It's about the Summon Resist skill...
If the tooltip says for example +65% resist does this apply to all summons before or after the difficulty penalty?
Let's say I'm playing in Hell difficulty, will my summons have +65% all res or will they have -35% all res after the -100% all res penalty?
Help me figure this out and I might put it as additional information on the skill on this website
It's about the Summon Resist skill...
If the tooltip says for example +65% resist does this apply to all summons before or after the difficulty penalty?
Let's say I'm playing in Hell difficulty, will my summons have +65% all res or will they have -35% all res after the -100% all res penalty?
Help me figure this out and I might put it as additional information on the skill on this website
I play RotW non-ladder SC only, from EU but can trade in all regions
I always thought the resist bonus applies after the Hell difficultys resist drop. Just like it would be on players; players lose the resistances when going to higher difficulty and so does the summons.
So lets say your resist go to -100% on minions -> the resist bonus brings it back whateer % it says its giving.
I could be completely wrong, but this is how I understood it. If someone knows this to be different, please do tell. This is interesting.
I always thought the resist bonus applies after the Hell difficultys resist drop. Just like it would be on players; players lose the resistances when going to higher difficulty and so does the summons.
So lets say your resist go to -100% on minions -> the resist bonus brings it back whateer % it says its giving.
I could be completely wrong, but this is how I understood it. If someone knows this to be different, please do tell. This is interesting.
This is what I thought too, but maybe the penalty does not apply on summons and only on player and mercenary. But I have no clue, hope someone knows
I play RotW non-ladder SC only, from EU but can trade in all regions
As far as I know the resistance penalty only applies to players and mercenaries, not to summoned minions.
Oh really? :O
So they are at 0% resistances and the resist bonus applies on top of the 0% right away? thats neat. I really thought they would have the negative resistances on hell without the resist bonuses.
In LoD: Necro minions have the same base resistances in all difficulties.
Skeletons are 0% Clay Golem has 50% cold, 20% lightning, and 25% physical. Blood Golem has 20% poison, and 20% magic. Iron Golem has 50% lightning, and 100% poison. Fire Golem has 164% fire.
As far as I can tell this is the same for Resurrected and I don't know about RotW.
In LoD: Necro minions have the same base resistances in all difficulties.
Skeletons are 0% Clay Golem has 50% cold, 20% lightning, and 25% physical. Blood Golem has 20% poison, and 20% magic. Iron Golem has 50% lightning, and 100% poison. Fire Golem has 164% fire.
As far as I can tell this is the same for Resurrected and I don't know about RotW.
Amazing information provided!
I play RotW non-ladder SC only, from EU but can trade in all regions
List trades and earn trust
Level up as you post
Give and Receive Likes
Discreet Notifications
Avatar & Profile customisation
Private Messaging
Bookmark Pages & Posts
Use Drafts & Revisions
Attach Images
Squelches this trader, making their offers on your trades invisible to anyone except themselves. Their trade listings will also be hidden from your marketplace.
Your squelch list can be managed and edited from Top right dropdown > Account Prefs > Squelches.
Nicconille
27