctly. Planner clearly counts
Protector's Stone
differently than the game itself.
Just tested a different example where I do have a proper live version for a direct comparison.

Legit live WF:
48 to 587 (285ed, +296 max from lvl 95)
(yeah, yeah, I need to lvl her a bit more and get a better Stone... ^^)

Exported WF:
40 to 581 (300ed, +309 max from lvl 99)

Maxroll export is clearly wrong and offers less dmg at max lvl/perfect rolls than a legit one does with lower lvl/rolls.
It isn't just the tooltip either. Looking at my zon comparison after recreating her (live vs. fully perfect/99 maxroll export), my live zon has ~1k more
Strafe
dmg. The maxroll result is just way off.
7
Queegon wrote: 1 day ago
Megademon
bound demon attacks 8 times per second with flame jet, 24 times with multiple shot affix.
Easy cursed, well, easier.

Probably the GG demon to bind for physical warlocks, if changes become live. Cursed, Multiple Shots,
Fanaticism
/
Concentration
.
If you get him in Uber Izual's lair, they will be immune on top of everything else. Just dont count with them hurting anything. Flame jet is peewee league in terms of damage dealt.
This will be nice to try. My boiler had troubles with Superfast running here and there Hephasto.
Blunderbore
is better. Mega demon with his pity damage should stay still while spraying his flames.
7
Regarding that first streamer's video, what are your thoughts on difficulty to
Bind Demon
and how readily they die? Sounded like they will be a major investment to acquire (imagine trying to bind Lister in a P8 if it doesn't happen quickly = no more multiplayer Listers), and that the demons are then so squishy you can expect to rinse and repeat soon. Thoughts?
7
FerociousTerrier wrote: 12 hours ago
Regarding that first streamer's video, what are your thoughts on difficulty to
Bind Demon
and how readily they die? Sounded like they will be a major investment to acquire (imagine trying to bind Lister in a P8 if it doesn't happen quickly = no more multiplayer Listers), and that the demons are then so squishy you can expect to rinse and repeat soon. Thoughts?
I got Hephasto on PTR (P1) and he is not dying so easily. It can take a little longer to bind him but not so hard.
First time I tried to get a demon I couldn't do it for 10 minutes but @Schnorki enlightened me. Thanky you! You have to keep the mouse button pressed for as long as you can before you get him. It could take some time so be sure your merc doesn't kill him before you do. You could take his weapon to lower his damage.
I went for Uber Ancients and he tanked quite well. Not like the actual immortal demon but useful.

7
Florian_G wrote: 11 hours ago
FerociousTerrier wrote: 12 hours ago
Regarding that first streamer's video, what are your thoughts on difficulty to
Bind Demon
and how readily they die? Sounded like they will be a major investment to acquire (imagine trying to bind Lister in a P8 if it doesn't happen quickly = no more multiplayer Listers), and that the demons are then so squishy you can expect to rinse and repeat soon. Thoughts?
I got Hephasto on PTR (P1) and he is not dying so easily. It can take a little longer to bind him but not so hard.
First time I tried to get a demon I couldn't do it for 10 minutes but @Schnorki enlightened me. Thanky you! You have to keep the mouse button pressed for as long as you can before you get him. It could take some time so be sure your merc doesn't kill him before you do. You could take his weapon to lower his damage.
I went for Uber Ancients and he tanked quite well. Not like the actual immortal demon but useful.
That's good to hear. Probably means you can't join a P8
Baal
run though to get Lister because they will kill him too quickly. As it is right now (trying to get a cursed one) it's like a game of whack a mole trying to target Lister before the cyclone of hammers kills the whole pack, and that's with a nearly instant bind!
7
OP
User avatar

Schnorki 4998Moderator

RotW PC
FerociousTerrier wrote: 10 hours ago
Florian_G wrote: 11 hours ago
FerociousTerrier wrote: 12 hours ago
Regarding that first streamer's video, what are your thoughts on difficulty to
Bind Demon
and how readily they die? Sounded like they will be a major investment to acquire (imagine trying to bind Lister in a P8 if it doesn't happen quickly = no more multiplayer Listers), and that the demons are then so squishy you can expect to rinse and repeat soon. Thoughts?
I got Hephasto on PTR (P1) and he is not dying so easily. It can take a little longer to bind him but not so hard.
First time I tried to get a demon I couldn't do it for 10 minutes but @Schnorki enlightened me. Thanky you! You have to keep the mouse button pressed for as long as you can before you get him. It could take some time so be sure your merc doesn't kill him before you do. You could take his weapon to lower his damage.
I went for Uber Ancients and he tanked quite well. Not like the actual immortal demon but useful.
That's good to hear. Probably means you can't join a P8
Baal
run though to get Lister because they will kill him too quickly. As it is right now (trying to get a cursed one) it's like a game of whack a mole trying to target Lister before the cyclone of hammers kills the whole pack, and that's with a nearly instant bind!
P8 Lister just will not happen unless you're in some P8 non-
Baal
game and are soloing your way to him. Or your party is exceptionally bad at killing stuff.
But in any normal
Baal
run with decent dmg going around, he shouldn't live long enough for the new channel time.

That said, the simplest way to bind a demon with that patch is probably defilers.
Kill your merc. Get 2 defilers and a
Goatman
up (or however many you can summon with your mastery). Have the
Goatman
take a swing to get things injured (hits most/all, thanks to the linking defilers plus they don't just kill stuff quite as fast..usually). Then just summon another defiler to kill your
Goatman
.
What you're left with is injured mobs attacking all of your defilers who can take a decent beating (i.e. gives you time) but who - more importantly - do not fight back so your target doesn't get killed. You just sit behind your defiler wall and keep holding down the bind button for however long it takes.

Unless you're in a location with abusable terrain of course then that might still be simpler.
7
I think its funny that they nerf Warlock this badly now. It happened sooner than I expected, was waiting for at least this and perhaps even next ladder to be like this.

Next ladder less people for sure are going for warlock, its getting too much and too many nerfs.

Hopefully fully summoner warlock still functions as thats the next I wanted to try out.

I wonder how broken the Diablo 4 warlock will be, though it looked awful and doubt its as great to play with as d2r one was.
7
Semirotta wrote: 2 hours ago
I think its funny that they nerf Warlock this badly now. It happened sooner than I expected, was waiting for at least this and perhaps even next ladder to be like this.

Next ladder less people for sure are going for warlock, its getting too much and too many nerfs.

Hopefully fully summoner warlock still functions as thats the next I wanted to try out.

I wonder how broken the Diablo 4 warlock will be, though it looked awful and doubt its as great to play with as d2r one was.
I don't think you can nerf Warlock as how OP his skills are. Hurling 2hand weapon 5 times per cast with 100%
Pierce
and hexes on top.

Or teleporting 3
Tainted
over the wall and blowing up everything that comes to hit it?
Telestomping 2-3 packs of Black souls and actually gain mana and health despite what they are doing (Thanks to ~40-50 life and mana per kill from syphon).

Danger is dolls (if yoy are cursed due to bound demon) and maybe teleporting myself in the middle of
Lord De Seis
pack (led to low HP, but close to Death). I only had troubles keeping my boiler alive when I forgot to put any points in vitality after respec.
Will I play Warlock next ladder? Definitely yes.
I like his amount of available weapon and rune words for progression. I will miss an opportunity to have free
Conviction
stick from lvl30 on. Hope
Conviction
will still be available from champions at lvl 40 .
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dionisy_cn wrote: 2 hours ago
I like his amount of available weapon and rune words for progression. I will miss an opportunity to have free
Conviction
stick from lvl30 on. Hope
Conviction
will still be available from champions at lvl 40 .
Your bound demon will not have
Conviction
aura, it's removed from his aura pool.
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