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Description

Did they make some changes in this latest patch and not note them down? It's become really hard to get the Ire to both trigger (which was a problem before) but now Heralds also seem like they need you to explore two entire areas before they spawn...

This mechanic has sucked since the start of the new expansion and it hasn't gotten even slightly better - seems like blizzard really doesn't want people to enjoy playing their game. I really don't understand why sunder charms had to be gatekeeped to these heralds... Like you need to be able to clear the entire damn map to have the smallest chance at one - the vast majority of people dont have the time and they drop so infrequently people playing since the start of ladder have reported not finding a single one.

Even when you do the uneven roll chances are another slap in the face. I have been lucky enough to have 5 sunders drop in my game and literally every single one of them was a fire sunder.

There needs to be some serious changes to this... RN the expansion is priced the same as the main game and it does not offer anything fun beyond incredibly overbuffed warlock play (which is only fun if you are the one playing lock, the other classes feel like geriatric wet towels by comparison now)
5

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7
Did they make some changes in this latest patch and not note them down? It's become really hard to get the Ire to both trigger (which was a problem before) but now Heralds also seem like they need you to explore two entire areas before they spawn...

This mechanic has sucked since the start of the new expansion and it hasn't gotten even slightly better - seems like blizzard really doesn't want people to enjoy playing their game. I really don't understand why sunder charms had to be gatekeeped to these heralds... Like you need to be able to clear the entire damn map to have the smallest chance at one - the vast majority of people dont have the time and they drop so infrequently people playing since the start of ladder have reported not finding a single one.

Even when you do the uneven roll chances are another slap in the face. I have been lucky enough to have 5 sunders drop in my game and literally every single one of them was a fire sunder.

There needs to be some serious changes to this... RN the expansion is priced the same as the main game and it does not offer anything fun beyond incredibly overbuffed warlock play (which is only fun if you are the one playing lock, the other classes feel like geriatric wet towels by comparison now)
7
User avatar

Schnorki 4817Moderator

RotW PC
Doesn't sound any different. I've regularly needed 2 (or more..) full areas to finally get a
Herald
out of an ire since they were first added.
7
User avatar

MOX 37

RotW Sorceress Americas PC XLinux
I don't see any differences on the mechanic after the patch

There is one rule, above all others, for being a man. Whatever comes, face it on your feet.
al'Lan Mandragoran ("The Great Hunt" by Robert Jordan)


Trades: NL/SC
Time Zone: GMT-3 (Buenos Aires - Argentina)
7
OP
for me it was pretty consistently triggered when i moved into a new area to the point where i would just tp and wp to a new the second the ire triggered, and usually find the
Herald
waiting for me out of the load screen.

now they dont seem to show up even when i tele through the entire act.
7
User avatar

Schnorki 4817Moderator

RotW PC
Sounds like you merely got lucky until now.. :)

Requiring 2+ full zones was always far more common than an instant trigger on entering a new zone for me.
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