Can't say I have. One of the best things about proper demons like Heph imo is the suicidal charging in for exceptional tanking (getting there faster than your merc -> keeping him safe, too) and such.
Sacrificing that for some broken-AI ranged mob that won't shoot half the time because the crappy ranged AI has them busy just running in circles like any A1 merc..not worth it imo, even if the theoretical dmg might be higher for some constellations.
_____ Please don't add me without reaching out here first. Random friend requests will be declined.
If you are too afraid of accidentally Unsummon or Consume Demon your minion, you can use Enchant (from a weapon with charges, like Demon Limb or from a magic/rare weapon with "of Enchantment") to see the minion status
(you can buy a Wand with that suffix from vendors )
yeah the ranged attack monsters behavior, may be a (big) issue
I thought about using Death Mark to direct them, but on second thought, most of the ranged attack monster will use another (bad) attack at close range (without benefiting from the Multiple Shot...), or will waste time moving away from close range
Can't say I have. One of the best things about proper demons like Heph imo is the suicidal charging in for exceptional tanking (getting there faster than your merc -> keeping him safe, too) and such.
Sacrificing that for some broken-AI ranged mob that won't shoot half the time because the crappy ranged AI has them busy just running in circles like any A1 merc..not worth it imo, even if the theoretical dmg might be higher for some constellations.
Can't say I have. One of the best things about proper demons like Heph imo is the suicidal charging in for exceptional tanking (getting there faster than your merc -> keeping him safe, too) and such.
Sacrificing that for some broken-AI ranged mob that won't shoot half the time because the crappy ranged AI has them busy just running in circles like any A1 merc..not worth it imo, even if the theoretical dmg might be higher for some constellations.
We had a discussion for best, now we should do worst.
Ranged chars suck because they keep running away from enemies. Teleporting gremlins suck. Shamans suck too. It's Death Mark to apply Amplify Damage and no tank. If you want extra friendlies grab a Vile Mother from act 4.
I also dislike council members (grab the cursed and try to swap ASAP for a better AI demon). They keep prancing and frolicking around you without any regard for their binder's safety. The steamrolling tank charging into fray is the best. Goatman, Lancers, Blunderbores, Hephasto, Smith, even pit lords with their useless flame jets. All of those work well.
[..]
I also dislike council members (grab the cursed and try to swap ASAP for a better AI demon). They keep prancing and frolicking around you without any regard for their binder's safety. The steamrolling tank charging into fray is the best. Goatman, Lancers, Hephasto, Smith, even pit lords with their useless flame jets. All of those work well.
Yeah, council members blow. That's why I say "sadly, there is no always-cursed super unique demon" because a demon that bad isn't worth even considering.
Pit lord types do also kinda suck though.
They spend too much time spraying no-dmg fire at stuff, rather than doing anything useful. And on top of that, they're big enough to get tele-locked as well. F those things.
_____ Please don't add me without reaching out here first. Random friend requests will be declined.
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Schnorki
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